Mulligans
General Mulligans
Fiery Bat is the ideal turn 1 and then on into Elekk. Quick Shot can be used to buy you a turn if you don't have an Elekk. Only drop Forlorn if you have something like Highmane or Sylvanas in hand, otherwise, drop Eaglehorn Bow and weapon down their minions. Houndmaster is aiming to buff an Animal Companion or you could drop it on turn 7 following a Highmane along with another good 3 drop.
The deck is designed to seal the deal with mid-game finishers such as a buffed Highmane using Forlorn Stalkers or Houndmasters or waiting until end-game and using N’zoth as the closer. Sylvanas makes an appearance to force the opponent to react to her and perhaps buy some tempo. Sadly, there aren’t any good Deathrattle Taunt minions that could come out on a N’zoth play except Chillmaw, which I don’t have yet but I am considering working up to craft him. On The Hunt is used for a cheap Kill Command activation as I find this deck lacks good trading until mid-game and I’m forced to use more spells for removal (hence the Snipe, Explosive Trap, etc.).
Other card ideas I’m playing around with are:
Call of the Wild in exchange for Psych-O-Tron.
Knife Jugglers in exchange for Snipe and Tentacle.
Flare for pesky Freeze Mages and for cycling for N’zoth.



























