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Mana Cost

Format

Rarity

Type

Class

Set

Mechanic

Race

Name Class Rarity Type
Captured Jormungar
Neutral Common Minion 7 5 9
Carrion Grub
Hunter Common Minion 3 2 5
Carry-On Grub
Battlecry: Get a 1-Cost Suitcase. Pack the top 2 cards of your deck into it.
Neutral Epic Minion 4 5 4
Cash Cow
Taunt Whenever this takes damage, get a Coin.
Hunter, Priest, Shaman Common Minion 5 3 7
Catch of the Day
Rush Battlecry: Summon a 2/1 Worm for your opponent.
Hunter, Priest, Shaman Common Minion 1 3 3
Cave Hydra
Also damages the minions next to whomever this attacks.
Hunter Common Minion 3 2 4
Chameleos
Each turn this is in your hand, transform it into a card your opponent is holding.
Priest Legendary Minion 1 1 1
Charged Devilsaur
Charge Battlecry: Can't attack heroes this turn.
Neutral Epic Minion 7 7 7
Charred Chameleon
Battlecry: If you've used your Hero Power this turn, give a friendly minion +1/+2 and Rush.
Druid Common Minion 1 1 2
Chatty Macaw
Battlecry: Repeat the last spell you cast at an enemy (at a random enemy).
Hunter, Priest, Shaman Epic Minion 3 3 3
Chillspine Stegodon
Battlecry: Deal 2 damage to two random enemy minions. Kindred: And Freeze them.
Shaman Rare Minion 4 3 4
Chittering Tunneler
Battlecry: Discover a spell. Deal damage to your hero equal to its Cost.
Warlock Epic Minion 2 2 2
Clawfury Adept
Battlecry: Give all other friendly characters +1 Attack this turn.
Druid Common Minion 2 2 3
Clutchmother Zavas
Whenever you discard this, give it +2/+2 and return it to your hand.
Warlock Legendary Minion 2 2 2
Coilfang Constrictor
Battlecry: Look at 3 cards in your opponent's hand and choose one. It can't be played next turn.
Neutral Rare Minion 4 5 4
Colaque
Colossal +1 Immune while you control Colaque's Shell.
Druid Legendary Minion 7 6 5
Coppertail Snoop
Magnetic Whenever this attacks, get a Coin.
Rogue Common Minion 3 4 3
Copycat
Battlecry: Add a copy of the next card your opponent plays to your hand.
Priest Rare Minion 3 3 4
Core Hound
Neutral Free Minion 7 9 5
Core Rager
Battlecry: If your hand is empty, gain +3/+3.
Hunter Rare Minion 4 4 4
Corpse Widow
Your Deathrattle cards cost (2) less.
Hunter Rare Minion 5 4 6
Corridor Creeper
Costs (1) less whenever a minion dies while this is in your hand.
Neutral Epic Minion 7 2 5
Corridor Sleeper
Starts Dormant. After 7 minions die, awaken.
Neutral Epic Minion 1 3 5
Crabatoa
Colossal +2 Your Crabatoa Claws have +2 Attack.
Rogue Legendary Minion 6 6 5
Crackling Razormaw
Battlecry: Adapt a friendly Beast.
Hunter Common Minion 2 3 2
Crater Gator
Battlecry: Until the start of your next turn, the enemy hero can't be healed.
Neutral Common Minion 4 5 4
Creature of the Sacred Cave
At the end of your turn, recast a random Holy spell you cast this turn (targets this if possible).
Paladin Epic Minion 4 2 5
Crystal Stag
Rush. Battlecry: If you've restored 5 Health this game, summon a copy of this.
Druid Epic Minion 5 4 4
Cyborg Patriarch
Dormant for 3 turns. Taunt
Neutral Common Minion 3 3 12
Dancing Cobra
Corrupt: Gain Poisonous.
Hunter Common Minion 2 1 5
Darkmoon Rabbit
Rush, Poisonous Also damages the minions next to whomever this attacks.
Neutral Epic Minion 10 1 1
Death Beetle
Taunt Manathirst (11): Gain +4/+4 and Charge.
Druid Common Minion 6 6 6
Deathweb Spider
Battlecry: If your hero took damage this turn, gain Lifesteal.
Warlock Epic Minion 5 4 6
Deviate Dreadfang
After you cast a Nature spell, summon a 4/2 Viper with Rush.
Druid Rare Minion 8 4 9
Devious Coyote
Stealth. Costs (1) less for each time the enemy hero took damage this turn.
Neutral Common Minion 5 5 3
Diabolus Rex
Kindred: Deal 6 damage to your opponent's left and right-most minions.
Demon Hunter Rare Minion 6 6 5
Dire Frostwolf
Stealth Deathrattle: Summon a 2/2 Wolf with Stealth.
Druid Common Minion 4 4 4
Dire Mole
Neutral Common Minion 1 1 3
Dire Wolf Alpha
Adjacent minions have +1 Attack.
Neutral Common Minion 2 2 2
Direhorn Hatchling
Taunt Deathrattle: Shuffle an 8/12 Direhorn with Taunt into your deck.
Warrior Rare Minion 5 4 6
Disc Jockey
Combo: Add a random Combo card to your hand.
Rogue Common Minion 2 4 1
Diseased Vulture
After your hero takes damage on your turn, summon a random 3-Cost minion.
Warlock Epic Minion 4 3 5
Dispatch Kodo
Battlecry: Deal damage equal to this minion's Attack.
Hunter Rare Minion 4 2 4
Diving Gryphon
Rush, Battlecry: Draw a Rush minion from your deck.
Hunter Rare Minion 3 4 1
Dragon Turtle
Battlecry: If you're holding a minion with a Dark Gift, give your hero +3 Attack this turn and gain 6 Armor.
Warrior Rare Minion 4 3 6
Dread Raptor
Battlecry: Draw a Deathrattle minion that costs (3) or less. Kindred: It costs (0).
Death Knight Rare Minion 4 3 4
Dread Raven
Has +3 Attack for each other Dread Raven you control.
Neutral Epic Minion 3 3 4
Dreadscale
At the end of your turn, deal 1 damage to all enemies.
Hunter Legendary Minion 3 4 2