Garrote is a 2 Mana Cost Epic Rogue Spell card from the United in Stormwind set!
Deal 2 damage to the enemy hero. Shuffle 2 Bleeds into your deck that deal 2 more when drawn.
Flavor Text"I don't have money… but what I do have is a particular set of skills."
- Mana Cost: 2
- Crafting Cost: 400 / 1600 (Golden)
- Arcane Dust Gained: 100 / 400 (Golden)
- Rarity: Epic
- Class: Rogue
- Card Type: Spell
- Set: United in Stormwind
- Mechanics: Add to Deck, Casts When Drawn, Damage Hero
Garrote Additional Information
Cards Relating to Garrote
Type: Spell - Cost: 1
Casts When Drawn Deal 2 damage to the enemy hero.
Opponent burned through their deck and played two of these are their last cards. Just got to sit and watch as I was repeatedly dealt damage until I died. Seems OP. Yes, I am salty.
Well, 4 mana deal 16 endgame is good.
If u play this as u 2 last card after octobot it might be 16 dmg for 0 🙂
Ah, when opponent drawn, so its worse bomb for rogue, bad then :/
I can see this being pretty strong. It’s a 2 Mana slow 8 damage to the enemy that you need to draw out. And I think Aggro Rouge could do something about a card like that. I think 4 stars is fair.
Wild combo: Augmented Elekk (+ preperation) + Garrote.
lt’s kinda redundant to Wicked Stab, trading the sometimes-needed ability to target minions for two extra damage once all cards are drawn. But I mean, Wicked Stab wins games, so very possible this goes straight into Miracle Rogue, too.
Cope it with elephant 😀
I don’t think “Casts when Drawn” spells count towards Educated Elekk though. Even so, I’m not sure you’d want Educated Elekk in the deck. Rogue has plenty of deck thinning options, between Cutting Class, Secret Passage and the Field Contact Miracle engine. Does Rogue need a Garrote deck, though, when Miracle Alex burn is already a reasonably solid list? Maybe Blizz is trying to push Grand Empress Shek’zara and Malevolent Strike… for some reason.
I think he/she means Augmented Elekk. It’s a crazy combo with Augmented elekk in wild.
Yeah, I meant for Augmented Elekk in wild.
Looks very strong to me. Wouldn’t surprise me if it was nerfed like secret passage was.
So, this wants a draw-heavy deck. This is a rogue card, and dra ing cards is all they seem to do. We can expect this to deal at least 6 damage fairly consistently then, so vs classes that don’t have much healing/armour gain, this is a (slower) 2-mana fireball (you could argue that you need to invest more cards to get the full effect, but you’re only doing stuff you’d be doing anyway in a miracle rogue deck, so there’s not really any extra cost). Two of these represent half the life total at the top end, but they’re a little slow so 4/5.
8 damage for 2 mana is super cool.
But honestly without ways to draw these bloods early this seems too slow.
Good thing it’s in rogue,
With secret passage & cutting class
Secret passage does not work with cast when drawn spells.
Holy shit. 2 mana deal 8 over time. For an aggro class like rogue that can reliably get through the deck with cards like secret passage this card is terrifying