Stonekeep's Comments
Patch 18.2 (Constructed) Coming Next Tuesday - Nerfs to Secret Passage, Cabal Acolyte, Darkglare + Buffs to Totem Goliath & Archwitch Willow + Bug Fixes
Picture is correct, I just made a mistake in a hurry (wrote 8 to 7 instead of 9 to 8). It will now cost 8 mana.
Last Chance to Disenchant Mindrender Illucia for Full Dust Amount (September 1)
That’s a good idea for an article, I’ll write that down, thanks! π
Best Hearthstone Decks - Standard Meta Tier List - Across the Timeways (February 2026)
It hasn’t been updated for Scholomance Academy yet, we’re working on that.
Top Standard Legend Decks From Scholomance Academy - Week 4 - August 2020
There are. In fact, it’s already being written – should be released in a few days! π
And yeah, I agree, the deck is super fun to play.
Budget Pirate Warrior Deck List & Guide (Scholomance Academy)
I think that Kor’kron is better than Mortal Strike because it’s a minion – it might be able to attack twice and your opponent has to deal with it.
But if you’re running into a lot of Taunts then Mortal Strike can be a better option as a way to finish the game through them.
You should test both options yourself and see which one works better for you π
Hearthstone Budget Decks For Into the Emerald Dream, Cheap Decks for Laddering in Hearthstone!
Each deck has a full guide which includes upgrade path – basically cards that you want to add to make the deck better or full deck lists you should be aiming for once you find more Dust π
New Progression System (Battle Pass) Should Be More Rewarding Than The Current System
Yeah, we’ll definitely have one, Blizzard said that every expansion this year will have free single player content. But it wasn’t announced yet.
Ashes of Outland’s solo adventure was announced ~2 months after the expansion and released shortly after, so assuming a similar timeline, it should be announced early in October. But they’ve been experimenting with release times for the last few expansions so it might be different again π
New Progression System (Battle Pass) Should Be More Rewarding Than The Current System
You are probably right – it should be reset every expansion, and yeah, they will have to do some UI update to incorporate the new system.
I don’t think that Quests will be removed per se – Quests will still be a thing, but they will give you XP instead of Gold. And that XP will progress you on the Battle Pass, which then will give you rewards like Gold and extra packs. Which means that Legendary Quests should work just like they do right now.
As for your last question – most of the current Quests allow you to progress even when you lose games (e.g. you need to deal X damage, destroy X minions, play X games with a class) so I imagine that it won’t change. If anything, I think that since the goal is to make the system work for any game format (so you can for example play Battlegrounds and still progress), they will rework the Quests and make them more “player friendly”.
I think that since they’re already talking so much about the system, we should learn more about it in the coming weeks or months. I expect some kind of blog post or official video about it quite soon.
New Progression System (Battle Pass) Should Be More Rewarding Than The Current System
I’m 99% that it won’t be this expansion, but it should be quite soon if they’re already talking about it and not keeping it a secret (plus it sounds like they already have the numbers – otherwise Iksar wouldn’t be able to say with such certainty that the rewards will be higher).
So I would say next expansion. And since, from what it sounds, the battle pass would reset with every expansion, launching it alongside the expansion’s release would make most sense.
In other words, my educated guess would be December 2020 π
When Nature Was Tamed: Which Druid Decks Were Nerfed Across the Years?
(Copying my reply to another comment since it’s basically the same topic)
There was a similar question in the last AMA and they said that theyβre working on a major overwork of the Basic/Classic set (currently planned to release with the next rotation). I would imagine some of the cards will get unnerfed / we might get new versions of them altogether.
But yes, cards like Keeper of the Grove or Ancient of Lore should get unnerfed IMO. Nourish for example β hard to say, itβs already good at 6 in Quest Druid for example, I think that it can stay that way.
When Nature Was Tamed: Which Druid Decks Were Nerfed Across the Years?
There was a similar question in the last AMA and they said that they’re working on a major overwork of the Basic/Classic set (currently planned to release with the next rotation). I would imagine some of the cards will get unnerfed / we might get new versions of them altogether.
But yes, cards like Keeper of the Grove or Ancient of Lore should get unnerfed IMO. Nourish for example – hard to say, it’s already good at 6 in Quest Druid for example, I think that it can stay that way.
