Mulligans
This is a budget taunt Druid deck. Obviously, the main purpose of the deck is to place as many taunts down as possible before reaching 9 mana, which can be accelerated with Wild Growth and/or Nourish. Depending on the health of my hero and also depending on how many taunts I have already played (ideally 6 or 7), I can play Hadronox (whose deathrattle summons all those taunts that I have played and who have died) and then immediately kill him with Naturalize. The next turn, if any of those minions still remain on my board, I can buff them with Savage Roar and/or Power of the Wild. Hopefully, the combined attack will be enough to kill the enemy hero in one turn. Void Ripper can help sometimes if the minions that I resummoned through Hadronox are high health, low attack. If the plan fails, I can remain alive enough possibly with armor granted by Ferocious Howl. Then I can guarantee that I get to try the Hadronox/Neutralize combo again through Witching Hour.
Along the way, Spellbreaker can be used that one time a super-buffed taunt gets in my way and I don’t wanna sacrifice my minions.
A lot of these taunts have good stats, and some have the added benefit of lifesteal.



























