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Mana Cost

Format

Rarity

Type

Class

Set

Mechanic

Race

Name Class Rarity Type
Giant Tumbleweed!!!
Deal 6 damage to all minions. Summon a 6/6 Tumbleweed.
Shaman Rare Spell 7
Gift of Luminance
Give a minion Divine Shield, then summon a 1/1 copy of it.
Paladin, Priest Rare Spell 3
Gift of the Naaru
Restore 3 Health to all characters. If any are still damaged, draw a card.
Priest Epic Minion 1 0 0
Gift of the Wild
Give your minions +2/+2 and Taunt.
Druid Common Spell 8
Gifts of Azshara
Draw a card. If you played a Naga while holding this, do it again.
Mage Rare Spell 2
Glacial Advance
Deal 4 damage. Your next spell this turn costs (2) less.
Death Knight Common Spell 3
Glacial Mysteries
Put one of each Secret from your deck into the battlefield.
Mage Epic Spell 8
Glaciate
Discover an 8-Cost minion. Summon and Freeze it.
Shaman Rare Spell 6
Grace of the Highfather
Restore 8 Health. Discover a card that costs the amount Overhealed.
Priest Common Spell 3
Grand Finale
Summon an 8/8 Elemental. Repeat for each Elemental you played last turn.
Mage Rare Spell 8
Grave Digging
Draw 2 cards. Costs (1) if a friendly Undead died after your last turn.
Priest Epic Spell 4
Grave Rune
Give a minion "Deathrattle: Summon 2 copies of this."
Priest Common Spell 4
Grave Strength
Give your minions +1 Attack. Spend 5 Corpses to give them +3 instead.
Death Knight Epic Spell 4
Gravedawn Sunbloom
Draw 2 cards. Kindred: This costs (2) less.
Priest Common Spell 4
Gravedawn Voidbulb
Summon a random 4-Cost minion and give it Taunt. Kindred: Do it again.
Priest Rare Spell 4
Greater Arcane Missiles
Shoot three missiles at random enemies that deal 3 damage each.
Mage Epic Spell 7
Greater Healing Potion
Restore 12 Health to a friendly character. Draw a card.
Priest Rare Spell 4
Grim Rally
Destroy a friendly minion. Give your minions +1/+1.
Warlock Rare Spell 1
Grimoire of Sacrifice
Destroy a friendly minion. Deal 2 damage to all enemy minions.
Warlock Common Spell 1
Habeas Corpses
Discover a friendly minion to resurrect and give it Rush. It dies at the end of turn.
Warlock Rare Spell 3
Hagatha's Scheme
Deal 1 damage to all minions. (Upgrades each turn!)
Shaman Rare Spell 5
Hammer of Wrath
Deal 3 damage. Draw a card.
Paladin Common Spell 3
Hand of A'dal
Give a minion +2/+1. Draw a card.
Paladin Common Spell 2
Hand of Gul'dan
When you play or discard this, draw 3 cards.
Warlock Common Spell 6
Hand of Protection
Give a minion Divine Shield.
Paladin Free Spell 1
Handle with Bear
Get two 3/3 Bears with Taunt. Each turn they are in your hand, they gain +1/+1.
Druid, Warrior Rare Spell 2
Harmonic Disco
Discover a 5-Cost minion. Summon it with +1/+1. (Swaps each turn.)
Paladin Rare Spell 5
Harmonic Hip Hop
Deal 1 damage. Give your weapon +3 Attack. (Swaps each turn.)
Rogue Rare Spell 2
Harmonic Pop
Deal 3 damage to all minions. Summon a 6/6 Popstar. (Swaps each turn.)
Priest Rare Spell 6
Haunting Visions
Next spell you cast this turn costs (3) less. Discover a spell.
Shaman Epic Spell 3
Healing Rain
Restore 12 Health divided randomly among all friendly characters.
Shaman Common Spell 3
Healing Touch
Restore 8 Health.
Druid Free Spell 3
Healing Wave
Restore 8 Health. Reveal a minion in each deck. If yours costs more, Restore 16 instead.
Shaman Rare Spell 3
"Health" Drink
Lifesteal Deal 3 damage to a minion. (3 Drinks left!)
Rogue, Warlock Rare Spell 3
Healthstone
Tradeable Restore all damage your hero has taken this turn.
Warlock Epic Spell 0
Heat Wave
Deal 2 damage to an enemy minion and its neighbors. Quickdraw: To all enemies instead.
Mage Rare Spell 2
Hellfire
Deal 3 damage to ALL characters.
Warlock Common Spell 3
Helm of Humiliation
Give a minion -5/-5. Give a minion in your hand +5/+5.
Death Knight Rare Spell 4
Hex
Transform a minion into a 0/1 Frog with Taunt.
Shaman Common Spell 3
Hidden Oasis
Choose One - Summon a 6/6 Ancient with Taunt; or Restore 12 Health.
Druid Rare Spell 6
Hold the Bridge
Give a minion +2/+1 and Divine Shield. It gains Lifesteal until end of turn.
Paladin Common Spell 3
Holy Glowsticks
Lifesteal Deal 4 damage to a minion. Costs (1) if you've cast a Holy spell this turn.
Paladin Common Spell 4
Holy Light
Restore 8 Health to your hero.
Paladin Rare Spell 2
Holy Maki Roll
Restore 2 Health. Repeatable this turn.
Paladin Rare Spell 1
Holy Nova
Deal 2 damage to all enemy minions. Restore 2 Health to all friendly characters.
Priest Common Spell 3
Holy Ripple
Deal 1 damage to all enemies. Restore 1 Health to all friendly characters.
Priest Rare Spell 2
Holy Smite
Deal 3 damage to a minion.
Priest Common Spell 1
Holy Springwater
Restore 8 Health to a damaged character. Save any excess in a 1-Cost Bottle.
Priest Common Spell 2