Mulligans
General Mulligans
First, I chose bone mare, just in case the game has gone on too long and you need a quick finisher. Second, the bear-shark, for when the opponent has no minions so they cannot clear it using spells. Third, is an obvious choice because 2 mana for a minion and dealing two damage is very good for killing your opponent. Fourth, the leaper gnome to have a minion and essentially use your hero power. Fifth is the alley cat that is good board presence. Sixth is arcane shot which is important for clearing taunt minions or just dealing damage to the opponent. Seventh is tracking, this is for if you are in a dire situation and you can get a needed minion from your deck, for example, if the opponent has 6 health and Leeroy is not in your hand you can use tracking and hope to get it. Eighth is kill command, this is maybe the most important card in this deck because dealing five damage to the opponent for only 3 mana can decide the game.
This is probably one of the best ways to rank up fast in Hearthstone because you can win before turn 6 (usually) and almost always win. Quest warrior and freeze mage kill this deck but I have about 80% win rate. If you do not have Leeroy Jenkins, you can add another leaper gnome, firey bat, or dispatch kodo! Enjoy Winning!
























