Hearthstone
Top Decks

  • Articles
    • Cheap Hearthstone Packs w/Amazon Coins
      HSTD Guides Hub
      Hearthstone Beginner's Guide

      HSTD Best-of Lists

      • Best Hearthstone Standard Decks
      • Best Hearthstone Wild Decks
      • Best Duels Starter Decks For All Classes
      • Hearthstone's Best Arena Hero Class Tier List

      Information

      • Whizbang the Wonderful Deck Recipes List
      • Safe to Disenchant Legendaries
      • Legendary Crafting Guide
      • Epic Crafting Guide
      • Find My Legendary a Deck
      • Hearthstone Term Glossary
      • Hearthstone Gold Guide

      Media

      • Hearthstone Card Back Gallery
      • Hearthstone Secret Cheat Sheets
      • Hearthstone Wallpapers
  • Cards
    • All Cards Classic Cards Death Knight Cards Demon Hunter Cards Druid Cards Hunter Cards Mage Cards Neutral Cards Paladin Cards Priest Cards Rogue Cards Shaman Cards Warlock Cards Warrior Cards

      Mechanics

      • Adapt
      • Add to Deck
      • Add to Hand
      • Aura
      • Battlecry
      • Bomb
      • Buff C'Thun
      • Buff Hero
      • Buff Minion
      • Buff Weapon
      • Can't Attack
      • Casts When Drawn
      • Change Cost
      • Change Minion Attack
      • Change Minion Health
      • Charge
      • Choose One
      • Choose Twice
      • Cleave
      • Colossal
      • Combo
      • Copy Card
      • Copy Location
      • Copy Minion
      • Copy Spell
      • Corpse
      • Corrupt
      • Counter
      • Damage
      • Damage All
      • Damage All Minions
      • Damage Enemy Minions
      • Damage Hero
      • Damage Minion
      • Dark Gift
      • Deathrattle
      • Destroy Card
      • Destroy Hero
      • Destroy Location
      • Destroy Minion
      • Destroy Secret
      • Destroy Weapon
      • Discard
      • Discover
      • Divine Shield
      • Dormant
      • Draw Cards
      • Dredge
      • Echo
      • Elusive
      • Enrage
      • Equip Weapon
      • Excavate
      • Fabled
      • Finale
      • Forge
      • Freeze
      • Frenzy
      • From Another Class
      • Gain Armor
      • Gain Control
      • Gigantify
      • Give Charge
      • Give Divine Shield
      • Give Lifesteal
      • Give Reborn
      • Give Stealth
      • Give Taunt
      • Handbuff
      • Highlander
      • Holding Dragon
      • Honorable Kill
      • Imbue
      • Immune
      • In Your Hand
      • Infuse
      • Inspire
      • Invoke
      • Jade Golem
      • Joust
      • Kindred
      • Lifesteal
      • Magnetic
      • Mana Crystal
      • Manathirst
      • Miniaturize
      • Open Location
      • Outcast
      • Overheal
      • Overkill
      • Overload
      • Passive
      • Poisonous
      • Quest
      • Questline
      • Quickdraw
      • Ranked Spell
      • Reborn
      • Recruit
      • Restore Health
      • Return to Hand
      • Rewind
      • Rush
      • Scheme
      • Secret
      • Shrine
      • Sidequest
      • Silence
      • Soul Fragment
      • Spell Damage
      • Spellburst
      • Spend All Mana
      • Starship
      • Start of Game
      • Stealth
      • Summon
      • Taunt
      • Temporary
      • Titan
      • Tourist
      • Tradeable
      • Transform
      • Twinspell
      • Unidentified
      • Windfury

      Rarity

      • Common
      • Epic
      • Free
      • Legendary
      • Rare

      Set

      • Adventure Mode
        • Blackrock Mountain
        • Curse of Naxxramas
        • Galakrond's Awakening
        • One Night in Karazhan
        • The League of Explorers
      • Arena Exclusives
      • Basic
      • Demon Hunter Initiate
      • Duels
      • Expansions
        • Across the Timeways
        • Ashes of Outland
        • Audiopocalypse
        • Caverns of Time
        • Core Set 2025
        • Darkmoon Races
        • Day of Rebirth
        • Deadmines
        • Delve into Deepholm
        • Descent of Dragons
        • Dr. Boom's Incredible Inventions
        • Event
        • Fall of Ulduar
        • Festival of Legends
        • Forged in the Barrens
        • Fractured in Alterac Valley
        • Goblins vs. Gnomes
        • Heroes of Starcraft
        • Into the Emerald Dream
        • Journey to Un'Goro
        • Knights of the Frozen Throne
        • Kobolds and Catacombs
        • Madness at the Darkmoon Faire
        • March of the Lich King
        • Mean Streets of Gadgetzan
        • Murder at Castle Nathria
        • Onyxia's Lair
        • Perils in Paradise
        • Rastakhan's Rumble
        • Return to Naxxramas
        • Rise of Shadows
        • Saviors of Uldum
        • Scholomance Academy
        • Showdown in the Badlands
        • The Boomsday Project
        • The Embers of the World Tree
        • The Grand Tournament
        • The Great Dark Beyond
        • The Lost City of Un'Goro
        • The Maw and Disorder
        • The Traveling Travel Agency
        • The Witchwood
        • Throne of Tides
        • TITANS
        • United in Stormwind
        • Voyage to the Sunken City
        • Wailing Caverns
        • Whispers of the Old Gods
        • Whizbang's Workshop
      • Hall of Fame
      • Legacy
      • Missions
      • Path of Arthas
      • Reward
      • Tavern Brawl

