School Card List
| Name | Class | Rarity | Type | ||||
|---|---|---|---|---|---|---|---|
|
A Light in the Darkness Discover a Paladin minion. Give it +2/+2. |
Paladin | Common | Spell | 2 | |||
|
Abduction Ray Get a random Demon. Reduce its Cost by (2). Repeatable this turn. |
Warlock | Common | Spell | 2 | |||
|
Abyssal Depths Draw your two lowest Cost minions. |
Demon Hunter | Common | Spell | 3 | |||
|
Abyssal Wave Deal 4 damage to all minions. Give your opponent an Abyssal Curse. |
Warlock | Epic | Spell | 6 | |||
|
Acupuncture Deal 4 damage to both heroes. |
Demon Hunter, Priest | Common | Spell | 1 | |||
|
Aeon Rend Rewind Deal 4 damage to two random enemies. |
Demon Hunter | Common | Spell | 4 | |||
|
Aeroponics Draw 2 cards. Costs (2) less for each Treant you control. |
Druid | Rare | Spell | 5 | |||
|
Aftershocks Deal 1 damage to all minions, three times. Costs (2) less if you cast a spell last turn. |
Shaman, Warrior | Rare | Spell | 4 | |||
|
Against All Odds Destroy ALL odd-Attack minions. |
Priest | Epic | Spell | 5 | |||
|
All Fel Breaks Loose Summon a friendly Demon that died this game. Infuse (3 Demons): Summon three instead. |
Demon Hunter | Common | Spell | 5 | |||
|
Altar of Fire Destroy top 3 cards of each deck. |
Warlock | Epic | Spell | 1 | |||
|
Alter Time Discover two Arcane spells from the past. They cost (2) less. |
Mage | Rare | Spell | 4 | |||
|
Altered Chord Lifesteal Deal 6 damage to a minion. Costs (3) less if you're Overloaded. |
Shaman | Rare | Spell | 5 | |||
|
Ambush Predators Summon a 1/1 Spitter with Stealth and Poisonous. Kindred: Do it again. |
Rogue | Rare | Spell | 3 | |||
|
Amphibian's Spirit Give a minion +2/+2 and "Deathrattle: Give a friendly minion +2/+2 and this Deathrattle." |
Hunter | Epic | Spell | 3 | |||
|
Amphibious Elixir Restore 5 Health. Discover a spell. |
Shaman | Rare | Spell | 2 | |||
|
Amulet of Undying Tradeable Resurrect 1 friendly Deathrattle minion. (Upgrades when Traded!) |
Priest | Common | Spell | 3 | |||
|
Ancestral Healing Restore a minion to full Health and give it Taunt. |
Shaman | Free | Spell | 0 | |||
|
Ancient Mysteries Draw a Secret from your deck. It costs (0). |
Mage | Common | Spell | 2 | |||
|
Animate Dead Resurrect a friendly minion that costs (3) or less. |
Priest | Rare | Spell | 1 | |||
|
Announce Darkness Replace your Hero Power and non-Warlock cards with Warlock ones. They cost (1) less. |
Rogue, Warlock | Epic | Spell | 2 | |||
|
Anomalize Summon a random 10 and 1-Cost minion. Scramble their stats. |
Mage | Epic | Spell | 7 | |||
|
Anti-Magic Shell Give your minions +1/+1 and "Can't be targeted by spells or Hero Powers." |
Death Knight | Rare | Spell | 3 | |||
|
Apotheosis Give a minion +2/+3 and Lifesteal. |
Priest | Common | Spell | 3 | |||
|
Arbor Up Summon two 2/2 Treants. Give your minions +2/+1. |
Druid | Rare | Spell | 5 | |||
|
Arcane Barrage Deal 3 damage to an enemy and 2 damage to two other random ones. |
Mage | Common | Spell | 3 | |||
|
Arcane Blast Deal 2 damage to a minion. This spell gets double bonus from Spell Damage. |
Mage | Epic | Spell | 1 | |||
|
Arcane Bolt Deal 2 damage. Manathirst (8): Deal 3 damage instead. |
Mage | Common | Spell | 1 | |||
|
Arcane Breath Deal 2 damage to a minion. If you're holding a Dragon, Discover a spell. |
Mage | Rare | Spell | 1 | |||
|
Arcane Brilliance Add a copy of a 7, 8, 9, and 10-Cost spell in your deck to your hand. |
Mage | Rare | Spell | 4 | |||
|
Arcane Defenders Summon two 5/6 Golems with Taunt and "Can't be targeted by spells or Hero Powers." |
Mage | Rare | Spell | 8 | |||
|
Arcane Explosion Deal 1 damage to all enemy minions. |
Mage | Free | Spell | 2 | |||
|
Arcane Intellect Draw 2 cards. |
Mage | Common | Spell | 3 | |||
|
Arcane Missiles Deal 3 damage randomly split among enemy characters. |
Mage | Free | Spell | 1 | |||
|
Arcane Overflow Deal 8 damage to an enemy minion. Summon a Remnant with stats equal to the excess damage. |
Mage | Rare | Spell | 5 | |||
|
Arcane Quiver Discover a spell from your deck. If it's Arcane, give it Spell Damage +1. |
Hunter | Epic | Spell | 2 | |||
|
Arcane Shot Deal 2 damage. |
Hunter | Rare | Spell | 1 | |||
|
Arkonite Revelation Draw a card. If it's a spell, it costs (1) less. |
Druid | Common | Spell | 1 | |||
|
Army of the Dead Raise up to 5 Corpses as 2/2 Risen Ghouls with Rush. |
Death Knight | Common | Spell | 5 | |||
|
Arson Accusation Choose a minion. Destroy it after your hero takes damage. |
Warlock | Common | Spell | 2 | |||
|
Asphyxiate Destroy the highest Attack enemy minion. |
Death Knight | Common | Spell | 3 | |||
|
Astral Communion Gain 10 Mana Crystals. Discard your hand. |
Druid | Epic | Spell | 4 | |||
|
Astral Phaser Choose One - Deal 2 damage to two random enemy minions; or Make one Dormant for 2 turns. |
Druid | Rare | Spell | 2 | |||
|
Astral Rift Add 2 random minions to your hand. |
Mage | Rare | Spell | 2 | |||
|
Auspicious Spirits Summon a random 4-Cost minion. Corrupt: Summon a 7-Cost minion instead. |
Priest | Rare | Spell | 4 | |||
|
Avalanche Freeze a minion and deal 3 damage to adjacent ones. |
Shaman | Rare | Spell | 4 | |||
|
Avenge Secret: When one of your minions dies, give a friendly minion +3/+2. |
Paladin | Common | Spell | 1 | |||
|
Avenging Wrath Deal 8 damage randomly split among enemy characters. |
Paladin | Epic | Spell | 6 |