Basically, just overwhelm your opponent with small minions AS FAST AS POSSIBLE so they don’t have time to execute THEIR game plan.
Couple things to remember:
1) Save your self-damage cards for when you have Darkglare and/or Diseased Vulture on the board (if you can).
2) Save Soulfire for the last 4 (or 8 damage, if you have both) to the opposing hero.
3) Expired Merchant: Priority one is to play it when you have Flesh Giant(s) with cost of 6 or above in hand so you get more Flesh Giants when Expired Merchant dies. If you don’t have Flesh Giant in hand with cost 6 or above then use them on Hand of Gul’dan or Nightshade Matron or Diseased Vulture.
That’s pretty much it!!















