Mulligans
General Mulligans
Any combination of these 5 cards is best to keep. You want to get the low murlocs out first to start the board control/smorc dmg. If you can get a tidecaller and grimscale turn 1 with coin it would setup a nice lead way for a cold light or warleader turn 3
Aggro Mulligans
For aggro decks you want to keep that healing spell in your hand to avoid dieing before drawing it. Also try to mulligan for it. My manz Finely here will help with getting a nice hero power whther it be Priest for those nice healz or mage for ping status or just warroir for the armor. Can't go wrongz. Kepp your draw cards such as acolyte to build your hand and the blowgills will help keep those pesky 1 health minions off your for a turn or two.
Control Mulligans
Really with control you want to start building that buff up by keeping your runz and outfitter's also draw to max value outfitter and smuggler run.
Hey guys!
New to the community here but thought I’d share a nice murloc paladin i put together. I really didn’t see many murloc decks. Have fun! Leave suggestions and comments to help build the deck and make it better!































