Hearthstone Card List
Name | Class | Rarity | Type | ||||
---|---|---|---|---|---|---|---|
Eredar Deceptor Whenever you draw a card, summon a 1/1 Demon with Rush. |
Demon Hunter | Common | Minion | 4 | 3 | 5 | |
Eroded Sediment Battlecry: If you played an Elemental last turn, Discover an Elemental from the past. |
Neutral | Common | Minion | 3 | 4 | 3 | |
Escaped Manasaber Stealth Whenever this attacks, gain 1 Mana Crystal this turn only. |
Neutral | Epic | Minion | 4 | 3 | 5 | |
Eternal Sentinel Battlecry: Unlock your Overloaded Mana Crystals. |
Shaman | Epic | Minion | 2 | 3 | 2 | |
Eternal Servitude Discover a friendly minion that died this game. Summon it. |
Priest | Rare | Spell | 4 | |||
Eternium Rover Whenever this minion takes damage, gain 2 Armor. |
Warrior | Common | Minion | 1 | 1 | 3 | |
Ethereal Arcanist If you control a Secret at the end of your turn, gain +2/+2. |
Mage | Rare | Minion | 4 | 3 | 3 | |
Ethereal Augmerchant Battlecry: Deal 1 damage to a minion and give it Spell Damage +1. |
Neutral | Common | Minion | 1 | 2 | 1 | |
Ethereal Conjurer Battlecry: Discover a spell. |
Mage | Common | Minion | 5 | 6 | 4 | |
Ethereal Peddler Battlecry: If you're holding any non-Rogue class cards, reduce their Cost by (2). |
Rogue | Rare | Minion | 5 | 5 | 6 | |
Eulogizer Battlecry: Spend 3 Corpses to deal 3 damage. Forge: Gain them instead. |
Death Knight | Common | Minion | 3 | 3 | 3 | |
Eureka! Summon a copy of a random minion from your hand. |
Shaman | Rare | Spell | 6 | |||
Evasion Secret: After your hero takes damage, become Immune this turn. |
Rogue | Epic | Spell | 2 | |||
Evasive Chimaera Poisonous Can't be targeted by spells or Hero Powers. |
Neutral | Common | Minion | 2 | 2 | 1 | |
Evasive Drakonid Can't be targeted by spells or Hero Powers. |
Neutral | Common | Minion | 7 | 7 | 7 | |
Evasive Feywing Can't be targeted by spells or Hero Powers. |
Neutral | Common | Minion | 4 | 5 | 4 | |
Evasive Wyrm Rush Divine Shield Elusive |
Neutral | Common | Minion | 6 | 5 | 3 | |
Eversong Portal Summon 1 4/4 Lynx with Rush (improved by Spell Damage). |
Hunter | Rare | Spell | 4 | |||
Everyfin is Awesome Give your minions +2/+2. Costs (1) less for each Murloc you control. |
Shaman | Rare | Spell | 7 | |||
Everything Must Go! Summon two random 4-Cost minions. Costs (1) less for each card you've drawn this turn. |
Rogue | Epic | Spell | 8 | |||
EVIL Cable Rat Battlecry: Add a Lackey to your hand. |
Neutral | Common | Minion | 2 | 1 | 1 | |
EVIL Conscripter Deathrattle: Add a Lackey to your hand. |
Priest | Common | Minion | 2 | 2 | 2 | |
EVIL Genius Battlecry: Destroy a friendly minion. Add 2 random Lackeys to your hand. |
Warlock | Common | Minion | 2 | 2 | 2 | |
Evil Heckler Taunt |
Neutral | Common | Minion | 4 | 5 | 4 | |
EVIL Miscreant Combo: Add two random Lackeys to your hand. |
Rogue | Common | Minion | 3 | 1 | 5 | |
EVIL Quartermaster Battlecry: Add a Lackey to your hand. Gain 3 Armor. |
Warrior | Common | Minion | 3 | 2 | 3 | |
EVIL Recruiter Battlecry: Destroy a friendly Lackey to summon a 5/5 Demon. |
Warlock | Common | Minion | 3 | 3 | 3 | |
EVIL Totem At the end of your turn, add a Lackey to your hand. |
Shaman | Common | Minion | 2 | 0 | 2 | |
Eviscerate Deal 2 damage. Combo: Deal 4 damage instead. |
Rogue | Common | Spell | 2 | |||
Evocation Fill your hand with random Mage spells. At the end of your turn, discard them. |
Mage | Legendary | Spell | 1 | |||
Evolve Transform your minions into random minions that cost (1) more. |
Shaman | Rare | Spell | 1 | |||
Evolved Kobold Spell Damage +2 |
Neutral | Common | Minion | 4 | 2 | 2 | |
Evolving Spores Adapt your minions. |
Druid | Rare | Spell | 3 | |||
Excavated Evil Deal 3 damage to all minions. Shuffle this card into your opponent's deck. |
Priest | Rare | Spell | 5 | |||
Excavation Specialist Battlecry: Dredge. Reduce its Cost by (1). |
Neutral | Common | Minion | 4 | 3 | 6 | |
Execute Destroy a damaged enemy minion. |
Warrior | Common | Spell | 1 | |||
Exotic Mountseller Whenever you cast a spell, summon a random 3-Cost Beast. |
Neutral | Rare | Minion | 7 | 5 | 8 | |
Expendable Performers Summon seven 1/1 Illidari with Rush. If they all die this turn, summon seven more. |
Demon Hunter | Epic | Spell | 7 | |||
Expired Merchant Battlecry: Discard your highest Cost card. Deathrattle: Add 2 copies of it to your hand. |
Warlock | Rare | Minion | 2 | 2 | 1 | |
Explodinator Battlecry: Summon two 0/2 Goblin Bombs. |
Neutral | Common | Minion | 4 | 3 | 2 | |
Explodineer At the end of your turn, shuffle a Bomb into your opponent's deck. When drawn, it explodes for 5 damage. |
Neutral | Common | Minion | 3 | 2 | 4 | |
Exploding Bloatbat Deathrattle: Deal 2 damage to all enemy minions. |
Hunter | Rare | Minion | 4 | 2 | 1 | |
Explore Un'Goro Replace your deck with copies of "Discover a card." |
Warrior | Epic | Spell | 2 | |||
Explorer's Hat Give a minion +1/+1 and "Deathrattle: Get an Explorer's Hat." |
Hunter | Rare | Spell | 1 | |||
Explosive Evolution Transform a minion into a random one that costs (3) more. |
Shaman | Common | Spell | 2 | |||
Explosive Runes Secret: After your opponent plays a minion, deal 6 damage to it and any excess to their hero. |
Mage | Rare | Spell | 3 | |||
Explosive Sheep Deathrattle: Deal 2 damage to all minions. |
Neutral | Common | Minion | 2 | 1 | 1 | |
Explosive Shot Deal 5 damage to a minion and 2 damage to adjacent ones. |
Hunter | Rare | Spell | 5 |