      Race

      • Amalgam
      • Beast
      • Demon
      • Draenei
      • Dragon
      • Elemental
      • Mech
      • Murloc
      • Naga
      • Pirate
      • Quilboar
      • Totem
      • Undead
  • Decks
    • Hearthstone Deck Archetypes
      Budget Hearthstone Decks
      Best Standard Meta Decks
      Death Knight Decks Demon Hunter Decks Druid Decks Hunter Decks Mage Decks Paladin Decks Priest Decks Rogue Decks Shaman Decks Warlock Decks Warrior Decks
  • Timeways
    • Across the Timeways Expansion Guide
    • Across the Timeways Card List
    • Across the Timeways Cinematic
    • ATT Signature Cards
    • Card Reveal Schedule
    • 33.6 Patch Notes
  • Battlegrounds
    • Battlegrounds Card List
    • Hearthstone Battlegrounds Guide
    • Battlegrounds Heroes Tier List
    • Battlegrounds Minions Guide
  • Deck Builders
    • Standard/Wild Deck Builder
    • Duels Deck Builder
    • Classic Deck Builder
  • Login

Hearthstone
Top Decks

  • Articles/Guides
    • HSTD Guides Hub
    • Hearthstone Beginner's Guide
    • Hearthstone Budget Decks
    • Hearthstone Legendary Crafting Guide
    • Epic Crafting Guide
    • Hearthstone Gold Guide
    • Hearthstone's Best Hero Class Tier List
    • Hearthstone's Best Arena Hero Class Tier List
  • Cards
    • All Cards
    • Classic Cards
    • Demon Hunter Cards
    • Druid Cards
    • Hunter Cards
    • Mage Cards
    • Neutral Cards
    • Paladin Cards
    • Priest Cards
    • Rogue Cards
    • Shaman Cards
    • Warlock Cards
    • Warrior Cards
  • Decks
    • All Decks
    • Budget Hearthstone Decks
    • Best Hearthstone Standard Decks
    • Best Hearthstone Wild Decks
    • Hearthstone Deck Archetypes
    • Demon Hunter Decks
    • Druid Decks
    • Hunter Decks
    • Mage Decks
    • Paladin Decks
    • Priest Decks
    • Rogue Decks
    • Shaman Decks
    • Warlock Decks
    • Warrior Decks
  • Timeways
    • Across the Timeways Expansion Guide
    • Across the Timeways Card List
    • Across the Timeways Cinematic
    • ATT Signature Cards
    • Card Reveal Schedule
    • 33.6 Patch Notes
  • Battlegrounds
    • Battlegrounds Card List
    • Hearthstone Battlegrounds Guide
    • Battlegrounds Heroes Tier List
    • Battlegrounds Minions Guide
  • Deck Builders
    • Standard/Wild Deck Builder
    • Duels Deck Builder
    • Classic Deck Builder
  • Register
  • Login

Lluadian

DecksFavoritesPlayersComments

Lluadian's Comments

Supreme Abyssal

It’s not that bad a card decent card for evolve and conjurer’s RNG even if can’t hit heroes the statline makes it a good removal card. The only thing is atm I don’t see anybody bothering to put it in a deck but like the 10 cost 7/7 elemental we got it’s a welcome minion for the Mana slot.

Jump to Comment

Scrapyard Colossus

Very powerful card joining the 10 cost pool yeah sure playing it in deck might be weird but as a potential evolve minion or as a possible conjurer’s calling unit it’s very welcome. The games been full of minions that people don’t care to play in deck but rnging into them is never complained about.

Jump to Comment

Keli'dan the Breaker

It’s a nice removal on a stick but I think of this more like rogues assassinate for 1 Mana more and leaves a 3/3 with chance to high roll into a twisting nether for 2 less and leaves a 3/3.

The comparison to Skyshiv misses on the count it removes the minion on board as well as any copies of that minion from hands or decks as well so it’s more able to prevent opponent from having multiple copies of a dangerous card around.

