Mage Card List
| Name | Class | Rarity | Type | ||||
|---|---|---|---|---|---|---|---|
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Story of the Waygate Reduce the Cost of cards in your hand that didn't start in your deck by (1). |
Mage | Rare | Spell | 2 | |||
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Submerged Spacerock Deathrattle: Add two Arcane Mage spells to your hand. At the end of your turn, discard them. |
Mage | Rare | Minion | 2 | 2 | 2 | |
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Summoning Ward Secret: When your turn starts, summon a copy of your highest Cost minion. |
Mage | Rare | Spell | 3 | |||
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Sunset Volley Deal 10 damage randomly split among all enemies. Summon a random 10-Cost minion. |
Mage | Common | Spell | 9 | |||
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Supernova Fill your hand with random Fire spells. They cost (1). |
Mage | Epic | Spell | 8 | |||
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Surfalopod Battlecry: The next spell your draw is Casts When Drawn. |
Druid, Mage | Rare | Minion | 5 | 4 | 4 | |
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Suspicious Alchemist Battlecry: Discover a spell. If your opponent guesses your choice, they get a copy. |
Mage | Rare | Minion | 1 | 1 | 3 | |
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Swarthy Swordshiner Battlecry: Set the Attack and Durability of your weapon to 3. |
Mage, Paladin, Rogue | Epic | Minion | 3 | 3 | 3 | |
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Synthesize Add a random 1, 2, and 3-Cost Elemental to your hand. |
Mage | Common | Spell | 1 | |||
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Tae'thelan Bloodwatcher Cards that didn't start in your deck cost (4) less (but not less than 1). |
Mage | Legendary | Minion | 4 | 2 | 5 | |
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Tainted Remnant Battlecry: If you played an Elemental last turn, deal 7 damage randomly split between all enemies. |
Mage | Common | Minion | 5 | 7 | 4 | |
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Tear Reality Add 2 random Mage spells from the past to your hand. They cost (2) less. |
Mage | Common | Spell | 4 | |||
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Techysaurus Taunt. Costs (1) less for each card you played this game that didn't start in your deck. |
Mage | Rare | Minion | 7 | 3 | 6 | |
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Temporal Construct Battlecry: Deal 5 damage to an enemy minion. Draw cards equal to the excess damage. |
Mage | Rare | Minion | 7 | 5 | 5 | |
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The Amazing Reno Battlecry: Make all minions disappear. *Poof!* |
Mage | Legendary | Hero | 10 | |||
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The Forbidden Sequence Quest: Discover 7 cards. Reward: The Origin Stone. |
Mage | Legendary | Spell | 1 | |||
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The Galactic Projection Orb Recast a random spell of each Cost you've cast this game (targets enemies if possible). |
Mage | Legendary | Spell | 10 | |||
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Tide Pools Discover a spell that costs (3) or less. After you cast a spell, reopen this. |
Druid, Mage | Common | Location | 3 | |||
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Time-Twisted Seer Has Spell Damage +2 while damaged. |
Mage, Warrior | Common | Minion | 1 | 1 | 3 | |
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Timelooper Toki Battlecry: Get 3 random spells from the past. When you play ALL 3, get another Timelooper Toki. |
Mage | Legendary | Minion | 3 | 3 | 3 | |
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Titanographer Osk Gaing a random Titan ability in your hand that changes each turn. |
Mage | Legendary | Minion | 6 | 6 | 6 | |
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Toki, Time-Tinker Battlecry: Add a random Legendary minion from the past to your hand. |
Mage | Legendary | Minion | 6 | 5 | 5 | |
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Tome of Intellect Add a random Mage spell to your hand. |
Mage | Common | Spell | 1 | |||
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Tortollan Pilgrim Battlecry: Discover a a spell in your deck and cast it with random targets. |
Mage | Epic | Minion | 8 | 5 | 5 | |
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Treasure Hunter Eudora Battlecry: Go on a Sidequest to Discover amazing loot! Play 3 cards from other classes to complete it. |
Mage, Paladin, Rogue | Legendary | Minion | 4 | 4 | 5 | |
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Trench Surveyor Battlecry: Dredge. If it's a Mech, draw it. |
Mage | Rare | Minion | 1 | 2 | 1 | |
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Tribute Dance Choose a minion. Choose a different minion to transform into it. |
Mage | Common | Spell | 5 | |||
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Trick Totem At the end of your turn, cast a random spell that costs (3) or less. |
Mage, Shaman | Rare | Minion | 2 | 0 | 3 | |
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Triplewick Trickster Battlecry: Deal 2 damage to a random enemy minion, three times. |
Mage | Common | Minion | 4 | 2 | 3 | |
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Trust Fall Discover two minions that cost (5) or less. They gain each other's Attack and Health. |
Mage, Paladin | Rare | Spell | 4 | |||
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Tsunami Summon three 3/6 Water Elementals that Freeze. They attack random enemies. |
Druid, Mage | Epic | Spell | 8 | |||
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Twilight Flamecaller Battlecry: Deal 1 damage to all enemy minions. |
Mage | Common | Minion | 3 | 2 | 2 | |
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Unchained Gladiator Battlecry: Draw a card. Repeat for each Elemental you played last turn. |
Mage | Rare | Minion | 4 | 4 | 4 | |
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Under the Sea Draw a different spell. Summon a random minion of that spell's Cost. |
Druid, Mage | Rare | Spell | 6 | |||
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Unearthed Artifacts Summon a random 2-Cost minion. If you've Discovered this turn, summon a random 4-Cost minion instead. |
Mage | Epic | Spell | 2 | |||
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Unexpected Results Summon two random 2-Cost minions (improved by Spell Damage). |
Mage | Epic | Spell | 3 | |||
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Unstable Portal Add a random minion to your hand. It costs (3) less. |
Mage | Rare | Spell | 2 | |||
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Unstable Spellcaster Spell Damage +1 Battlecry: If you dealtg damage with a spell this turn, summon a copy of this. |
Mage | Epic | Minion | 4 | 2 | 5 | |
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Vacation Planning Restore 4 Health. Summon 3 Silver Hand Recruits. Draw 2 cards. |
Mage, Paladin | Common | Spell | 4 | |||
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Vaporize Secret: When a minion attacks your hero, destroy it. |
Mage | Rare | Spell | 3 | |||
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Varden Dawngrasp Battlecry: Freeze all enemy minions. If any are already Frozen, deal 4 damage to them instead. |
Mage | Legendary | Minion | 4 | 3 | 3 | |
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Vast Wisdom Discover two spells that cost (3) or less. Swap their Costs. |
Mage | Rare | Spell | 2 | |||
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Vault Breaker After you Discover a card, reduce its Cost by (1). |
Mage | Common | Minion | 3 | 2 | 4 | |
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Vengeful Visage Secret: After an enemy minion attacks your hero, summon a copy of it to attack the enemy hero. |
Mage | Epic | Spell | 3 | |||
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Vex Crow Whenever you cast a spell, summon a random 2-Cost minion. |
Mage | Common | Minion | 4 | 3 | 3 | |
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Vexallus Your Arcane spells cast twice. |
Mage | Legendary | Minion | 5 | 3 | 5 | |
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Violet Spellwing Deathrattle: Add an 'Arcane Missiles' spell to your hand. |
Mage | Common | Minion | 1 | 2 | 1 | |
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Void Ray Rush, Divine Shield Battlecry: If this costs (0), gain +2/+2. |
Druid, Mage, Priest, Rogue | Rare | Minion | 3 | 3 | 2 |