Reno Elemental Shaman
Posted by: FictionPublished: December 13, 2023Updated: October 16, 2026Dust:
14,440Rating: 1.0/5 (1 votes)
Class: ShamanFormat: StandardType: MidrangeStyle: LadderSeason: Season 117
Shaman Cards (15)
Mulligan Guide
Deck Description
Built on the naive assumption that you can keep playing elementals every turn until you can start bouncing Skarr. I can see this deck being pretty decent if they buff Skarr to not require sequential turns, but as it stands it's really hard to play the big payoff cards like Reno and Holli'dae while also playing an elemental for that turn. That said your goal is also to keep control of the board through most of the game as you'll die if you don't, and it's not super hard with all the elementals you'll be playing every turn.
As it stands though the deck isn't all that bad as far as meme decks go. The goal is to keep playing elementals every turn until you hit Skarr (skipping the first few turns if need be), in which case you can bounce it a couple of times. The deck also runs Fizzle, which allows for even more copies of Skarr/Bounces as well as Reno. The bounces can also be used on Fizzle for an infinite combo if you're playing a priest and don't straight-up die.
1 Comment
Piti
where did u test that deck becasue it feel like pure garbage.
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