Jump to Comment

Glowfly Swarm

Looks like an interesting card and if druid can get more spell card generation even better.

Jump to Comment

Coilfang Warlord

Well they have to give demon Hunter some kind of single target removal so it gets a minion with rush. Not to big an issue by the time it’s played most classes can play their own removal card and for some it’s a lot cheaper.

Jump to Comment

Imprisoned Vilefiend

Read it again it’s dormant for 2 turns there is no battlecry. If your trying to compare to darkness that card said battlecry and said it was conditional that you pull 3 candles before it wakes. Just like magtheridan.

This card unlike those doesn’t have battlecry in tag so it’s more like the other dormant card that required you to play multiple cards in a single turn to wake it.

Sherazin Corpse Flower deathrattle: Go dormant. Play 4 cards in a turn to revive this minion.

So this card will wake after 2 turns because that’s the condition of it’s dormancy.

Jump to Comment

Replicat-o-tron

Question is what happens when have 2 next to each other when one is weaker.

Jump to Comment

Ironbark

How nice a card that specifically does better if you pull it in the late game. I wonder if we can expect to see more cards like this one the Omegas were pretty good mostly the warrior ones so be interesting to see more cards like this.

Jump to Comment

Priestess of Fury

Yeah this is an auto include in every demon Hunter. It’s basically a 4 Mana 6/7 with +1 spell dmg that casts cinderstorm at end of your turn.

Jump to Comment

Fel Summoner

It’s really just a better statted version of warlocks Possesed Lackey which was only a 2/2. This is 6/1 more with only difference being it pulls from the hand. Giving you a bit more control. So I don’t see to much of a reason to complain.

Jump to Comment

Hand of A'dal

The bit with Kayn though is you basically treat him like Leroy you only play it when can go lethal. Since he lets all friendly attacks go face you can even use your weapon as well. The silence isn’t guaranteed to be in hand when needed and can only stop one taunt.

Jump to Comment

Replicat-o-tron

The question really though is what happens if multiple on board and they have different attack or health what has priority.

Jump to Comment

Shattered Rumbler

Even if it dmges itself id play this in a quest shammy 7 Mana nuke the board for 4 and leave a 4/2 isn’t that bad of a control play. The only trick is playing the spell.

Jump to Comment

Libram of Justice

Problem is unlike equality though this card doesn’t require you to have other cards or minions to knock stuff off the board. Which is a bonus if you topdeck it in late game because don’t have to wait for another card. Also most of the pally weapons only have like 2 durability which means you don’t lose much in first place since it will likely only have 1 durability left anyway.

On the note of Harrison Jones I’m not to sure with stickfinger that can steal opponents weapon or the one that can give you back your broken weapon. And most weapons only having 2 durability outside a few specific ones. I’m more leaning to people running Sticky fingers over Harrison especially with Demon hunters weapons and warriors shield. Harrison being mostly battlecry break opponents weapon and draw one card.

Jump to Comment

Libram of Justice

New Libram of hope heal for 8 possible to play it turn 6 with reducers and lady Liadrin can add copies of it back to the hand.

Jump to Comment

Libram of Hope

I wouldn’t say this is to slow you have a vanilla stats 2 cost 2/3 that drops price by 1 and a decent 5 cost taunt that drops it by 2. Just from that you could play this turn 6 on a curve. That’s not taking into account drawing the other copies to reduce cost.

Then you have Lady Liadrin who when played can give you copies of this back to hand. It looks like a support for a Selfie Pally build. Which could be interesting since the current version is a bit lacking.

Jump to Comment

Lady Liadrin

Looking at new pally spells this looks alot better as a late game value generator.

Jump to Comment

Lady Liadrin

Looking back at this card with the newly revealed spells this card is actually terrifying for late game value just like Lynessa was. Considering without extras from generation you can knock 6 Mana off the Librams you could get back 2 3 cost heal for 8 summon 8/8 taunt,divine shield. And several of the 0 cost give minion +1/1.

Jump to Comment

Hand of A'dal

I wouldn’t say it’s best so far it still requires having a minion on board.

At the moment best card in set still goes to Kayn Sunfury being able to make all your friendly characters (including going face) flat out ignore taunt is frightening.

Jump to Comment

Germination

Not really Lucentbark requires running several heal cards to revive him and if silenced is nullified anyway.

The highpoint of this card has more to do with fact it can make any high health minion into a taunt, or clone a deathrattle minion for extra triggers.

Jump to Comment
  • Page 1 of 71
  • « First
  • «
  • 13
  • 14
  • 15
  • 16
  • 17
  • 18
  • 19
  • 20
  • 21
  • 22
  • »
  • Last »
Wowhead Fanbyte Everquest
Need Help? Privacy Policy Terms of Service