Mulligans
General Mulligans
For the first four cards you always want them in you opening hand cause it provides a lot flexibility
The last four depends who you go up against. If its aggro go for the maul and call to arms if it's a slower deck hammer and fungal work fine
A little more board controlling Paladin deck.
Dark conviction can be used for early tempo or mid to late game control with hammer of wrath or your charge minions
Loot hoarder with call to arms provides enough draw with just 1 divine favor and hammer of wrath
Marsh drake is easy to play since you’ll almost always have a 1/1 on the board
most of your charge minions aren’t really for burst but trading in your favor aside from leeroy
Silver sword allows you to have a 3/4 weapon with a 2/2 on board
the lich king isn’t really necessary but its acts like a dr.Boom a win more card in the late game.
























