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Mana Cost

Format

Rarity

Type

Class

Set

Mechanic

Race

Name Class Rarity Type
Archdruid Naralex
Dormant for 2 turns. While Dormant, add a Dream card to your hand at the end of your turn.
Neutral Legendary Minion 3 3 3
Archivist Elysiana
Battlecry: Discover 5 cards. Replace your deck with 2 copies of each.
Neutral Legendary Minion 8 7 7
Archmage
Spell Damage +1
Neutral Free Minion 6 4 7
Archmage Vargoth
At the end of your turn, cast a spell you've cast this turn (targets are random).
Neutral Legendary Minion 4 2 6
Arena Fanatic
Battlecry: Give all minions in your hand +1/+1.
Neutral Common Minion 4 2 3
Arena Patron
Overkill: Summon another Arena Patron.
Neutral Rare Minion 5 3 3
Arena Treasure Chest
Deathrattle: Draw 2 cards.
Neutral Common Minion 4 0 4
Arfus
Deathrattle: Add a random Death Knight card to your hand.
Neutral Legendary Minion 4 2 2
Argent Commander
Charge, Divine Shield
Neutral Rare Minion 6 4 2
Argent Horserider
Divine Shield Charge
Neutral Common Minion 3 2 1
Argent Squire
Divine Shield
Neutral Common Minion 1 1 1
Argent Watchman
Can't attack. Inspire: Can attack as normal this turn.
Neutral Rare Minion 2 2 4
Armor Vendor
Battlecry: Give 4 Armor to each hero.
Neutral Rare Minion 1 1 3
Armored Warhorse
Battlecry: Reveal a minion in each deck. If yours costs more, gain Charge.
Neutral Rare Minion 4 5 3
Arms Dealer
After you summon an Undead, give it +1 Attack.
Neutral Common Minion 1 1 2
Ashen Elemental
Battlecry: Whenever your opponent draws a card next turn, they take 2 damage.
Neutral Epic Minion 3 2 4
Astalor Bloodsworn
Battlecry: Add Astalor, the Protector to your hand. Manathirst (5): Deal 2 damage.
Neutral Legendary Minion 2 2 2
Auctioneer Jaxon
Whenever you Trade, Discover a card from your deck to draw instead.
Neutral Legendary Minion 2 2 3
Auctionmaster Beardo
After you cast a spell, refresh your Hero Power.
Neutral Legendary Minion 3 3 4
Audio Amplifier
Battlecry: Set your maximum Mana and hand size to 11.
Neutral Epic Minion 2 2 3
Audio Medic
Rush Finale: Gain Lifesteal.
Neutral Common Minion 2 2 3
Augmented Elekk
Whenever you shuffle a card into a deck, shuffle in an extra copy.
Neutral Epic Minion 3 3 4
Avian Watcher
Battlecry: If you control a Secret, gain +1/+1 and Taunt.
Neutral Rare Minion 5 3 6
Azalina Soulthief
Battlecry: Replace your hand with a copy of your opponent's.
Neutral Legendary Minion 7 3 3
Azerite Chain Gang
Taunt Battlecry and Quickdraw: Summon a copy of this.
Neutral Rare Minion 4 2 3
Azerite Elemental
At the start of your turn, gain Spell Damage +2.
Neutral Epic Minion 5 2 7
Azerite Giant
Costs (1) less for each turn in a row you've played an Elemental.
Neutral Epic Minion 8 8 8
Azsharan Sentinel
Taunt. Deathrattle: Put a 'Sunken Sentinel' on the bottom of your deck.
Neutral Common Minion 5 5 6
Azure Drake
Spell Damage +1. Battlecry: Draw a card.
Neutral Rare Minion 5 4 5
Baba Naga
Battlecry: If you've cast a spell while holding this, deal 3 damage.
Neutral Common Minion 4 4 4
Backroom Bouncer
Whenever a friendly minion dies, gain +1 Attack.
Neutral Rare Minion 4 4 4
Backstreet Leper
Deathrattle: Deal 2 damage to the enemy hero.
Neutral Common Minion 3 3 1
Bad Luck Albatross
Deathrattle: Shuffle two 1/1 Albatross into your opponent's deck.
Neutral Rare Minion 3 4 3
Baku the Mooneater
Start of Game: If your deck has only odd-Cost cards, upgrade your Hero Power.
Neutral Legendary Minion 9 7 8
Baleful Banker
Battlecry: Choose a friendly minion. Shuffle a copy of it into your deck.
Neutral Epic Minion 2 2 2
Banana Buffoon
Battlecry: Add 2 Bananas to your hand.
Neutral Common Minion 3 2 2
Banana Vendor
Battlecry: Add 2 Bananas to each player's hand.
Neutral Common Minion 3 2 4
Banshee
Deathrattle: Give a random friendly Undead +2/+1.
Neutral Rare Minion 1 2 1
Barbaric Sorceress
Taunt. Battlecry: Swap the Cost of a random spell in each player's hand.
Neutral Common Minion 6 3 7
Barista Lynchen
Battlecry: Add a copy of each of your other Battlecry minions to your hand.
Neutral Legendary Minion 5 4 5
Barnes
Battlecry: Summon a 1/1 copy of a random minion in your deck.
Neutral Legendary Minion 5 3 4
Baron Geddon
At the end of your turn, deal 2 damage to ALL other characters.
Neutral Legendary Minion 7 7 7
Baron Rivendare
Your minions trigger their Deathrattles twice.
Neutral Legendary Minion 4 1 7
Barrens Blacksmith
Frenzy: Give your other minions +2/+2.
Neutral Epic Minion 5 3 5
Barrens Stablehand
Battlecry: Summon a random Beast.
Neutral Epic Minion 7 5 5
Barrens Trapper
Your Deathrattle cards cost (1) less.
Neutral Common Minion 3 2 4
Batterhead
Rush. After this minion attacks and kills a minion, it may attack again.
Neutral Epic Minion 8 3 12
Battleground Battlemaster
Adjacent minions have Windfury.
Neutral Common Minion 6 5 5