Mulligans
General Mulligans
generally yould want
Aggro Mulligans
if u feel u might be against aggro then go for
Control Mulligans
in control basically all your minions are gonna become taunts to them because they generate a lot of threat and with the weapons your gonna find some gaps to smoke um and and at times theyll be force to hit them with a weapon which is even better for the sneaky korkons or grommash
With the new cards that came out with KFT i messed around with the enrage factor and the legends i opened to a surprisingly fun and scary warrior deck which is my fav right now to play and i thought maybe someone can give it a try and see what i mean so lets jump right into it
left out cards
i left out “fast” cards like patchesPatches the Pirate
because the idea of the deck is to deal literally one damage to your minions and keep them alive to do some unreal damage Cruel Taskmaster is another one thats kinda good but this deck plays in a way where it almost doesnt matter when u draw certain cards you dont want to draw a taskmaster late game after u just used Rotface or Grommash Hellscream and other cards like night howlerNight Howler and gurubashi Gurubashi Berserker are too slow for this deck by round five or four your opponent should have just been thinking did that frothing berserker just hit me for 12? but with those two cards you throw them down and its pretty simple to get them outta there and then u lost all the momentum u had.
Gameplan
the deck uses seemingly harmless washed up cards which works in your advantage likeRaging Worgen
Amani Berserker
to get off quick damage by turn 3 obvious high threat cards likeFrothing Berserker Kor'kron Elite can trigger your opponent so its best to play one of the other three first and a key part in this deck is the weapons theFiery War Axe
is just here for either clearing the way for a 17-1 frothing berserker (very easy to get him over 10 if your opponent likes to flood the board or even 9 in general or a 5 -2 Amani Berserker which is a pretty big problem at the start of matches for certain classes another key weapon is the Blood Razor
its good for doing one damage to all your enrager’s and its best to attack right away and hold the weapon until its time to death rattle or to trigger Rotface
or Grommash Hellscream
u want to save one of your inner rages for either rotface as an easy legendary which can a lot of times swing the board in my experience ,you have plenty of card draw with slam and can easily get three cards with acolyte with Animated Berserker plus Blood To Ichor also its crucial to set up a blood razor to trigger your minions NEXT turn meaning play a Acolyte of Pain then next turn Blood Razor or so plus a inner rage and now 3-1 thats being rowdy and just drew two and potentially a third card and is about to trade or go face and all that happens in one turn and also save executes for bigger minions or what u feel are a threat to your momentum for example i executed a doomsayer just so i wouldnt lose a simple ravaging ghoul and with the doom sayer gone i played my frothing right away and now there both ready next turn for some face and with that said this deck actually beats quest mage with a little luck and some urgency as ive scuffled with some before and this beats taunt warrior a good amount of times but it can go either way it beats hunters because of the extra aoe also a part i forgot to mention the three legendaries ends up acting like three different play styles depending on which one u draw lets say u draw rotface first now your goal becomes to try and flood the board with legends which can in it self be fun ive been in around 5 late late game stalemates and rotface comes through then garrsh incase u need some control and its good if its time to control and finally grommash which if u saved a inner rage by this time u can set up a turn 8 12 damage grommash on the field and all the early game has been leading up to you finishing them off
Bad match ups
this deck has trouble with
PRIEST mainly whether its big priest ,highlander ,healing priest doesnt matter it just feels like just worlds apart against those decks
jade druid is usually a close match if they kill u with taunts like the jade elephant when you dont have the best hand or the drake and twice its come down to yogg beating me
taunt heavy decks
maybe murloc paladin havent run into enough yet to say fully
decks with alot of healing is pretty annoying especially if its late game and garrosh’s weapons out hellscreams dead and rotface
the frost lich jaina decks give it a hardtime because of again the healing its not a big big deal but if they heal from 2 to 25 then its a big problem but apart from that you are usually the aggressor easily as soon as they see that 7-2 animated berserker”] (with inner rage if u choose to push the pace )
Closing
let me know what u guys think below if youve tried it i dont usually play this in ranked just out of not wanting a headache late at night or i feel its just the same priest i run into but if u have any suggestions or questions feel free to drop them down below as well


























