If you loved the Dungeon Runs from Kobolds & Catacombs then I think you are going to like the Monster Hunt in The Witchwood! Our Monster Hunt guide is going to cover all of the ins-and-outs of this single-player mode for the new expansion and features a heroes, bosses, and equipment list as well as some tips and tricks once the mode goes live.
- Release Date: Two weeks AFTER The Witchwood expansion launches.
This guide is currently a work in progress, so check back soon for more information.
THE MONSTER HUNT
“Deep within the woods, an evil presence stirs. A curse has fallen on the Witchwood. You must venture into the forest and root out this foul darkness once and for all. But, beware; strange howls pierce the moonlit night, and fearsome creatures prowl the gloom among the ancient trees and gnarled firs. Hold fast, and let courage see you through this night!”
As I mentioned this is very similar to the Dungeon Runs from Kobolds and Catacombs. You will face down 8 bosses and along the way you will grab some new equipment and get cards that upgrade your hero power or synergize with your hero!
Monster Hunt Heroes List – Cannoneer, Houndmaster, Time-Tinker, & Tracker
When you start a Monster Hunt you will get your choice of 1 of 4 unique heroes that is based off of a current Hearthstone class. These heroes have a special hero power and cards that create new playstyles and strategies!
- Cannoneer – Warrior
- Houndmaster – Hunter
- Time-Tinker – Mage
- Tracker – Rogue
Monster Hunt Bosses List
Unfortunately we don’t know a lot of what is in-store for us in terms of bosses, but we will update this as soon as we know more.
The only boss we do currently know of is…. GOBBLES!
- Hero Power: Unknown
- Flavor: Every dying beast makes this dreaded carrion bird stronger.
Monster Hunt Equipment List
As with the bosses we’re a bit in the dark on what type of equipment we’ll get to choose from currently! Here’s how they describe it on the official site:
“After you beat an encounter, you choose loot to improve your Monster Hunt deck. Your choice is between three sets of three cards picked randomly from a number of different thematic buckets available to your current hero. Additionally, at certain intervals you get to add special cards to your deck that improve your unique hero power or otherwise synergize with your hero in a powerful way.”
- It sounds basically exactly like how the Dungeon Runs went, but with the addition of being able to improve your hero power with synergistic cards!
- You will get to choose between three sets of three cards from different thematic buckets.
- At certain intervals you get to add special cards to your deck that improve your hero power or synergize with your hero!
Monster Hunt Card Back
We’re assuming that you can earn this card back by defeating all of the bosses with each of the new heroes, but there’s no official word on this!