Mana Cost








Name Class Rarity Type
Aimed Shot
Deal 3 damage. Your next Hero Power deals 2 more damage.
Hunter Common Spell 3
Alliance Bannerman
Battlecry: Draw a minion. Give minions in your hand +1/+1.
Paladin Common Minion 3 2 2
Costs (1) if your hand is full.
Warlock Legendary Minion 6 8 6
Auctioneer Jaxon
Whenever you Trade, Discover a card from your deck to draw instead.
Neutral Legendary Minion 2 2 3
Auctionhouse Gavel
After your hero attacks, reduce the Cost of a Battlecry minion in your hand by (1).
Shaman Rare Weapon 2 2 2
Battlegrounds Battlemaster
Adjacent minions have Windfury.
Neutral Common Minion 5 5 5
Best in Shell
Tradeable Summon two 2/7 Turtles with Taunt.
Druid Common Spell 6
Blessed Goods
Discover Secret, weapon, or Divine Shield minion.
Paladin Common Spell 1
Bloodbound Imp
Whenever this attacks, deal 2 damage to your hero.
Warlock Common Minion 2 2 5
Bolner Hammerbeak
After you play a Battlecry minion, repeat the first Battlecry played this turn.
Shaman Legendary Minion 2 1 4
Call of the Grave
Discover Deathrattle minion. If you have enough Mana to play it, trigger its Deathrattle.
Priest Epic Spell 1
Canal Slogger
Rush, Lifesteal Overload: (1)
Shaman Common Minion 4 6 4
Cargo Guard
At the end of your turn, gain 3 Armor.
Warrior Rare Minion 3 2 4
Catacomb Guard
Lifesteal Battlecry: Deal damage equal to this minion's Attack to an enemy minion.
Paladin Rare Minion 3 1 4
Celestial Ink Set
After you spend 5 Mana on spells, reduce the cost of a spell in your hand by (5). Lose 1 Durability.
Mage Rare Weapon 2 0 2
Chaos Leech
Lifesteal. Deal 3 damage to a minion. Outcast: Deal 5 instead.
Demon Hunter Rare Spell 3
Charged Call
Discover a 1-Cost minion and summon it. (Upgrades for each Overload card you played this game!)
Shaman Rare Spell 3
Whenever your opponent casts a spell, add a random spell with the same cost to your hand.
Neutral Epic Minion 4 3 6
City Architect
Battlecry: Summon two 0/5 Castle walls with Taunt.
Neutral Common Minion 6 4 4
City Tax
Tradeable Lifesteal. Deal 1 damage to all enemy minions.
Paladin Common Spell 2
Clumsy Courier
Battlecry: Cast the highest Cost spell from your hand.
Mage Epic Minion 7 4 5
Command the Elements
Questline: Play 3 cards with Overload. Reward: Unlock your Overloaded Mana Crystals.
Shaman Legendary Spell 1
Give your minions "Deathrattle: Draw a card."
Druid Epic Spell 2
Cornelius Roame
At the start and end of each player's turn, draw a card.
Neutral Legendary Minion 6 4 5
Counterfeit Dagger
Battlecry: Gain a random friendly Deathrattle that triggered this game.
Rogue Epic Weapon 4 4 2
Cowardly Grunt
Deathrattle: Summon a minion from your deck.
Warrior Rare Minion 6 6 2
Dark Alley Pact
Summon a Fiend with stats equal to your hand size.
Warlock Rare Spell 4
Darkbishop Benedictus
Start of Game: If the spells in your deck are all Shadow, enter Shadowform.
Priest Legendary Minion 5 5 6
Deeprun Engineer
Battlecry: Discover a Mech. It costs (1) less.
Neutral Common Minion 2 1 2
Defend the Dwarven District
Questline: Deal damage with 2 spells. Reward: Your Hero Power can target minions.
Hunter Legendary Spell 1
Demonic Assault
Deal 3 damage. Sumon two 1/3 Voidwalkers with Taunt.
Warlock Common Spell 4
Devouring Swarm
Choose an enemy minion. Your minions attack it, then return any that die to your hand.
Hunter Rare Spell 0
Dreaded Mount
Give a minion +1/+1. When it dies, summon an endless Dreadsteed.
Warlock Epic Spell 3
Elekk Mount
Give a minion +4/+7 and Taunt. When it dies, summon an Elekk.
Priest Rare Spell 7
Elwynn Boar
Deathrattle: If you had 7 Elwynn Boars die this game, equip a 15/3 Sword of a Thousand Truths.
Neutral Epic Minion 1 1 1
Encumbered Pack Mule
Taunt When your draw this, add a copy of it to your hand.
Neutral Rare Minion 2 2 3
Enthusiastic Banker
At the end of your turn, store a card from your deck. Deathrattle: Add the stored cards to your hand.
Neutral Epic Minion 3 2 3
Entitled Customer
Battlecry: Deal damage equal to your hand size to all other minions.
Warlock Epic Minion 6 3 2
Entrapped Sorceress
Battlecry: If you control a QuestDiscover a spell.
Neutral Rare Minion 3 3 4
Fel Barrage
Deal 2 damage to the lowest Health enemy, twice.
Demon Hunter Common Spell 2
Battlecry: Draw a Fel spell. Reduce its Cost by (2).
Demon Hunter Epic Minion 4 4 3
Final Showdown
Questline: Draw 4 cards in one turn. Reward: Reduce the Cost of the cards drawn by (1).
Demon Hunter Legendary Spell 1
Find the Imposter
Questline: Play 2 SI:7 Cards. Reward: Add a Spy Gizmo to your hand.
Rogue Legendary Spell 1
Fire Sale
Tradeable Deal 3 damage to all minions.
Mage Common Spell 4
First Blade of Wrynn
Divine Shield Battlecry: Gain Rush if this has at least 4 Attack.
Paladin Epic Minion 4 3 5
First Flame
Deal 2 damage to a minion. Add a Second Flame to your hand.
Mage Rare Spell 1
Flightmaster Dungar
Battlecry: Choose a flightpath and go Dormant. Awaken with a bonus when you complete it!
Neutral Legendary Minion 3 3 3
At the end of your turn, reduce the cost of a Nature spell in your hand by (1).
Neutral Common Minion 2 2 3