Paladin Combo - Snowball/Divine Shield/Murloc-DK
Posted by: Ultimate PowaPublished: August 24, 2017Updated: October 16, 2026Dust:
3,400Rating: 0.1/5 (9 votes)
Class: PaladinFormat: StandardType: ComboStyle: BudgetSeason: Season 42
Paladin Cards (20)
Mulligan Guide
Deck Description
Murloc Addition:
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This deck is a straight combo deck.
Some of the cards are effective on their own, though are far more effective when used in the proper combos.
Such as:
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Equality
Consecration
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Steward of Darkshire
Bilefin Tidehunter
Grimscale Oracle
The Tidal Hand
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Necrotic Geist
Desperate Stand
Abomination
Equality
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Chillblade Champion
Desperate Stand
Blessing of Kings
Bonemare
Holy Light on Chillblade Champion when his HP gets low, he will heal you more than the spell.
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Righteous Protector
Desperate Stand
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All of these combos can change the game if done correctly.
I'd recommend trying to "save up" cards for a combo, using the less needed ones as cannon fodder.
Once the combo has been executed, the game should be in your favor, and you should be well on your way to victory.
It is essential that Equality and Consecration are used correctly to insure board control.
Equality should only ever be used out of combo if using the card would save 5-10 HP depending on how much you have left.
Blowing the card early can cost you the game.
With Consecration, it's okay to be a little more liberal with it's use, though still attempt to hold onto it for the right moment.
Abomination is a good backup card for when Consecration isn't available, usually used when all your minions are dead, you need a blocker, and have a Equality handy.
This is more common than you'd think
Righteous Protector and Bilefin Tidehunter are your bread and butter for defending yourself.
Use Steward of Darkshire with Bilefin Tidehunter to give them Divine Shield, while using Desperate Stand on the Righteous Protector to have them revive after dying, with another Divine Shield.
Another strong combo is Necrotic Geist and Desperate Stand.
If used with an Abomination, your minions and your opponent's minions will all die.
Except yours will all return as 2/2 Ghouls, that can be killed and rekilled.
Careful not to place a Necrotic Geist down without a blocker, your opponent will target this first if they have any idea what they are doing.
Your cannon fodder cards, in order, are;
1. Bilefin Tidehunter
2. Righteous Protector
(Grimscale Chum if substituted in.)
3. Abomination
4. Vilefin Inquisitor
5. Bonemare / Guardian of Kings
6. Grimscale Oracle / Primalfin Champion
7. Chillblade Champion (Useful with Desperate Stand)
Use these cards to pick away at your opponent, forcing them to focus on eliminating your minions, causing them to spend all their cards and mana.
Once the situation rises to use a Equality-Consecration, wipe their side of the field, then the next turn, throw down a heavy hitter.

Using Uther will save the game time and time again. Having him in the deck grants you 20 HP basically, and gives you a win condition.
Bonemares can help give you endgame defense to protect your Horsemen.
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Swapping these cards will provide a strong combo at the cost of survivability.
This would give the player the same number of spells, minions and healing power, minus the Lifesteal.
Your Blessing of Kings and Blessed Champion provide an alternative method of finishing off your opponent.
When used with Questing Adventurer, victory can be achieved by turn 6, if not turn 5.
Now this combo will be stopped by any player worth their salt, so don't expect this to be pulled off everytime.
Waiting to turn 7 to begin the combo usually is much more successful.
If your the enemy player continues to slaughter your Questing Adventurers, try this swap.
Primalfin Champion will allow you to retain your buff cards, even after it's death.
Placing a Desperate Stand on him allows you to rinse and repeat.



















1 Comment
YaumeD
Pretty terrible deck, to be honest. Not to hate on it though, I reallyliked the idea that the deck was using uncommon cards and the combos looked interesting.
But I just tried it, (even crafted the abominations haha) and in fact the deck is poorly optimized : a lot of bad mulligans and inefficient draws, often had my hand filled with cards I couldn't use by themselves (two divine favor, two desperate stand and a holy light doesn't exactly sound like a good start, does it?).
Not to mention that I got crushed by roughly anything on the ladder, especially druid.
So to my mind, this deck remains a fun deck, you can pull out some really intersting combos, but it is not reliable enough to be played on the ladder.
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