Druid Card List
| Name | Class | Rarity | Type | ||||
|---|---|---|---|---|---|---|---|
|
Cenarion Ward Gain 8 Armor. Summon a random 8-Cost minion. |
Druid | Epic | Spell | 8 | |||
|
Cenarius Choose One - Give your other minions +2/+2; or Summon two 2/2 Treants with Taunt. |
Druid | Legendary | Minion | 8 | 5 | 8 | |
|
Charred Chameleon Battlecry: If you've used your Hero Power this turn, give a friendly minion +1/+2 and Rush. |
Druid | Common | Minion | 1 | 1 | 2 | |
|
Chia Drake Miniaturize Choose One - Gain Spell Damage +1; or Draw a spell. |
Druid | Rare | Minion | 4 | 2 | 4 | |
|
Chitinous Plating Gain 4 Armor. At the start of your next turn, gain 4 more. |
Druid | Rare | Spell | 2 | |||
|
Chrono Boost Draw 2 Protoss cards. Summon a 3/4 Zealot with Charge. |
Druid, Mage, Priest, Rogue | Common | Spell | 5 | |||
|
Claw Give your hero +2 Attack this turn and 2 Armor. |
Druid | Free | Spell | 1 | |||
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Clawfury Adept Battlecry: Give all other friendly characters +1 Attack this turn. |
Druid | Common | Minion | 2 | 2 | 3 | |
|
Colaque Colossal +1 Immune while you control Colaque's Shell. |
Druid | Legendary | Minion | 7 | 6 | 5 | |
|
Composting Give your minions "Deathrattle: Draw a card." |
Druid | Epic | Spell | 2 | |||
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Conservator Nymph Battlecry: Transform a friendly Treant into a 5/5 Ancient with Taunt. |
Druid | Rare | Minion | 3 | 3 | 4 | |
|
Construct Pylons Your next Protoss card this turn costs (2) less. |
Druid | Common | Spell | 0 | |||
|
Contaminated Lasher Battlecry: If you've cast 5 or more spells this game, refresh 4 Mana Crystals. |
Druid | Rare | Minion | 3 | 3 | 3 | |
|
Contingency Draw the bottom two cards from your deck. |
Druid | Common | Spell | 3 | |||
|
Convoke the Spirits Cast 8 random Druid spells (targets chosen randomly). |
Druid | Epic | Spell | 10 | |||
|
Cosmic Phenomenon Summon three 2/3 Elementals with Taunt. If your board is full, give your minions +1/+1. |
Druid | Epic | Spell | 5 | |||
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Cruise Captain Lora Battlecry: Summon 2 random locations. |
Druid, Warrior | Legendary | Minion | 6 | 4 | 5 | |
|
Crypt Keeper Taunt. Costs (1) less for each Armor you have. |
Druid | Common | Minion | 8 | 4 | 6 | |
|
Crypt Lord Taunt After you summon a minion, gain +1 Health. |
Druid | Common | Minion | 3 | 1 | 6 | |
|
Crystal Cluster Gain three empty Mana Crystals. Any that can't fit summon a 3/7 Elemental with Taunt. |
Druid | Common | Spell | 7 | |||
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Crystal Merchant If you have any unspent Mana at the end of your turn, draw a card. |
Druid | Epic | Minion | 2 | 1 | 4 | |
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Crystal Power Choose One - Deal 2 damage to a minion; or Restore 5 Health. |
Druid | Common | Spell | 1 | |||
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Crystal Stag Rush. Battlecry: If you've restored 5 Health this game, summon a copy of this. |
Druid | Epic | Minion | 5 | 4 | 4 | |
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Crystalsong Portal Discover a Druid minion. If your hand has no minions, keep all 3. |
Druid | Epic | Spell | 2 | |||
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Cultivation Give your minions +2/+2. Costs (1) less for each Treant you've summoned this game. |
Druid | Common | Spell | 8 | |||
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Dark Arakkoa Taunt Battlecry: Give your C'Thun +4/+4 (wherever it is). |
Druid | Common | Minion | 6 | 5 | 7 | |
|
Dark Wispers Choose One - Summon 5 Wisps; or Give a minion +5/+5 and Taunt. |
Druid | Epic | Spell | 6 | |||
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Darnassus Aspirant Battlecry: Gain an empty Mana Crystal. Deathrattle: Destroy one of your Mana Crystals. |
Druid | Rare | Minion | 2 | 2 | 3 | |
|
Death Beetle Taunt Manathirst (11): Gain +4/+4 and Charge. |
Druid | Common | Minion | 6 | 6 | 6 | |
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Death Blossom Whomper Battlecry: Draw a Deathrattle minion and gain its Deathrattle. |
Druid | Common | Minion | 5 | 6 | 5 | |
|
Dendrologist Battlecry: If you control a Treant, Discover a spell. |
Druid | Rare | Minion | 2 | 2 | 3 | |
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Desert Nestmatron Taunt. Battlecry: If you're holding a Dragon, refresh 4 Mana Crystals. |
Druid | Rare | Minion | 4 | 3 | 5 | |
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Deviate Dreadfang After you cast a Nature spell, summon a 4/2 Viper with Rush. |
Druid | Rare | Minion | 8 | 4 | 9 | |
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Dew Process For the rest of the game, players draw an extra card at the start of their turn. |
Druid | Rare | Spell | 4 | |||
|
Dire Frostwolf Stealth Deathrattle: Summon a 2/2 Wolf with Stealth. |
Druid | Common | Minion | 4 | 4 | 4 | |
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Disciple of Eonar Battlecry: Your next Choose One card has both effects combined. |
Druid | Epic | Minion | 4 | 4 | 4 | |
|
Distress Signal Summon two random 2-Cost minions. Refresh 2 Mana Crystals. |
Druid | Common | Spell | 4 | |||
|
Doomkin Battlecry: Take one of your opponent's empty Mana Crystals. |
Druid, Warlock | Rare | Minion | 6 | 3 | 4 | |
|
Dozing Dragon Dormant for 2 turns. While Dormant, summon a 3/5 Dragon with Taunt at the end of your turn. |
Druid, Warrior | Rare | Minion | 5 | 3 | 5 | |
|
Dozing Kelpkeeper Rush. Starts Dormant. After you cast 5 Mana worth of spells, awaken. |
Druid | Rare | Minion | 1 | 4 | 4 | |
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Dragon Golem Taunt Battlecry: Summon a copy of this for each Dragon in your hand. |
Druid | Epic | Minion | 7 | 3 | 4 | |
|
Dragon Tales Choose One - Get two random Dragons that cost (5) or less; or Get two that cost more than (5). |
Druid | Epic | Spell | 2 | |||
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Dreambound Disciple Battlecry and Deathrattle: Your next Hero Power costs (0). |
Druid | Rare | Minion | 3 | 3 | 3 | |
|
Dreaming Drake Taunt Corrupt: Gain +2/+2. |
Druid | Common | Minion | 3 | 3 | 4 | |
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Dreampetal Florist At the end of your turn, reduce the Cost of a random minion in your hand by (7). |
Druid | Epic | Minion | 7 | 4 | 4 | |
|
Dreamway Guardians Summon two 1/2 Dryads with Lifesteal. |
Druid | Rare | Spell | 2 | |||
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Druid of Regrowth Rewind Battlecry: Cast 2 random Nature spells. |
Druid | Common | Minion | 6 | 3 | 5 | |
|
Druid of the Claw Choose One - Transform into a 7/6 with Rush; or a 4/9 with Taunt. |
Druid | Common | Minion | 6 | 4 | 6 |