Mulligans
General Mulligans
Just Send it!
Fight hard for board control.
You have Minstrel, Myras & Hemet to draw/ thin your deck. So don't worry about card efficiency. You will almost certainly draw one of the 4 when your hand runs low.
Use strong agro cards to win/compete for the board. It’s okay to be inefficient with removal because of the draw engine, just don’t get behind on board cause there is no AOE besides Thalnos-prep-fan which doesn’t really count. Also if you win board, the refill with spiders is much scarier.
Then use Myra/Hemet to all discard your deck for Strider synergy. Almost always drop Hemet turn 6. Try to dump your hand first before Myra because it is higher value and spiders don’t summon if your hand is full. Otherwise use it immediately. The idea is to guarantee spider draws for high tempo. Usually they can’t compete, but if they can, you lose. It’s called “All-In” for a reason.
If you use Hemet, it’s strong to use Myr’as to draw all of your spiders out. Use Hemet before Myra’s if you draw both, but you want to drop either ASAP.
The Dream/ The Nuts:
+ backstab & prep+spells
Turn 1 Tidecaller
Turn 2 Rockpool
Turn 3 Augmented Elekk
Turn 4 Fal’Dorei Strider
Turn 5 Cold blood + Minstrel / whatever
Turn 6 Hemet
Turn 7 Myras/ whatever
The deck can usually out tempo most agro decks and control decks. It summons too many spiders so control decks usually run out of answers.
A lot of times you win before you even get spiders. The games with this deck are usually decided between turn 6-9 so its a great ladder deck
This deck gets hard countered by control mage. Flamestrike & dragon’sfury > 6 spiders
Moral of the deck, Just Send it!



























Other possible cards or ideas:
lab recruiter infinite
necruim blade for mecha’thun