Cross7224’s Un’Goro Flower Miracle Rogue (April 2017, Season 37)

Class: Rogue - Format: mammoth - Type: combo - Season: season-37 - Style: ladder - Meta Deck: Miracle Rogue

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  1. WHALE
    April 8, 2017 at 6:42 am

    In my miracle deck i have 2 questing adventurers and 2 biteweed vilespines
    Is that good in this meta or not?
    And why?

  2. BubbaLou
    April 7, 2017 at 11:09 pm

    This deck: I absolutely love the 1 mana/1 dmg “Razorpetal” spell and its interaction with gadgetzan, the trick I see is keeping him safe while you dig through your deck. My version doesn’t have Mimic pod (copying a card is actually kind of a burden for mana costs+hand size), Sherazin, or the Arcane giants.
    I have:
    -Hallucination 2
    -Mimic Pod 1
    -Sherazin 1
    -Arcane Giant 2
    +Shadowstep 1 (bouncing Gadgetzan Auctioneer is the new Conceal. And Razor, VS or Leeroy are great)
    +Southsea Deckhand 1 (get Patches more consistently, charge is still handy later in the game)
    +Cold Blood 1 (2 helps rush + GA consistency. And games with Turn 1 Pirate/Patches/CB are busted)
    +Young Brewmaster 1 (at only 2 mana, he’s a cheap SS-on-a-stick, letting you have 3 chances to hit GA)
    +Leeroy Jenkins 1 (classic build)

    The game can easily go to 8 or 9 mana, even if you’re defensive with your spells. Having a Young Brewmaster gives you the gadgetzan safety Shadowstep does (and Conceal did) – you can try a few zero cost spells, then pick him up and try again next turn, leaving a 3/2 body on the board (and a better chance to draw said bounce spell in general). Bouncing the razorpetal lashers for more petals increases cycling power, and the 1 damage can be dealt to anything.

  3. hubiopp
    April 7, 2017 at 6:17 pm

    why would you need patches 4 ?

    • hubiopp
      April 7, 2017 at 6:18 pm

      what is the use of patches in dhis deck*

      • Darkstar
        April 7, 2017 at 8:07 pm

        Thins your deck, can be threat removal with cold blood or burst damage.

    • hubiopp
      April 7, 2017 at 6:19 pm

      this* (fucking dyslexia)

  4. KidRobot
    April 7, 2017 at 5:17 pm

    Having great success with this deck. Very effective in early meta.

    • WallaceAndGromit
      April 7, 2017 at 5:35 pm

      can you give me a rundown of the game plan?

      • BubbaLou
        April 7, 2017 at 11:45 pm

        This deck is very much a glass-cannon, combo deck. Its consistency lives or dies on all of the moving parts in it, which means you need to do A LOT OF MATH re. draw %, damage on the board, what your opponent will do, etc. Played well, it’s a good OTK-style deck. Played poorly, you will get curbstomped.
        Miracles are for those who make them.

        Mulligans are very important. The biggest mistake is, despite the premise of the deck, keeping high cost cards like Gadgetzan or Vilespine in the opening hand – actually super-greedy. It’s much better to just chill until you draw into these guys. Always Mull Patches (you NEVER want to see him in your opening hand, always try to summon with other pirates)

        Good Keeps, no matter what:
        A pirate. Swashburglar is nuts, southsea is fine, because they get Patches. Despite his 1/1 frame, he’s a good source of early damage and is usually good for 2-3 for free. (If you get to Coin + Pirate +Cold Blood> Patches + Turn 1 hit you for 5, it’s insane. Enjoy taking a stupid amount of health to weapon attack him or Druid HP. Either way, Patches will trade with something and he being free with another body is value city)
        Preperation+a relevant spell (3 drops are the best, Fan of Knives is the best, but if the spell is relevant, keep it.)

        It Depends:
        Eddie. VanCleef is a great early 6/6 or 8/8, but he’s situational. You need a lot of cheap cards and he’s a juicy target. (Always keep Killspells or Hexes and the like in mind when trying to make a big Eddie)
        Preperation. With nothing else to do, it’s usually a toss.
        Cold Blood. You want ways to use it offensively – that body can go for the face, or kill a board threat. But you want to combo and go for the face. (Cold Blooding Gadgetzan for an 8/4 is respectable if he gets to swing. =Wait and see if he lives=, then go for the cold blood)
        Shadowstep. With nothing to hit, it’s useless.
        Bloodmage Thalnos. He works best as a =2 mana, spells this turn are +1= kind of card, not a body, and certainly not with nothing to cast.
        Fan of Knives. It’s your only real AoE card, and even still – you need to know your opponent, because this card can easily be cast purely to draw a card and have it be a good play.
        Counterfeit Coin. Best saved for the Gadgetzan turn, a Coin can be used to ramp into something and/or trigger a Combo if your opening hand has something like Eviscerate. Vilespine, or even Cold Blood

        Since most of the cards are meant to interact with each other, and are situation-dependent, it’s really more about “combinations of cards” in my opening hand&who I’m facing than the cards themselves.

