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Mana Cost

Format

Rarity

Type

Class

Set

Mechanic

Race

Name Class Rarity Type
Splitting Spacerock
Deathrattle: Summon two 4/4 Splitting Boulders.
Neutral Rare Minion 8 8 8
Spring Rocket
Battlecry: Deal 2 damage.
Neutral Common Minion 3 2 1
Springpaw
Rush Battlecry: Add a 1/1 Lynx with Rush to your hand.
Hunter Common Minion 1 1 1
Spurfang
Battlecry and Deathrattle: Summon a random Beast with Cost equal to this minion's Attack.
Hunter Legendary Minion 5 2 5
Squallhunter
Spell Damage +2 Overload: (2)
Shaman Common Minion 4 5 7
Stadium Announcer
Rewind Battlecry: Both players equip a random weapon. Give yours +1/+1.
Warrior Rare Minion 4 3 3
Stage Hand
Battlecry: Give a random minion in your hand +1/+1.
Warrior Common Minion 2 3 2
Stalwart Avenger
Immune while attacking. At the end of EACH turn, swap this minion's Attack and Health.
Warrior Epic Minion 4 7 2
Stampeding Kodo
Battlecry: Destroy a random enemy minion with 2 or less Attack.
Neutral Rare Minion 5 3 5
Star Grazer
Elusive, Taunt Spellburst: Give your hero +8 Attack this turn and gain 8 Armor.
Druid Rare Minion 8 8 8
Stargazer Luna
After you play the right-most card in your hand, draw a card.
Mage Legendary Minion 3 2 4
Starlight Wanderer
Battlecry: The next Draenei you play gains +2/+1.
Neutral Common Minion 1 2 1
Starlight Whelp
Battlecry: Get a random card from your starting hand.
Neutral Rare Minion 3 4 3
Starscale Constellar
Spellburst: Double this minion's Attack.
Neutral Common Minion 5 4 7
Starving Buzzard
Whenever you summon a Beast, draw a card.
Hunter Free Minion 2 2 1
Static Waveform
At the start of EACH turn, lose 1 Attack or Health (chosen randomly).
Neutral Rare Minion 3 5 6
Stealer of Souls
After you draw a card, change its Cost to Health instead of Mana.
Warlock Rare Minion 4 2 6
Steam Guardian
Battlecry: Draw a spell. Reduce the Cost of a Fire spell in your hand by (1).
Warrior Common Minion 3 3 3
Steam Surger
Battlecry: If you played an Elemental last turn, add a 'Flame Geyeser' to your hand.
Mage Rare Minion 4 5 4
Steamcleaner
Battlecry: Destroy ALL cards in both players' decks that didn't start there.
Neutral Rare Minion 5 5 5
Steamfin Thief
Kindred: Summon two 1/1 Murlocs with Rush.
Neutral Common Minion 4 4 3
Steel Beetle
Battlecry: If you're holding a spell that costs (5) or more, gain 5 Armor.
Druid Rare Minion 2 2 3
Steel Rager
Rush
Neutral Common Minion 4 5 1
Stegodon
Taunt
Neutral Common Minion 4 2 6
Stereo Totem
At the end of your turn, give a random minion in your hand +2/+2.
Neutral Common Minion 2 0 3
Steward of Scrolls
Spell Damage +1 Batlecry: Discover a spell.
Neutral Common Minion 5 4 4
Stitched Creation
Combo: Gain +2/+2. Infuse (2): Gain +3/+3. Manathirst (8): Gain +4/+4.
Rogue Rare Minion 3 1 1
Stitched Giant
Costs (1) less for each Corpse you've spent this game.
Death Knight Epic Minion 9 8 8
Stone Drake
Divine Shield Taunt, Lifesteal Can't be targeted by spells or Hero Powers.
Neutral Common Minion 6 2 8
Stone Sentinel
Battlecry: If you played an Elemental last turn, summon two 2/3 Elementals with Taunt.
Shaman Epic Minion 5 4 4
Stonebound Gargon
Rush Infuse (3): Also damages the minions next to whomever this attacks.
Hunter Common Minion 4 3 5
Stonehearth Vindicator
Battlecry: Draw a spell that costs (3) or less. It costs (0) this turn.
Paladin Epic Minion 3 3 1
Stonemaul Anchorman
Rush Frenzy: Draw a card.
Warrior Common Minion 5 4 6
Stoneskin Basilisk
Divine Shield Poisonous
Neutral Common Minion 3 1 1
Stonetalon Striker
Taunt While in hand, play a Dragon to become a 6/6 Dragon!
Hunter Rare Minion 3 3 3
Stonetusk Boar
Charge
Neutral Free Minion 1 1 1
Storm Chaser
Battlecry: Draw a spell from your deck that costs (5) or more.
Shaman Rare Minion 4 3 4
Stormbrewer
Whenever this attacks, deal 3 damage to the target first. Kindred: Gain Rush.
Neutral Epic Minion 5 3 6
Stormcoil Mothership
Rush Deathrattle: Summon two random Mechs that cost (3) or less.
Neutral Rare Minion 6 5 4
Stormpike Battle Ram
Rush Deathrattle: Your next Beasts costs (2) less.
Hunter Rare Minion 4 4 3
Stormrook
Whenever you would damage this with a Nature spell, summon a random 5-Cost minion instead.
Shaman Epic Minion 5 5 5
Stormwatcher
Windfury
Neutral Common Minion 7 4 8
Stormwind Freebooter
Battlecry: Give your hero +2 Attack this turn.
Warrior Common Minion 3 3 4
Stormwind Piper
After this minion attacks, give your Beasts +1/+1.
Hunter Common Minion 3 1 6
Stranded Spaceman
Battlecry: The next Draenei you play gains +2 Health and Rush.
Neutral Common Minion 2 2 3
Stranglethorn Tiger
Stealth
Neutral Common Minion 5 5 5
Street Trickster
Spell Damage +2
Neutral Common Minion 3 0 7
Stubborn Gastropod
Taunt Poisonous
Neutral Common Minion 2 1 3