Mulligans
General Mulligans
In case late game grapples become too intense (seeing as this is a fairly low-cost deck), the coliseum and shrink ray cards allow a low-cost reset. Usually best to do damage to heroes or minions accordingly to have more board control by the enemy's turn.
Aggro Mulligans
Light on the aggro - but definitely required to get control of the board early.



































