Draw your combo asap
I cut most of the situational cards and some slow single target removal (like entomb) in order to cycle faster. I do think run velen, recruiter and spawn is redundant so I figured out we only need one of those, I chose spawn because it doesnt require a addittional combo piece (like velen does with the mind blast). I also chose flash heal over the other one mana heal because it synergize better with Auchenai. When I was investigation the core cards in the wild builds the cards that I didnt expect was the drake, but the more I think about it the more I think it actually fits well in the deck, it has draw (our main objective of the deck), it has the spell damage that sunergize with our removals and has a nice 4/4 body, I may forget something but those were the main points I wanted to cover





























