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Mana Cost

Format

Rarity

Type

Class

Set

Mechanic

Race

Name Class Rarity Type
Aberrant Berserker
Enrage: +2 Attack.
Neutral Common Minion 4 3 5
Abominable Lieutenant
At the end of your turn, eat a random enemy minion and gain its stats.
Neutral Epic Minion 8 3 5
Abomination
Taunt. Deathrattle: Deal 2 damage to ALL characters.
Neutral Rare Minion 5 4 4
Abusive Sergeant
Battlecry: Give a minion +2 Attack this turn.
Neutral Common Minion 1 1 1
Acherus Veteran
Battlecry: Give a friendly minion +1 Attack.
Neutral Common Minion 1 2 1
Acidic Swamp Ooze
Battlecry: Destroy your opponent's weapon.
Neutral Rare Minion 2 3 2
Acolyte of Pain
Whenever this minion takes damage, draw a card.
Neutral Common Minion 3 1 4
Afterlife Attendant
Your Infuse cards also Infuse while in your deck.
Neutral Rare Minion 3 3 4
Air Guitarist
Battlecry: Give your weapon +1 Durability.
Neutral Common Minion 1 1 1
Al'ar
Deathrattle: Summon a 0/3 Ashes of Al'ar that resurrects this minion on your next turn.
Neutral Legendary Minion 5 7 3
Alarm-o-Bot
At the start of your turn, swap this minion with a random one in your hand.
Neutral Rare Minion 3 0 3
Alexstrasza
Battlecry: Set a hero's remaining Health to 15.
Neutral Legendary Minion 9 8 8
Alexstrasza the Life-Binder
Battlecry: Choose a character. If it's friendly, Restore 8 Health. If it's an enemy, deal 8 damage.
Neutral Legendary Minion 9 8 8
Algalon the Observer
Battlecry: Replace your Hero Power with Algalon's Vision.
Neutral Legendary Minion 4 4 4
Amalgam of the Deep
Battlecry: Choose a friendly minion. Discover a minion of the same type.
Neutral Epic Minion 2 2 3
Amani Berserker
Enrage: +3 Attack
Neutral Common Minion 2 2 3
Amani War Bear
Rush Taunt
Neutral Common Minion 7 5 7
Ambassador Faelin
Battlecry: Put 3 Colossal minions on the bottom of your deck.
Neutral Legendary Minion 4 4 5
Amber Whelp
Battlecry: If you're holding a Dragon, deal 3 damage.
Neutral Common Minion 3 3 3
Am'gam Rager
Neutral Common Minion 3 1 5
Amplified Elekk
Taunt Deathrattle: Deal 3 damage to all enemy minions.
Neutral Common Minion 10 6 12
Ancient Brewmaster
Battlecry: Return a friendly minion from the battlefield to your hand.
Neutral Common Minion 4 5 4
Ancient Harbinger
At the start of your turn, put a 10-Cost minion from your deck into your hand.
Neutral Epic Minion 6 4 6
Ancient Mage
Battlecry: Give adjacent minions Spell Damage +1.
Neutral Rare Minion 4 2 5
Ancient of Blossoms
Taunt
Neutral Common Minion 6 3 8
Ancient Shade
Battlecry: Shuffle an "Ancient Curse into your deck that deals 7 damage to you when drawn.
Neutral Rare Minion 4 7 4
Ancient Totem
Neutral Common Minion 0 0 3
Ancient Watcher
Can't Attack.
Neutral Rare Minion 2 4 5
Angry Chicken
Enrage: +5 Attack.
Neutral Rare Minion 1 1 1
Angry Helhound
Rush Has +4 Attack on your turn.
Neutral Rare Minion 4 2 5
Animated Broomstick
Rush Battlecry: Give your other minions Rush.
Neutral Common Minion 1 1 1
Annoy-o-Tron
Taunt Divine Shield
Neutral Common Minion 2 1 2
Annoying Fan
Battlecry: Choose a minion. It can't attack while this is alive.
Neutral Common Minion 1 1 2
Anonymous Informant
Battlecry: The next Secret you play costs (0).
Neutral Common Minion 2 2 3
Antique Healbot
Battlecry: Restore 8 Health to your hero.
Neutral Common Minion 5 3 3
Anubisath Sentinel
Deathrattle: Give a random friendly minion +3/+3.
Neutral Common Minion 5 4 4
Anubisath Warbringer
Deathrattle: Give all minions in your hand +3/+3.
Neutral Common Minion 9 9 6
Arcane Anomaly
After you cast a spell, give this minion +1 Health.
Neutral Common Minion 1 2 1
Arcane Devourer
Whenever you cast a spell, gain +2/+2.
Neutral Rare Minion 8 4 8
Arcane Dynamo
Battlecry: Discover a spell that costs (5) or more.
Neutral Rare Minion 6 3 4
Arcane Giant
Costs (1) less for each spell you've cast this game.
Neutral Epic Minion 12 8 8
Arcane Golem
Charge. Battlecry: Give your opponent a Mana Crystal.
Neutral Rare Minion 3 4 2
Arcane Nullifier X-21
Taunt Can't be targeted by spells or Hero Powers.
Neutral Rare Minion 4 2 5
Arcane Servant
Neutral Common Minion 2 2 3
Arcane Tyrant
Costs (0) if you've cast a spell that costs (5) or more this turn.
Neutral Epic Minion 5 4 4
Arcane Watcher
Can't attack unless you have Spell Damage.
Neutral Rare Minion 3 5 6
Arcanosmith
Battlecry: Summon a 0/5 minion with Taunt.
Neutral Common Minion 4 3 2
Arch-Thief Rafaam
Battlecry: Discover a powerful Artifact.
Neutral Legendary Minion 9 7 8