potential game closing combo:
> empty deck
> hand contains Betrug, Plot Twist, Leeroy, Commander x2, Rocketeer x2, Raid Leader
> play Betrug + Plot Twist, summon 29 dmg of chargers
> “Extraordinary”
potential game closing combo:
> empty deck
> hand contains Betrug, Plot Twist, Leeroy, Commander x2, Rocketeer x2, Raid Leader
> play Betrug + Plot Twist, summon 29 dmg of chargers
> “Extraordinary”