        • BubbaLou
          April 8, 2017 at 12:02 pm

          New swap.
          -Young Brewmaster
          +Violet Teacher

          I brought one of the old Win-Cons is back with a vengeance, thanks to the razorpetals, the counterfeit coins, and other cheap spells running around. The Brewmaster wasn’t doing exactly what I wanted – it was awkward to have in the hand w/o a Swashburglar or Razorpetals (and specifically those four, it wasn’t saving Gadget). Violet Teacher not only is a must-kill for your opponent, it’s got good stats at 4 mana anyways. I like it better than Bilefin, the mini VanCleef, because your problem isn’t really making a Big Dude, it’s having dudes in the first place.

          It seems everybody is trying to “go late and finish quests”. Well, that’s exactly the meta this deck was built for in the first place! It roflstomped Reno decks, was over even against the rest, and lost pretty badly to rush decks or Warrior (it’s a race to 0, and Warrior is much better equipped to win that race than you are). Any deck that’s okay with giving you control of the pace of the game, you will be okay against, and in this meta that seems good.

      • BubbaLou
        April 8, 2017 at 12:20 am

        Never Keeps:
        Patches. Obvious, his whole purpose is to NOT be cast.
        Gadgetzan Auctioneer. Too expensive.
        Vilespine and Leeroy. Same reason.

        You can expect a game to go like this:
        Early on, you’re having fun with the pirates, hitting face and trading. Turn 2 Hero Power for Rogue is actually an average day, don’t be pissed to have nothing to play. Know that your HP never goes up – you have no Taunts, either – so take everything on the board seriously. Do I hit that guy for 1 and take the damage? If he’ll do more over time, go for it. Mana is =tight= all game – do NOT hit the hero for 1 at 30 health, it’s wasted board control (and yet, DO hit the hero later on, when Mana is unavailable for use, because every point counts. Funny huh? I said this deck is hard to play)

        Midgame you might be using some of your spells to keep board control and tempo – try and use the expensive ones, cycle Fan of Knives if it’s gathering dust, but try and do the most with your Mana, always. You want every crystal going to use.

        Now you’ll draw into a Gadgetzan Auctioneer. Here’s where things get real.

        Do you play him on turn 6, with a couple of 0 cost spells? If they’re relevant to the board. and you can get at least 3 or 4 procs of Gadget, I say it’s decent. But you’re looking to get as much cycling as you can and Shadowstep him, only to come back later to cast a bazillion spells. This is where the “Miracle” comes in, because you need to get the most value out of everything that comes your way to keep the flow of the game.
        The deal is, if a Vile and gadget survive a turn, a razorpetal, 2 eviscerates, and 2 cold bloods = 24 points of where the hell did that come from, potentially as early as turn 7. Or, a big Eddie. Or, Southsea charge(you still have a weapon, right?). Or Leeroy Jenkins (Preparation+ FoK is a great combo). Gadgetzan Auctioneer is just a means to an end – he draws through your deck to get the relevant parts. Expect the enemy to eliminate him ASAP.

        A final note: with all of this stuff happening, your biggest enemy is often “The Turn Clock”. You’re constantly recalculating how much damage you’ve got and how much it costs you health, Mana, and tempo-wise on the board to do it. Then you gadgetzan, and have to do that calc a bazillion times as you spend time drawing the cards. So always try to go into your turn with a plan of what to cast in what order (Preparation hits the next =spell=, not creature, so cast Fan of Knives before Cold Blood, and don’t mistakenly Preparation a Coin etc etc.), and do it quickly. Little mistakes are all it takes to make this deck lose, but it’s the amount of skill needed to pilot this deck that, I think, makes it one of the most entertaining.

  5. WallaceAndGromit
    April 7, 2017 at 4:34 pm

    and what would the mulligan be like?

  6. WallaceAndGromit
    April 7, 2017 at 4:22 pm

    is this deck worth making?