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Mana Cost

Format

Rarity

Type

Class

Set

Mechanic

Race

Name Class Rarity Type
Aerosoilizer
Battlecry and Deathrattle: Summon a 2/2 Treant.
Druid Common Minion 3 2 2
Ancient of Growth
Choose One - Summon three 2/2 Treants; or Transform your Treants into 5/5 Ancients with Taunt.
Druid Epic Minion 7 5 5
Ancient of Lore
Choose One - Draw two cards; or Restore 7 Health.
Druid Epic Minion 7 7 7
Blood Treant
Costs Health instead of Mana.
Druid, Warlock Common Minion 5 2 2
Bottomless Toy Chest
Discover a card from your deck. If you have Spell Damage, copy it.
Druid Common Minion 2 0 0
Cactus Construct
Discover a 2-Cost minion. Summon a 1/1 copy of it.
Druid Rare Spell 1
Cenarius
Choose One - Give your other minions +2/+2; or Summon two 2/2 Treants with Taunt.
Druid Legendary Minion 8 5 8
Chia Drake
Miniaturize Choose One - Gain Spell Damage +1; or Draw a spell.
Druid Rare Minion 4 3 5
Conservator Nymph
Battlecry: Transform a friendly Treant into a 5/5 Ancient with Taunt.
Druid Rare Minion 3 3 4
Contaminated Lasher
Battlecry: If you've cast 5 or more spells this game, refresh 4 Mana Crystals.
Druid Rare Minion 3 3 3
Crystal Cluster
Gain three empty Mana Crystals. Any that can't fit summon a 3/7 Elemental with Taunt.
Druid Common Spell 6
Cultivation
Give your minions +2/+2. Costs (1) less for each Treant you've summoned this game.
Druid Common Spell 8
Desert Nestmatron
Taunt. Battlecry: If you're holding a Dragon, refresh 4 Mana Crystals.
Druid Rare Minion 4 3 4
Disciple of Eonar
Battlecry: Your next Choose One card has both effects combined.
Druid Epic Minion 4 4 4
Doomkin
Battlecry: Take one of your opponent's empty Mana Crystals.
Druid, Warlock Rare Minion 6 3 4
Dragon Golem
Taunt Battlecry: Summon a copy of this for each Dragon in your hand.
Druid Epic Minion 7 3 4
Dragon Tales
Choose One - Get two random Dragons that cost (5) or less; or Get two that cost more than (5).
Druid Epic Spell 2
Druid of the Claw
Choose One - Transform into a 7/6 with Rush; or a 4/9 with Taunt.
Druid Common Minion 6 4 6
Drum Circle
Choose One - Summon five 2/2 Treants or Give your minions +2/+4 and Taunt.
Druid Rare Spell 7
Embrace of Nature
Draw a Choose One card. Forge: It has both effects combined.
Druid Rare Spell 2
Ensmallen
Reduce the Cost and Attack of minions in your deck by (1).
Druid Epic Spell 3
Eonar, the Life-Binder
Titan After this uses an ability, summon a 5/5 Ancient with Taunt.
Druid Legendary Minion 10 5 7
Fanboy
Choosee One - Give a friendly minion +2 Attack and Rush; or +2 Health and Lifesteal.
Druid, Priest Common Minion 2 2 2
Feral Rage
Choose One - Give your hero +4 Attack this turn; or Gain 8 Armor.
Druid Common Spell 3
Forbidden Fruit
Spend all your Mana. Choose One - Gain that much Attack this turn; or twice as much Armor.
Druid Rare Spell 0
Forest Seedlings
Summon two 1/1 Saplings. (Blossoms in 2 turns.)
Druid Common Spell 1
Free Spirit
Battlecry and Deatharttle: Your Hero Power gains 1 more Armor this game.
Druid Epic Minion 1 1 2
Freya, Keeper of Nature
Choose One - Duplicate your hand; or Summon copies of all other friendly minions.
Druid Legendary Minion 8 4 6
Frost Lotus Seedling
Draw 1 card. Gain 5 Armor. (Blossoms in 3 turns.)
Druid Rare Spell 3
Funnel Cake
Restore 3 Health to a minion and its neighbors. For each one Overhealed, refresh a Mana Crystal.
Druid, Priest Rare Spell 1
Fye, the Setting Sun
Rush, Lifesteal, Taunt Costs (1) less for each Dragon you've summoned this game.
Druid Legendary Minion 9 4 12
Gloomstone Guardian
Taunt, Choose One - Discard 2 cards; or Destroy one of your Mana Crystals. Forge: Do NEITHER.
Druid, Warlock Rare Minion 4 6 8
Greybough
Taunt Deathrattle: Give a random friendly minion "Deathrattle: Summon Greybough."
Druid Legendary Minion 5 4 6
Groovy Cat
Battlecry and Deathrattle: Your Hero Power gives your hero 1 more Attack this game.
Druid Rare Minion 2 2 1
Harmonic Mood
Give your hero +2 Attack this turn. Gain 4 Armor. (Swaps each turn.)
Druid Common Spell 2
Innervate
Gain 1 Mana Crystal this turn only.
Druid Rare Spell 0
Jade Display
Deathrattle: Your Jade Displays have +1/+1 this game. Shuffle 2 of them into your deck.
Druid Epic Minion 1 1 1
Lesser Jasper Spellstone
Deal 2 damage to a minion. (Gain 3 Armor to upgrade.)
Druid Rare Spell 1
Lifebinder's Gift
Choose One - Get 2 random Nature spells; or Reduce the Cost of spells in your hand by (1).
Druid Common Spell 2
Living Roots
Choose One - Deal 2 damage; or Summon two 1/1 Saplings.
Druid Common Spell 1
Magical Dollhouse
Gaing Spell Damage +1 this turn only.
Druid Common Location 1
Malfurion's Gift
Discover a temporary Feral Rage, Wild Growth, or Swipe.
Druid Rare Spell 1
Mark of the Wild
Give a minion Taunt and +2/+3. (+2 Attack/+3 Health)
Druid Rare Spell 2
Oaken Summons
Gain 6 Armour. Summon a minion that costs (4) or less from your deck.
Druid Common Spell 4
Overgrown Beanstalk
Summon a 2/2 Treant. Draw a card for each Treant you control.
Druid Rare Spell 3
Owlonius
Spell Damage +1 Your spells get double bonus from Spell Damage. 
Druid Legendary Minion 7 6 6
Park Panther
Rush. Whenever this attacks, give your hero +3 Attack this turn.
Druid Rare Minion 4 4 4
Peaceful Piper
Choose One - Draw a Beast; or Discover one.
Druid Common Minion 1 1 1