Mechanics Card List
| Name | Class | Rarity | Type | ||||
|---|---|---|---|---|---|---|---|
|
Irebound Brute Taunt Costs (1) less for each card drawn this turn. |
Demon Hunter | Common | Minion | 7 | 6 | 7 | |
|
Iridescent Gyreworm Deathrattle: Give each of your minions a random bonus effect. |
Neutral | Epic | Minion | 3 | 4 | 3 | |
|
Iron Hide Gain 5 Armor. |
Warrior | Common | Spell | 1 | |||
|
Iron Juggernaut Battlecry and Deathrattle: Shuffle a Mine into your opponent's deck. When drawn, explode for 10 damage. |
Warrior | Legendary | Minion | 6 | 6 | 5 | |
|
Ironbark Give a minion +1/+3 and Taunt. Costs (0) if you have at least 7 Mana Crystals. |
Druid | Rare | Spell | 2 | |||
|
Ironbark Protector Taunt |
Druid | Free | Minion | 8 | 8 | 8 | |
|
Ironbeak Owl Battlecry: Silence a minion. |
Neutral | Common | Minion | 3 | 2 | 1 | |
|
Ironclad Battlecry: If your hero has Armor, gain +2/+2. |
Warrior | Common | Minion | 3 | 2 | 4 | |
|
Irondeep Trogg After your opponent casts a spell, summon another Irondeep Trogg. |
Neutral | Rare | Minion | 1 | 1 | 2 | |
|
Ironforge Portal Gain 4 Armor. Summon a random 4-Cost minion. |
Warrior | Common | Spell | 4 | |||
|
Ironforge Rifleman Battlecry: Deal 1 damage. |
Neutral | Free | Minion | 3 | 2 | 2 | |
|
Ironfur Grizzly Taunt |
Neutral | Free | Minion | 3 | 3 | 3 | |
|
Ironhide Direhorn Overkill: Summon a 5/5 Ironhide Runt. |
Druid | Common | Minion | 7 | 7 | 7 | |
|
Ironwood Golem Taunt Can only attack if you have 3 or more Armor. |
Druid | Common | Minion | 4 | 3 | 6 | |
|
Ivory Knight Battlecry: Discover a spell. Restore Health to your hero equal to its Cost. |
Paladin | Rare | Minion | 4 | 4 | 4 | |
|
Ivory Rook Battlecry: Discover a Taunt minion. Gain Armor equal to its Cost. |
Warrior | Rare | Minion | 4 | 4 | 3 | |
|
Ivus, the Forest Lord Battlecry: Spend the rest of your Mana and gain +2/+2, Rush, Divine Shield, or Taunt at random for each. |
Neutral | Legendary | Minion | 1 | 1 | 1 | |
|
Jace Darkweaver Battlecry: Cast all Fel spells you've played this game (targets enemies if possible). |
Demon Hunter | Legendary | Minion | 8 | 7 | 5 | |
|
Jackpot! Add two random spells from other classes that cost (5) or more to your hand. |
Rogue | Common | Spell | 2 | |||
|
Jade Behemoth Taunt Battlecry: Summon a Jade Golem. |
Druid | Common | Minion | 5 | 3 | 6 | |
|
Jade Blossom Summon a Jade Golem. Gain an empty Mana Crystal. |
Druid | Common | Spell | 3 | |||
|
Jade Chieftain Battlecry: Summon a Jade Golem. Give it Taunt. |
Shaman | Common | Minion | 6 | 5 | 5 | |
|
Jade Claws Battlecry: Summon a Jade Golem. Overload: (1) |
Shaman | Rare | Weapon | 2 | 2 | 2 | |
|
Jade Display Deathrattle: Your Jade Displays have +1/+1 this game. Shuffle 2 of them into your deck. |
Druid | Epic | Minion | 1 | 1 | 1 | |
|
Jade Idol Choose One - Summon a Jade Golem; or Shuffle 3 copies of this card into your deck. |
Druid | Rare | Spell | 1 | |||
|
Jade Lightning Deal 3 damage. Summon a Jade Golem. |
Shaman | Common | Spell | 3 | |||
|
Jade Shuriken Deal 3 damage. Combo: Summon a Jade Golem. |
Rogue | Common | Spell | 2 | |||
|
Jade Spirit Battlecry: Summon a Jade Golem. |
Druid, Rogue, Shaman | Common | Minion | 4 | 3 | 3 | |
|
Jade Swarmer Stealth Deathrattle: Summon a Jade Golem. |
Rogue | Common | Minion | 1 | 1 | 1 | |
|
Jade Telegram Look at 3 cards in your opponent's hand and shuffle one of them into their deck. Summon a Jade Golem. |
Rogue | Rare | Spell | 4 | |||
|
Jaina's Gift Discover a temporary Frostbolt, Arcane Intellect, or Fireball. |
Mage | Rare | Spell | 1 | |||
|
Jam Session Give a friendly minion +3/+3. Deal 1 damage to all other minions. Overload: (1) |
Shaman, Warrior | Common | Spell | 2 | |||
|
Jan'alai, the Dragonhawk Battlecry: If your Hero Power dealt 8 damage this game, summon Ragnaros the Firelord. |
Mage | Legendary | Minion | 7 | 4 | 4 | |
|
Jandice Barov Battlecry: Summon two random 5-Cost minions. Secretly pick one that dies when it takes damage. |
Mage, Rogue | Legendary | Minion | 5 | 2 | 1 | |
|
Jar Dealer Deathrattle: Add a random 1-Cost minion to your hand. |
Neutral | Common | Minion | 1 | 1 | 1 | |
|
Jazz Bass Deathrattle: Your next spell costs (1) less. (Overload while equipped to improve!) |
Shaman | Rare | Weapon | 3 | 3 | 2 | |
|
Jeeves At the end of each player's turn, that player draws until they have 3 cards. |
Neutral | Rare | Minion | 4 | 1 | 4 | |
|
Jepetto Joybuzz Battlecry: Draw 2 minions from your deck. Set their Attack, Health, and Cost to 1. |
Neutral | Legendary | Minion | 8 | 6 | 6 | |
|
Jerry Rig Carpenter Battlecry: Draw a Choose One spell and split it. |
Druid | Rare | Minion | 2 | 2 | 1 | |
|
Jettison Discover a spell. Spend 2 Armor to Discover another. |
Warrior | Rare | Spell | 2 | |||
|
Jewel of N'Zoth Summon three friendly Deathrattle minions that died this game. |
Hunter | Epic | Spell | 8 | |||
|
Jeweled Macaw Battlecry: Add a random Beast to your hand. |
Hunter | Common | Minion | 1 | 1 | 2 | |
|
Jeweled Scarab Battlecry: Discover a (3)-Cost card. |
Neutral | Common | Minion | 2 | 1 | 1 | |
|
Jim Raynor Battlecry: Relaunch every Starship that you launched this game. |
Paladin, Shaman, Warrior | Legendary | Hero | 8 | |||
|
Jinyu Waterspeaker Battlecry: Restore 6 health. Overload: (1) |
Shaman | Rare | Minion | 4 | 4 | 6 | |
|
Jitterbug Divine Shield After a friendly character loses Divine Shield, draw a card. |
Paladin | Rare | Minion | 4 | 4 | 3 | |
|
JIVE, INSECT! Transform a minion into Ragnaros the Firelord. Overload: (2) |
Shaman | Legendary | Spell | 5 | |||
|
Job Shadower Battlecry: If your hero took damage this turn, summon a copy of this. |
Demon Hunter, Priest | Common | Minion | 3 | 4 | 3 |