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Mana Cost

Format

Rarity

Type

Class

Set

Mechanic

Race

Name Class Rarity Type
Anima Extractor
Whenever a friendly minion takes damage, give a random minion in your hand +1/+1.
Warrior Common Minion 2 1 4
Anonymous Informant
Battlecry: The next Secret you play costs (0).
Neutral Common Minion 2 2 3
Ara'lon
Battlecry: Summon one of each Dormant Wildseed.
Hunter Legendary Minion 5 4 5
Artificer Xy'mox
Battlecry: Discover and cast a Relic. Infuse (5): Cast all three instead.
Demon Hunter Legendary Minion 8 8 8
Ashen Elemental
Battlecry: Whenever your opponent draws a card next turn, they take 2 damage.
Neutral Epic Minion 3 2 4
Baroness Vashj
If this would transform into a minion, summon that minion instead.
Shaman Legendary Minion 4 3 6
Batty Guest
Deathrattle: Summon a 2/1 Bat.
Hunter Common Minion 1 1 1
Bibliomite
Battlecry: Choose a card in your hand to shuffle into your deck.
Demon Hunter Common Minion 2 5 4
Bog Beast
Taunt Deathrattle: Summon a 2/4 Muckmare with Taunt.
Neutral Common Minion 6 3 6
Boon of the Ascended
Give a minion +2 Health. Summon a Kyrian with its stats and Taunt.
Priest Epic Spell 4
Buffet Biggun
Battlecry: Summon two Silver Hand Recruits. Infuse (3): Give them +2 Attack and Divine Shield.
Paladin Common Minion 4 2 4
Burden of Pride
Summon three 1/3 Jailers with Taunt. If you have 20 or less Health, give them +1/+1.
Warrior Epic Spell 4
Carving Chisel
After your hero attacks, summon a random basic Totem.
Shaman Common Weapon 2 1 3
Castle Kennels
Give a friendly minion +2 Attack. If it's a Beast, give it Rush.
Hunter Rare Location 2
Cathedral of Atonement
Give a minion +2/+1 and draw a card.
Priest Rare Location 3
Chatty Bartender
At the end of your turn, if you control a Secret, deal 2 damage to all enemies.
Mage Common Minion 4 4 4
Clean the Scene
Destroy all minions with 3 or less Attack. Infuse (3): 6 or less.
Priest Rare Spell 5
Cold Case
Summon two 2/2 Volatile Skeletons. Gain 4 Armor.
Mage Common Spell 4
Collateral Damage
Deal 6 damage to three random enemy minions. Excess damage hits the enemy hero.
Hunter Rare Spell 8
Conqueror's Banner
Reveal a card from each player's deck three times. Draw any of yours that cost more.
Warrior Rare Spell 2
Convincing Disguise
Transform a friendly minion into one that costs (2) more. Infuse (4): Transform all friendly minions instead.
Shaman Rare Spell 1
Convoke the Spirits
Cast 8 random Druid spells (targets chosen randomly).
Druid Epic Spell 10
Crazed Wretch
Has +2 Attack and Charge while damaged.
Warrior Common Minion 2 1 4
Creepy Painting
After another minion dies, become a copy of it.
Neutral Common Minion 3 0 6
Criminal Lineup
Choose a friendly minion. Summon 3 copies of it. Overload: (2)
Shaman Common Minion 8 0 0
Crooked Cook
At the end of your turn, if you dealt 3 or more damage to the enemy hero, draw a card.
Neutral Rare Minion 2 1 4
Crud Caretaker
Battlecry: Summon a 3/5 Elemental with Taunt.
Shaman Common Minion 4 1 1
Death Blossom Whomper
Battlecry: Draw a Deathrattle minion and gain its Deathrattle.
Druid Common Minion 5 6 5
Deathborne
Deal 2 damage to all minions. Summon a 2/2 Volatile Skeleton for each killed.
Mage Rare Spell 6
Decimator Olgra
Battlecry: Gain +1/+1 for each damaged minion, then atack all enemies.
Warrior Legendary Minion 6 3 7
Demolition Renovator
Tradeable Battlecry: Destroy an enemy location.
Neutral Epic Minion 3 3 3
Dinner Performer
Battlecry: Summon a random minion from your deck that you can afford to play.
Neutral Common Minion 3 2 3
Dispose of Evidence
Give your hero +3 Attack this turn. Choose a card in your hand to shuffle into your deck.
Demon Hunter Rare Spell 0
Dispossessed Soul
Battlecry: If you control a location, Discover a copy of a card in your deck.
Neutral Rare Minion 4 4 5
Divine Toll
Shoot 5 rays at random minions. They give friendly minions +2/+2 and deal 2 damage to enemy minions.
Paladin Rare Spell 7
Door of Shadows
Draw a spell. Infuse (2): Add a temporary copy of it to your hand.
Rogue Common Spell 1
Double Cross
Secret: When your opponent spends all their Mana, draw two cards.
Rogue Common Spell 2
Dredger Staff
Battlecry: Give minions in your hand +1 Health.
Neutral Common Minion 1 1 2
Elitist Snob
Battlecry: For each Paladin card in your hand, randomly gain Divine ShieldLifestealRush, or Taunt.
Paladin Epic Minion 5 3 4
Famished Fool
Battlecry: Draw a card. Infuse (4): Draw 3 instead.
Neutral Rare Minion 5 3 5
Flustered Librarian
Has +1 Attack for each Imp you control.
Warlock Common Minion 1 1 3
Forensic Duster
Battlecry: Your opponent's minions cost (1) more next turn.
Neutral Common Minion 3 3 4
Frenzied Fangs
Summon two 2/1 Bats. Infuse (3): Give them +1/+2.
Hunter Common Spell 2
Frozen Touch
Deal 3 damage. Infuse (3): Add a Frozen Touch to your hand.
Mage Common Spell 2
Ghastly Gravedigger
Battlecry: If you control a Secret, choose a card in your opponent's hand to shuffle into their deck.
Rogue Epic Minion 3 4 3
Gigantotem
Cots (1) less for each Totem you've summoned this game.
Shaman Epic Minion 10 8 8
Great Hall
Set a minion's Attack and Health to 3.
Paladin Rare Location 2
Halkias
Stealth. Deathrattle: if you control a Secret, store Halkias' soul inside of it. It resummons Halkias when triggered.
Rogue Legendary Minion 4 5 4