Mulligans
General Mulligans
I typically like to mulligan for EVIL Cable Rat and EVIL Miscreant, which can provide an exceptionally solid tempo in the early game. Backstab is good to activate EVIL Miscreant's combo with, as well as get rid of turn 1 and turn 2 minions. If I don't get the coin/go second, I typically hold on to Backstab. Skyvateer functions a bit like the Novice Engineer, but with higher health and stealth, which means you can activate her card draw whenever you want. She can, also, handle smaller minions from the early game without dying herself. Finally, she can be a pretty solid target for Praise Galakrond!
This deck functions a bit similarly to Miracle Rogue, except utilizing Shadow Sculptor, as opposed to Gadgetzan Auctioneer. The coins from Skulker and lackeys from Erkh make the combos exceptionally easy to pull off, in addition to the already-cheap Rogue spells. This can synergize greatly with win conditions such as Van Cleef or Galakrond towards the late-game.
I do not have Kronx or Heistbaron Togwaggle, but they can replace Skyvateer. Skyvateer is mostly for card draw, which can help speed up the Galakrond tempo, which can be relatively slow.




















