Demon Hunter Theorycrafting - Potential Decks and Strategies for the New Class
By JalexanderHS -

With Demon Hunter coming to Hearthstone on April 7th, just about everyone is going to be interested to play the new class (myself included). The class looks to contain many elements that are most closely related to Rogue, complete with a hero power that does damage at the same rate of mana, while also containing elements of Warlock themes, including Demons, sacrificing for power, and board-clearing abilities.
This is the first time something this big has hit Hearthstone, so predicting how good the class will be, what its major decks will look like, and how it will fit into the post-rotation meta will be nearly impossible. But that’s the beauty of it: we have a whole new world to discover and, for that purpose, I will try to be your Aladdin for getting those gears turning.
Here you will find five different potential Demon Hunter decks, building around what seem to be the major themes of the class. Some look more promising than others, and all will no doubt require excessive amounts of polishing before they reach a finalized list. However, before you can refine decks, you need to figure out where the strongest sources of power reside. Hopefully these can serve as a useful guide for thinking about what you want to build your decks around.
(Editor's note: We're aware that deck headers display Hunter and not Demon Hunter, we'll be working on a fix soon)
4 Comments
Raymoney
Thanks! It will be very interesting to see the decks evolve...
Phobetor
Nice theorycrafts! I really like the Highlander Heavy Cycle Demon Hunter - looks so cool! I'm going to try a similar one with demon package.
JoyDivision
I think the decks are (unintentionaly?) sorted from best to worst - with the exception of all in aggro because, well, aggro sometimes just wins more than it should.
The first deck really looks great. Very high power level.
If Pit Commander pulls Antaen, it's 'just' a 10/6, right? It doesn't enter the battlefield dormant, it has to be played from hand to go dormant!?
Stonekeep
Those minions will enter the board Dormant when summoned. It's a good thing or a bad thing depending on the situation. On one hand, it's less immediate tempo (and sometimes you really need it). On the other, it will still get to triggers its effect, which is very, very powerful.
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