Mulligans
General Mulligans
- Evolve - always try to grab at least one in case that have have fuckin 4/6 minion that destroys all 1 cost spells, idk the name off the top Of my head. And its the centerpiece to the game so, yeah
- Firetly - nice one drop and puts a body on board quick
- Devolve - excellent counter to a lot of aggro and even control decks
- Jade claws - body on the board and early minion removal
- Thrall, Deathseer - I mean, do I need to explain why?
- Malestorm portal - good small AoE and puts a body on the board
Pretty simple deck, its evolve shaman without the fucking pirates. I hate pirates and murlocs and I’m getting sick of looking at them. I may have just gotten lucky or it could be a good deck, but I do know that I played every deck under the sun and couldn’t even hit rank 16. I was back at rank 20 and made this deck, which again is basically evolve shaman but with more jade and late game and AoE than pirate and tokens. I’ve shot up to rank 14 with only 3 losses. Play it like you would a regular evo shaman except don’t evolve too early. Then again, don’t be scared t evolve earlier than you’d like. Make sense? Not a goddamn bit? Yeah it doesn’t to me either. But it works!
