Spell Damage Shaman - #407 Legend (DorothyWest) - Scholomance
Yeah, sort of, it was hard to classify. It has some Spell Damage synergies, some Overload synergies, some Aggro/Burn cards…
Budget Tempo Mage Deck List & Guide (Scholomance Academy)
Hey,
First of all, I’m happy to hear that you’re enjoying our site! I’m not sure why you can’t comment in the other post.
Yeah, English is not my first language and especially when I’m writing something hastily (and around expansion releases I’m writing everything hastily) I tend to make a bunch of mistakes.
Thanks for the suggestion, we’ve already thought about it in the past, but I’m afraid that we can’t really afford to hire an editor, at least not yet. I’ll try my best to write more coherently, though π
Will We Have a Balance Update Soon? And Which Cards Are Most Likely to Get Nerfed?
First of all, I completely don’t understand why are you so angry.
As for your point about Truesilver Champion – it’s a great card, it has seen play nearly every time Paladin was played. Last time it was played in Descent of Dragons (and earlier) in Shirvallah / Holy Wrath Paladin. It’s just that Paladin didn’t see much play between then and now, so obviously the card also wasn’t played. But the card was played or at least considered in nearly every Paladin deck in the history of the class. It’s still one of the better Basic/Classic Paladin cards.
And I don’t care how long the class wasn’t viable, if it’s too strong right now, it deserves a nerf. The mindset of “this class was weak for a few expansions so it’s okay if it’s overpowered now” is silly and doesn’t lead to a balanced game.
If you read everything carefully, I even said that if they decide to nerf the deck, I hope they won’t go too hard on it. Nerfing something doesn’t mean killing it. A good nerf will still leave the cards playable. I also didn’t say that ALL of those cards should get nerfed, I even put that part in bold.
And finally, no one is crying for a nerf – I’m not ASKING those cards to get nerfed, I’m just predicting which ones might get hit based on the power levels and general consensus. And as it turns out, I was correct for two of them. I’m also pretty sure that at least one or two more cards I’ve mentioned will eventually get nerfed. This is not written out of spite – I’m playing those cards myself, it’s just what I think Blizzard will do.
Budget Secret Face Hunter Deck List & Guide (Scholomance Academy)
It’s a really interesting topic for an article, we’ll definitely think about it! But for now we’re going to focus on the higher priority guides / updates, there’s always a lot to cover around new expansion releases π
Best Hearthstone Decks - Standard Meta Tier List - Across the Timeways (February 2026)
Totem Shaman is pretty weak, sadly, and while it has its moments, I don’t think it stands up for the rest of the meta. Big Warrior I thought about putting higher, but the deck was outclassed by Bomb Warrior for the last 2-3 days so I had to put it lower.
And Illusion Mage has low enough sample size that I can’t really put a number to it… It’s really hard to say how good it is right now. Opinions vary from an actual good, meta deck to terrible meme build.
I’ll do another big update after 2 weeks or so, when the meta settles π Or after a balance update if we’ll have one, of course.
Setting Expectations for the New Battle Pass System
The goal is to make you able to progress no matter what mode you’re playing. Right now, you can finish your Quests mainly in Constructed modes – like sure, you can do it in Arena & Brawl too, but it’s usually not that simple. And you can’t finish them at all in Battlegrounds. When more modes will get released, the problem will be even bigger.
Now, letting players earn XP by playing in any game mode is beneficial, because you can e.g. play Battlegrounds and still grind gold for the Tavern Pass. Or you can play some new mode that’s not out yet and grind for packs from the latest expansion you can play in Standard.
If implemented correctly, the new system would streamline the rewards / progression across all formats. And that’s a good thing.
Of course, another reason is that Battle Passes make you attached more to the game – when you see what you’ve already got and all the rewards ahead of you (including some unique cosmetics), you don’t want to miss out on them, so you keep playing.
Hearthstone Battle Pass? - More Info About the New Progress System
No no, the chart shown at the top was example given in the survey, Ben Lee said that they the actual implementation would be different than what they shown in the survey. I don’t think that they would push it in that format after people complained so much.
Budget Aggro Demon Hunter Deck List & Guide (Scholomance Academy)
Yeah, that’s why I’ve mentioned them in replacements section. They’re good cards to play, it just mostly depends on the decks you face π
I would assume that they will release a bundle with cosmetic Hero every time for a new Book of Heroes “chapter”. It just happens that they started with Jaina π