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Mana Cost

Format

Rarity

Type

Class

Set

Mechanic

Race

Name Class Rarity Type
Murkspark Eel
Battlecry: If your deck has only even-Cost cards, deal 2 damage.
Shaman Rare Minion 2 2 3
Murloc Growfin
Gigantify Battlecry: Summon a Tinyfin with Rush and stats equal to this minion's.
Shaman Rare Minion 1 1 1
Murmuring Elemental
Battlecry: Your next Battlecry this turn triggers twice.
Shaman Rare Minion 2 1 1
Mutate
Transform a friendly minion into a random one that costs (1) more.
Shaman Common Spell 0
Needlerock Totem
At the end of your turn, gain 2 Armor and draw a card.
Shaman, Warrior Common Minion 2 0 2
Neptulon
Battlecry: Add 4 random Murlocs to your hand. Overload: (3)
Shaman Legendary Minion 7 7 7
Nithogg
Battlecry: Summon two 0/3 Eggs. Next turn they hatch into 4/4 Drakes with Rush.
Shaman Legendary Minion 6 5 5
Nofin Can Stop Us
Give your minions +1/+1. Give your Murlcos an extra +1/+1.
Shaman Rare Spell 3
Novice Zapper
Spell Damage +1 Overload: (1)
Shaman Common Minion 1 3 2
Omega Mind
Battlecry: If you have 10 Mana Crystals, your spells have Lifesteal this turn.
Shaman Epic Minion 2 2 3
Once Upon a Time...
Summon a random 3-Cost Beast, Dragon, Elemental, and Murloc.
Shaman Epic Spell 6
Overdraft
Tradeable Unlock your Overloaded Mana Crystals to deal that much damage.
Shaman Epic Spell 1
Overlord Drakuru
Rush, Windfury After this attack and kills a minion, resurrect it on your side.
Shaman Legendary Minion 9 6 8
Pack the House
Summon a random 6, 5, 4, and 3-Cost minion. Overload: (2)
Shaman Common Spell 7
Party Favor Totem
At the end of your turn, summon a random basic Totem. Infuse (2): Summon two instead.
Shaman Rare Minion 3 0 3
Pebbly Page
Battlecry: Draw an Overload card. You can't be Overloaded this turn.
Shaman Rare Minion 2 2 1
Perpetual Flame
Deal 3 damage to a random enemy minion. If it dies, recast this. Overload: (1)
Shaman Rare Spell 2
Piranha Poacher
At the end of your turn, add a 1/1 Piranha Swarmer to your hand.
Shaman Rare Minion 3 2 5
Pit Master
Battlecry: Summon a 3/2 Duelist. Corrupt: Summon two.
Shaman Rare Minion 3 1 2
Plague of Murlocs
Transform all minions into random Murlocs.
Shaman Epic Spell 3
Pop-Up Book
Deal 2 damage. Summon two 0/1 Frogs with Taunt.
Shaman Common Spell 1
Powermace
Deathrattle: Give a random friendly Mech +2/+2.
Shaman Rare Weapon 3 3 2
Prescience
Draw 2 minions. For each that costs (5) or more, summon a 2/3 Spirit with Taunt.
Shaman Rare Spell 4
Primal Dungeoneer
Battlecry: Draw a spell. If it's Nature spell, also draw an Elemental.
Shaman Rare Minion 3 2 3
Primal Fusion
Give a minion +1/+1 for each of your Totems.
Shaman Common Spell 1
Primal Talismans
Give your minions "Deathrattle: Summon a random basic Totem."
Shaman Rare Spell 3
Primalfin Totem
At the end of your turn, summon a 1/1 Murloc.
Shaman Rare Minion 2 0 3
Primordial Studies
Discover Spell Damage minion. Your next one costs (1) less.
Mage, Shaman Common Spell 1
Primordial Wave
Transform enemy minions into ones that cost (1) less and friendly minions into ones that cost (1) more.
Shaman Epic Spell 3
Radiance of Azshara
Fire Spell Damage +2 Your Nature spells cost (1) less. After you cast a Frost spell, gain 3 Armor.
Shaman Legendary Minion 3 3 4
Rain of Toads
Summon three 2/4 Toads with Taunt. Overload: (3)
Shaman Common Spell 6
Ras Frostwhisper
At the end of your turn, deal 1 damage to all enemies (improved by Spell Damage).
Mage, Shaman Legendary Minion 5 3 6
Reincarnate
Destroy a minion, then return it to life with full Health.
Shaman Common Spell 1
Remixed Totemcarver
Gains an extra effect in your hand that changes each turn.
Shaman Rare Minion 3 3 2
Revolve
Transform all minions into random ones with the same Cost.
Shaman Common Spell 1
Rockbiter Weapon
Give a friendly character +3 Attack this turn.
Shaman Common Spell 2
Rocket Hopper
Rush Overload: (4)
Shaman Common Minion 5 10 10
Rotgill
Battlecry: Give your other minions "Deathrattle: Give your minions +1/+1."
Shaman Legendary Minion 5 3 6
Rumbling Elemental
After you play a Battlecry minion, deal 2 damage to a random enemy.
Shaman Common Minion 4 2 6
Rune Dagger
After your hero attacks, gain Spell Damage +1 this turn.
Shaman Common Weapon 2 1 3
Runic Carvings
Choose One - Summon four 2/2 Treant Totems; or Overload: (2) to summon them with Rush.
Druid, Shaman Epic Spell 6
Sand Art Elemental
Miniaturize Battlecry: Give your hero +1 Attack and Windfury this turn.
Shaman Common Minion 4 4 4
Sandstorm Elemental
Battlecry: Deal 1 damage to all enemy minions. Overload: (1)
Shaman Common Minion 2 2 2
Saxophone Soloist
Battlecry: If you control no other minions, add a Saxophone Soloist to your hand.
Shaman Epic Minion 1 1 2
Scalding Geyser
Deal 2 damage. Dredge.
Shaman Common Spell 1
Scargil
Your Murlocs cost (1).
Shaman Legendary Minion 5 4 4
Schooling
Add three 1/1 Piranha Swarmers to your hand.
Shaman Common Spell 1
Scourge Troll
Deathrattles given to this minion trigger twice.
Shaman Epic Minion 1 1 3