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Mana Cost

Format

Rarity

Type

Class

Set

Mechanic

Race

Name Class Rarity Type
Blademaster Samuro
Rush Frenzy: Deal damage equal to this minion's Attack to all enemy minions.
Neutral Legendary Minion 4 1 6
Bladestorm
Deal 1 damage to all minions. Repeat until one dies.
Warrior Epic Spell 2
Blast Charge
Destroy a damaged enemy minion. Excavate a treasure.
Warrior Rare Spell 2
Blast from the Past
Get 2 Spare Parts. Summon two 1/1 Boom Bots. Shuffle a Bomb into your opponent's deck.
Warrior Common Spell 4
Blast Tortoise
Taunt Battlecry: Deal damage to all enemy minions equal to this minion's Attack.
Warrior Rare Minion 6 2 7
Blast Wave
Deal 2 damage to all minions. Overkill: Add a random Mage spell to your hand.
Mage Epic Spell 5
Blastcrystal Potion
Destroy a minion and one of your Mana Crystals.
Warlock Common Spell 4
Blasteroid
Battlecry: Shuffle 5 random Fire spells into your deck. They cost (2) less.
Mage Common Minion 3 3 4
Blastmage Miner
Battlecry: Excavate a treasure. For each card in your hand, deal 1 damage to a random enemy.
Mage Rare Minion 6 4 4
Blastmaster Boom
Battlecry: Summon two 1/1 Boom Bots for each Bomb in your opponent's deck.
Warrior Legendary Minion 7 7 7
Blatant Decoy
Deathrattle: Each player summons the lowest Cost minion from their hand.
Neutral Epic Minion 6 5 5
Blazecaller
Battlecry: If you played an Elemental last turn, deal 5 damage.
Neutral Epic Minion 6 6 6
Blazing Accretion
Battlecry: Destroy the top 3 cards of your deck. Any Fire spells or Elementals are drawn instead.
Mage Rare Minion 3 3 1
Blazing Invocation
Discover a Battlecry minion. It costs (1) less.
Shaman Rare Spell 1
Blazing Power
Give a minion +1/+1. Repeat for each friendly damaged character.
Warrior Common Spell 2
Blazing Transmutation
Choose a minion. Discover one that costs (1) more to transform it into.
Shaman Common Spell 1
Bless
Give a minion +2 Health then set its Attack to be equal to its Health.
Priest Rare Spell 2
Blessed Champion
Double a minion's Attack.
Paladin Rare Spell 5
Blessed Goods
Discover Secret, weapon, or Divine Shield minion.
Paladin Common Spell 1
Blessing of Authority
Give a minion +8/+8. It can't attack heroes this turn.
Paladin Rare Spell 5
Blessing of Kings
Give a minion +4/+4. (+4 Attack/+4 Health)
Paladin Common Spell 4
Blessing of Might
Give a minion +3 Attack.
Paladin Free Spell 1
Blessing of the Ancients
Twinspell Give your minions +1/+1.
Druid Common Spell 3
Blessing of Wisdom
Choose a minion. Whenever it attacks, draw a card.
Paladin Common Spell 1
Blightblood Berserker
Taunt. Lifesteal. Reborn. Deathrattle: Deal 3 damage to a random enemy.
Shaman Epic Minion 7 3 8
Blightfang
Battlecry: Infect all enemy minions. When they die, you summon a 2/2 Zombie with Taunt.
Death Knight Legendary Minion 3 3 3
Blightnozzle Crawler
Deathrattle: Summon a 1/1 Ooze with Poisonous and Rush.
Rogue Rare Minion 4 2 4
Blind Box
Get 2 random Demons. Outcast: Discover them instead.
Demon Hunter Common Spell 2
Blindeye Sharpshooter
After you play a Naga, deal 2 damage to a random enemy and draw a spell. (Then switch!)
Demon Hunter Epic Minion 3 1 3
Blingtron 3000
Battlecry: Equip a random weapon for each player.
Neutral Legendary Minion 5 3 4
Blink
Draw a Protoss minion. Combo: It costs (2) less.
Rogue Common Spell 2
Blink Fox
Battlecry: Add a random card to your hand (from your opponent's class).
Rogue Common Minion 3 3 3
Blistering Rot
At the end of your turn, summon a Rot with stats equal to this minion's.
Neutral Rare Minion 3 1 2
Blizzard
Deal 2 damage to all enemy minions and Freeze them.
Mage Rare Spell 6
Bloated Python
Deathrattle: Summon a 4/4 Hapless Handler.
Hunter Rare Minion 3 1 2
Blob of Tar
Poisonous, Taunt Deathrattle: Summon a 1/2 Blob with Poisonous and a 1/2 Blob with Taunt.
Neutral Common Minion 4 2 4
Blood Boil
Lifesteal Infect all enemy minions. At the end of your turn, they take 2 damage.
Death Knight Epic Spell 5
Blood Crusader
Battlecry: Your next Paladin minion this turn costs Health instead of Mana.
Paladin Epic Minion 6 5 5
Blood Draw
Discover a spell. This costs Health instead of Mana.
Death Knight Common Spell 3
Blood Guard
Whenever this minion takes damage, give your minions +1 Attack.
Neutral Common Minion 5 4 7
Blood Herald
Whenever a friendly minion dies while this is in your hand, gain +1/+1.
Demon Hunter, Hunter Common Minion 5 1 1
Blood Imp
Stealth. At the end of your turn, give another random friendly minion +1 Health.
Warlock Common Minion 1 0 1
Blood in the Water
Deal 3 damage to an enemy. Summon a 5/5 Shark with Rush.
Rogue Common Spell 6
Blood Knight
Battlecry: All minions lose Divine Shield. Gain +3/+3 for each Shield lost.
Neutral Epic Minion 3 3 3
Blood Matriarch Liadrin
After you summon a minion with less Attack than this, give it Divine Shield and Rush.
Paladin Legendary Minion 2 3 2
Blood of G'huun
Taunt At the end of your turn, summon a 5/5 copy of a minion in your deck.
Priest Epic Minion 9 8 8
Blood-Queen Lana'thel
Lifesteal Has +1 Attack for each card you've discarded this game.
Warlock Legendary Minion 5 1 6
Blood Razor
Battlecry and Deathrattle: Deal 1 damage to all minions.
Warrior Common Weapon 4 2 2