Restore Health Card List
| Name | Class | Rarity | Type | ||||
|---|---|---|---|---|---|---|---|
|
Amphibious Elixir Restore 5 Health. Discover a spell. |
Shaman | Rare | Spell | 2 | |||
|
Ancestral Healing Restore a minion to full Health and give it Taunt. |
Shaman | Free | Spell | 0 | |||
|
Aspect's Embrace Restore 4 Health. Imbue your Hero Power. Draw a card. |
Shaman | Common | Spell | 2 | |||
|
Binding Heal Restore 5 Health to a minion and your hero. |
Priest | Common | Spell | 1 | |||
|
Bracing Cold Restore 5 Health to your hero. Reduce the Cost of a random spell in your hand by (2). |
Shaman | Rare | Spell | 2 | |||
|
Cannibalize Destroy a minion. Restore its Health to all friendly characters. |
Priest | Rare | Spell | 4 | |||
|
Chill Vibes Restore 8 Health. Finale: Summon a 3/3 Elemental with Taunt. |
Shaman | Common | Spell | 3 | |||
|
Circle of Healing Restore 4 Health to ALL minions. |
Priest | Common | Spell | 0 | |||
|
Consume Remove 1 Durability from a friendly location to restore 8 Health to your hero. |
Warlock | Rare | Spell | 1 | |||
|
Crystal Power Choose One - Deal 2 damage to a minion; or Restore 5 Health. |
Druid | Common | Spell | 1 | |||
|
Dark Pact Destroy a friendly minion. Restore 8 Health to your hero. |
Warlock | Common | Spell | 1 | |||
|
Desperate Prayer Restore 5 Health to each hero. |
Priest | Common | Spell | 0 | |||
|
Divine Hymn Restore 6 Health to all friendly characters. |
Priest | Common | Spell | 2 | |||
|
Drain Life Deal 2 damage. Restore 2 Health to your hero. |
Warlock | Free | Spell | 3 | |||
|
Flash Heal Restore 5 Health. |
Priest | Common | Spell | 1 | |||
|
Flash of Light Restore 4 Health. Draw a card. |
Paladin | Common | Spell | 2 | |||
|
Funnel Cake Restore 3 Health to a minion and its neighbors. For each one Overhealed, refresh a Mana Crystal. |
Druid, Priest | Rare | Spell | 2 | |||
|
Grace of the Highfather Restore 8 Health. Discover a card that costs the amount Overhealed. |
Priest | Common | Spell | 3 | |||
|
Greater Healing Potion Restore 12 Health to a friendly character. Draw a card. |
Priest | Rare | Spell | 4 | |||
|
Healing Rain Restore 12 Health divided randomly among all friendly characters. |
Shaman | Common | Spell | 3 | |||
|
Healing Touch Restore 8 Health. |
Druid | Free | Spell | 3 | |||
|
Healing Wave Restore 8 Health. Reveal a minion in each deck. If yours costs more, Restore 16 instead. |
Shaman | Rare | Spell | 3 | |||
|
Healthstone Tradeable Restore all damage your hero has taken this turn. |
Warlock | Epic | Spell | 0 | |||
|
Hidden Oasis Choose One - Summon a 6/6 Ancient with Taunt; or Restore 12 Health. |
Druid | Rare | Spell | 6 | |||
|
Holy Fire Deal 5 damage. Restore 5 Health to your hero. |
Priest | Rare | Spell | 6 | |||
|
Holy Light Restore 8 Health to your hero. |
Paladin | Rare | Spell | 2 | |||
|
Holy Maki Roll Restore 2 Health. Repeatable this turn. |
Paladin | Rare | Spell | 1 | |||
|
Holy Nova Deal 2 damage to all enemy minions. Restore 2 Health to all friendly characters. |
Priest | Common | Spell | 3 | |||
|
Holy Ripple Deal 1 damage to all enemies. Restore 1 Health to all friendly characters. |
Priest | Rare | Spell | 2 | |||
|
Holy Springwater Restore 8 Health to a damaged character. Save any excess in a 1-Cost Bottle. |
Priest | Common | Spell | 2 | |||
|
Lay on Hands Restore 8 Health. Draw 3 cards. |
Paladin | Epic | Spell | 6 | |||
|
Libram of Hope Restore 8 Health. Summon an 8/8 Guardian with Taunt and Divine Shield. |
Paladin | Epic | Spell | 9 | |||
|
Light of the Naaru Restore 3 health. If the target is still damaged, summon a Lightwarden. |
Priest | Rare | Spell | 1 | |||
|
Mend the Timeline Rewind Get 2 random Holy spells. Restore Health to your hero equal to their Costs. |
Paladin | Epic | Spell | 3 | |||
|
Moonglade Portal Restore 6 Health. Summon a random 6-Cost minion. |
Druid | Rare | Spell | 6 | |||
|
Moonwell Deal 4 damage to all enemy characters. Restore 4 Health to all friendly characters. |
Priest | Epic | Spell | 7 | |||
|
Mortal Eradication Deal 5 damage randomly split between all enemy minions. Restore 2 Health to your hero for each killed. |
Warlock | Rare | Spell | 3 | |||
|
Overflow Restore 5 Health to all characters. Draw 5 cards. |
Druid | Rare | Spell | 7 | |||
|
Pendant of Earth Discover a minion from your deck. Restore Health to your hero equal to its Cost. |
Druid, Priest | Common | Spell | 3 | |||
|
Photosynthesis Restore 6 Health. Get 3 random Druid spells. |
Druid | Rare | Spell | 3 | |||
|
Power Word: Feast Give a minion +2/+2. Restore it to full Health at the end of this turn. |
Priest | Rare | Spell | 2 | |||
|
Power Word: Glory Choose a minion. Whenever it attacks, restore 4 Health to your hero. |
Priest | Common | Spell | 1 | |||
|
Purifying Breath Deal 5 damage to a minion. If it dies, restore 5 Health to the enemy hero. |
Priest | Common | Spell | 2 | |||
|
Radiance Restore 5 Health to your hero. |
Priest | Free | Spell | 1 | |||
|
Regenerate Restore 3 Health. |
Priest | Common | Spell | 0 | |||
|
Rehydrate Restore 7 Health. Quickdraw: Refresh 2 Mana Crystals. |
Druid | Common | Spell | 2 | |||
|
Renew Restore 3 Health. Discover a spell. |
Priest | Common | Spell | 1 | |||
|
Rotten Apple Restore 12 Health to your hero. For the next 2 turns, deal 3 damage to your hero. |
Warlock | Common | Spell | 2 |