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Mana Cost

Format

Rarity

Type

Class

Set

Mechanic

Race

Name Class Rarity Type
Archmage Antonidas
Whenever you cast a spell, put a 'Fireball' spell into your hand.
Mage Legendary Minion 7 5 7
Archmage Arugal
Whenever you draw a minion, add a copy of it to your hand.
Mage Legendary Minion 2 2 2
Archmage Kalec
Battlecry: Give all spells in your hand and deck Spell Damage +1.
Mage Legendary Minion 4 4 4
Archmage Vargoth
At the end of your turn, cast a spell you've cast this turn (targets are random).
Neutral Legendary Minion 4 2 6
Archspore Msshi'fn
Taunt Deathrattle: Shuffle "Msshi'fn Prime' into your deck.
Druid Legendary Minion 3 3 4
Archwitch Willow
Battlecry: Summon a random Demon from your hand and deck.
Warlock Legendary Minion 8 5 5
Arcsplitter
Deathrattle: Add 2 Arcane Bolts to your hand.
Mage Rare Minion 3 3 2
Arena Fanatic
Battlecry: Give all minions in your hand +1/+1.
Neutral Common Minion 4 2 3
Arena Patron
Overkill: Summon another Arena Patron.
Neutral Rare Minion 5 3 3
Arena Treasure Chest
Deathrattle: Draw 2 cards.
Neutral Common Minion 4 0 4
Arfus
Deathrattle: Add a random Death Knight card to your hand.
Neutral Legendary Minion 4 2 2
Argent Braggart
Battlecry: Gain Attack and Health to match the highest in the battlefield.
Paladin Epic Minion 2 1 1
Argent Horserider
Divine Shield Charge
Neutral Common Minion 3 2 1
Argent Lance
Battlecry: Reveal a minion in each deck. If yours costs more, +1 Durability.
Paladin Rare Weapon 2 2 2
Argent Protector
Battlecry: Give a friendly minion Divine Shield.
Paladin Common Minion 2 3 2
Argent Watchman
Can't attack. Inspire: Can attack as normal this turn.
Neutral Rare Minion 2 2 4
Argunite Golem
Has +1 Attack for each card you've drawn this turn.
Demon Hunter Common Minion 3 1 5
Argus, the Emerald Star
Titan Minions to the left of this have Rush, and ones to the right have Lifesteal.
Demon Hunter Legendary Minion 7 5 9
Arid Stormer
Battlecry: If you played an Elemental last turn, gain Rush and Windfury.
Shaman Common Minion 3 2 5
Arisen Onyxia
Colossal +2 When your hero would lose Health on your turn, gain that much max Health instead.
Death Knight Legendary Minion 9 3 6
Arkonite Defense Crystal
Deathrattle: Gain 4 Armor. Starship Piece
Neutral Rare Minion 5 4 5
Arkonite Revelation
Draw a card. If it's a spell, it costs (1) less.
Druid Common Spell 1
Arkwing Pilot
At the end of your turn, deal 3 damage to a random enemy. Spellburst: Summon an Arkwing Pilot.
Mage Rare Minion 6 4 3
Armagedillo
Taunt At the end of your turn, give all Taunt minions in your hand +2/+2.
Warrior Legendary Minion 6 4 8
Armor Vendor
Battlecry: Give 4 Armor to each hero.
Neutral Rare Minion 1 1 3
Armored Bloodletter
Rush Battlecry: Herald Azshara.
Demon Hunter Common Minion 3 3 1
Armored Goon
Whenever your hero attacks, gain 5 Armor.
Warrior Common Minion 6 6 7
Armored Warhorse
Battlecry: Reveal a minion in each deck. If yours costs more, gain Charge.
Neutral Rare Minion 4 5 3
Arms Dealer
After you summon an Undead, give it +1 Attack.
Neutral Common Minion 1 1 2
Army of the Dead
Raise up to 5 Corpses as 2/2 Risen Ghouls with Rush.
Death Knight Common Spell 5
Arrogant Crusader
Deathrattle: If it's your opponent's turn, summon a 2/2 Ghoul.
Paladin Rare Minion 4 5 2
Arrow Retriever
Battlecry: Draw until you have 3 cards.
Hunter Common Minion 2 3 1
Arrow Smith
After you cast a spell, deal 1 damage to the lowest Health enemy.
Hunter Common Minion 2 2 3
Arson Accusation
Choose a minion. Destroy it after your hero takes damage.
Warlock Common Spell 2
Artanis
Battlecry: Summon two 3/4 Zealots with Charge. Your Protoss minions cost (2) less this game.
Druid, Mage, Priest, Rogue Legendary Hero 8
Artificer Xy'mox
Battlecry: Discover and cast a Relic. Infuse (5): Cast all three instead.
Demon Hunter Legendary Minion 8 8 8
Ascendance
Transform all friendly minions into ones that cost (1) more. They summon the originals when they die.
Shaman Epic Spell 4
Ashamane
Battlecry: Fill your hand with copies of cards from your opponent's deck. They cost (3) less.
Rogue Legendary Minion 9 7 7
Ashen Elemental
Battlecry: Whenever your opponent draws a card next turn, they take 2 damage.
Neutral Epic Minion 3 2 4
Ashleaf Pixie
Battlecry: If you're holding a spell that costs (5) or more, gain Divine Shield and Lifesteal.
Paladin Rare Minion 2 3 2
Ashtongue Battlelord
Taunt Lifesteal
Demon Hunter Common Minion 4 3 5
Ashtongue Slayer
Battlecry: Give a Stealthed minion +3 Attack and Immune this turn.
Rogue Rare Minion 2 3 2
Askara
Battlecry: The next two Draenei you play summon a copy of themselves.
Priest Legendary Minion 4 4 4
Aspect's Embrace
Restore 4 Health. Imbue your Hero Power. Draw a card.
Shaman Common Spell 2
Asphyxiate
Destroy the highest Attack enemy minion.
Death Knight Common Spell 3
Asphyxiodon
Taunt. At the end of your turn, deal 5 damage to a random enemy minion.
Warlock Rare Minion 8 6 12
Assassinate
Destroy an enemy minion.
Rogue Common Spell 4
Assembly Line
Discover a Mech from another class.
Rogue Rare Spell 1