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Stonekeep

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Stonekeep's Comments

5x Madness at the Darkmoon Faire Pre-Purchase Giveaway! (45 Packs + Legendary Card + Card Back + Duels Early Access)

Congratulations! Wish you good luck ๐Ÿ™‚

Jump to Comment

5x Madness at the Darkmoon Faire Pre-Purchase Giveaway! (45 Packs + Legendary Card + Card Back + Duels Early Access)

Exactly it’s short because of the Duels early access. We want people to get it ASAP so they can try out the new game mode.

Jump to Comment

Madness at the Darkmoon Faire Reveal Schedule - Reveal Season Starts November 3

Oh, that’s what you meant. It’s hard to say, because it varies between expansions. They’re changing the way they handle reveal season so often that I honestly don’t know. E.g. in Ashes of Outland reveal season started the next day after announcement so there was no time. In Scholomance we had some cards revealed in between announcement and actual reveal season, such as Combustion & Kel’Thuzad (from this video https://www.youtube.com/watch?v=lKnWVZz0otI).

So like I’ve said, my guess is that they will reveal some cards next week – probably like 5-10 in total. But again, that’s just a guess and I can’t be sure.

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Hearthstone Duels - All Available Heroes, Hero Powers & Signature Treasures! - Season 1 (Wizard Duels)

To be fair, Mozaki’s Hero Power is really good, so that might be why you see her more often.

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Madness at the Darkmoon Faire Reveal Schedule - Reveal Season Starts November 3

Nearly every time ๐Ÿ™‚ That’s why I expect some reveals next week.

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Progression System Update - Rewards Track, Quests Revamp, Achievements, New Profile Page - Releases November 12

Yeah, I also thought about them pushing 4 expansions per year – every 3 months instead of 4 months. I honestly wouldn’t mind it, as long as it’s easier to get cards. Maybe the new progression system will provide more rewards and they’ve decided to add another expansion because of that? Hard to say, we’ll have to wait for some official announcements. But your time line makes sense.

And thank you! ๐Ÿ™‚

Jump to Comment

Progression System Update - Rewards Track, Quests Revamp, Achievements, New Profile Page - Releases November 12

We don’t have any info about Tavern Pass pricing yet, sorry.

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Progression System Update - Rewards Track, Quests Revamp, Achievements, New Profile Page - Releases November 12

New expansion launches on Nov 17 actually, Nov 12 is pre-patch.

But yeah, it’s really surprising – expasions always launched in April / August / December, not sure why they’ve changed that.

Jump to Comment

Progression System Update - Rewards Track, Quests Revamp, Achievements, New Profile Page - Releases November 12

You won’t lose your Gold – it will still be there! You just won’t get it from Quests & match wins anymore – you progressing on Rewards Track will give you Gold, though.

Jump to Comment

Duels Is the New Hearthstone Game Mode - PvP Version of Dungeon Run - Early Access Launches Today!

That’s true, thanks, fixing it now!

Jump to Comment

Progression System Update - Rewards Track, Quests Revamp, Achievements, New Profile Page - Releases November 12

I think it should be pretty quickly. As you can see, leveling to 4 requires 1200 XP. Daily Quest shown on the screenshot gives 1000 XP, Weekly Quests 1750 – 2500 XP. If we average out regular Quests at 1k and Weekly at 2k, then it’s 7k + 6k = ~13k XP per week just from Quests. But we’ll also get extra XP just for playing the game and for some achievements.

I assume that later levels require more XP, but still, it looks like even a pretty casual player should be able to get all 50 levels throughout the entire expansion. And then those who play more should also a get a bunch of gold from 150g / level after 50.

Waiting for more details like exact XP requirements and full rewards list, though.

Jump to Comment

Duels Is the New Hearthstone Game Mode - PvP Version of Dungeon Run - Early Access Launches Today!

Hahah, and so quickly! ๐Ÿ™‚

Jump to Comment

Dragons Minions, Heroes and Compositions Strategy Guide - Hearthstone Battlegrounds

While I’m not an expert, I feel like Shifter Zerus is a good card to grab in the early-mid game when you have 3 gold left and nothing else to buy. In this scenario, the only alternative is roll – but if you roll into something you want to lock, you “waste” 2 gold. So grabbing Zerus is not a bad deal and it might sometimes win you the game if you high roll.

But in general, you won’t go looking for it, because it’s a pretty bad card on average.

Jump to Comment

Dragons Minions, Heroes and Compositions Strategy Guide - Hearthstone Battlegrounds

The composition shown here is a final one after you’re done with buffing. In Kalecgos comps, you always have one “flex” spot until very late game, usually when you’re either one of the only 2 players left and want to finish it or when you’re close to dying, you transition from that flex spot to the last minion (often Maexxna to deal with big minions). And then you hope that it’s enough to win ๐Ÿ™‚

That said, you still want to keep buying Battlecry minions, so if you find the second Maexxna (or Nadina, or whatever was your last card) you can sell it, play a bunch of Battlecries for more buffs and then replay it.

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October 22 Fall Reveal Will Contain New Expansion, Game Mode and "System Revamp" Announcements

“System Revamp โ€“ by which they probably mean a new rewards system, possibly even achievements which were teased for the third expansion of this year.”

From the post.

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October 22 Fall Reveal Will Contain New Expansion, Game Mode and "System Revamp" Announcements

I agree, but I wouldn’t hope for that yet. I think that at one point they should just scrap everything and release 2.0 version of the client. It already shows its age – the client didn’t get any serious updates ever since game’s beta in 2013. And the more stuff they add, the more clunky & slow it will be.

But releasing a new client is always a huge task, so I think that they’re trying to push it as far away as possible.

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Evocation and Solarian Prime Nerfs Coming Next Week

I disagree – that’s the point of Wandmaker / Cobalt Spellkin, to play them in classes with good 1 mana spells and get extra copies of them. This by itself is not a problem, because both cards have weak stats for the cost (2 mana 2/2 and 5 mana 3/5), so they have to make up for it with the effect.

The problem came from Evocation in particular – the card was just TOO powerful. It was one of the strongest cards in the deck (combined with Sorcerer’s Apprentice and Mana Cyclone you could have a huge tempo turn that ALSO gives you tons of value), and a Legendary card for a good reason (so you don’t play multiple copies of it), yet Mage often played 2-3 of them per game. That was simply too much, way more impactful than another copy of Renew or Wave of Apathy.

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Hidden Quest for Golden Transfer Student - Here's How to Unlock It!

2 months ago won’t count. Only the thing you did since the start of the event.

But like Asperkraken said, conceding counts, so you can just start a game and concede immediately, that will count. Solo adventure stuff can be done in a few minutes.

Jump to Comment

Grandmasters 2020 Season 2 Finished - Playoffs Winners & Their Deck Lists, Relegated Players, Who Qualified to World Championship

Sorry about it, fixed!

Jump to Comment

Tavern Brawl - Hallow's End Masquerade Ball

It won’t, only the ones you play from your hand.

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