Quest Druid Theorycraft Deck List – Saviors of Uldum – August 2019

Quest Druid Theorycraft Deck List – Saviors of Uldum – August 2019

To say that Druid has been in a bit of a slump in the Year of the Dragon would be a vast understatement. The rotation of numerous core cards caused the class to almost completely disappear from the tier lists – Token Druid has been the only archetype that tries to safe Druid’s face.

But those days will be over, and not last thanks to Druid’s new Quest card called Untapped Potential. The sheer power level provided by Ossirian Tear, the passive Hero Power provided after completing the quest, will single-handedly be able to decide the majority of games played with Quest Druid.

Deck Import

The general strategy of this deck is to play as many cards with the “Choose One” mechanic as possible; once you have completed your quest, all these cards will basically double in value when played. That makes classics like Cenarius and Nourish not only playable again but most certainly borderline broken; in addition to that, new “Choose One” cards like and Oasis Surger will provide insane board pressure in combination with board buff effects provided by Tending Tauren or  Power of the Wild.

The real backbone of this deck, however, will be two 2-mana cards: First there is  Questing Explorer, a sturdy 2-drop that provides consistent card draw and decent board pressure in the early game. The other card is Crystal Merchant; Druid experts call this minion the “card that will make Druid viable again”, as it can turn into an absolute drawing machine over the course of multiple turns while challenging problematic early game board states at the same time.  Worthy Expedition completes the card draw package by adding even more flexibility to Quest Druid; we know from back in the Raven Idol days that 1-mana spells have worked exceptionally well for the majority of Druid decks when it come to “finding answers”.

What could turn into the real dealmaker for Quest Druid is the amount of flexible board removal it provides. Definitely unusual for a mid-rangey tempo archetype, cards like  Swipe, Starfall and Wrath are easily able to deal with both swarmed boards as well as high-priority early game threats like  Mountain Giant. All these removal spells enable Quest Druid to regain initiative that they can use to establish board control.

A card that could find a new home in Quest Druid is Flobbidinous Floop, What has been mostly a combo enabler in Druid archetypes so far could turn into a snowballing minion machine. Oasis Surger, Tending Tauren and Cenarius are more than enough targets that he can turn into, abusing the passive quest rewards even more.

In the end, this archetype will see lots of play in the early days of the upcoming Saviors of Uldum meta. It will be interesting to see which “Choose One” cards will make the cut; so far, Druid of the Scythe and Keeper Stalladris as well as Druid of the Claw don’t seem to be included in too many theorycrafts, but that can easily change based on the other decks climbing the tier lists.

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Julian "Tharid" Bischoff, a dinosaur in the fast-changing world of esports and self-proclaimed Warcraft expert, already created Hearthstone-related content for Red Bull, ESL and Hearthhead.

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17 Comments

  1. Overload74
    August 8, 2019 at 4:12 am

    Started playing around with this last night for a half-dozen games, with about 50/50 success.

    When you’re going in as the second player, are playing the coin on turn one to get the quest rolling?

    I’m also using a couple of Innovates in the deck for a similar reason – to give that early game additional mana to help play on curve and still have the excess mana to progress the quest but again I’m not sure about this.

    (I don’t have access to Floop / Loti / Cenarius, but I am sitting on 11k dust and I’m curious which ones of these people would see as essential to the deck)

    • Servivo
      August 8, 2019 at 12:19 pm

      I am also trying the quest druid deck. Loti is necessary with the quest. And floop is useful to replicate loti, oasis surger or tending taurent. But you should try other list, this one is not really balanced, because it doesnt have enought early and midgame. Two nourish and two oasis are two much. Also, I dont know about the perfomance of cenarius in this kind of deck because i dont have it. Also, the charge minion is useful to defend or go face.

    • Tharid - Author
      August 9, 2019 at 1:11 am

      Watch out for the upcoming comprehensive deck guide – it includes answers to all your questions, including a more balanced deck list! However, like Servivo said, Loti is definitely a strong card in this deck and should always be included no matter the deck iteration.

    • CD001
      August 9, 2019 at 4:35 am

      I’d say Cenarius isn’t necessary – but Loti is. Floop’s definitely handy with Loti, Oasis Surger or Tending Tauren (or Cenarius if you *do* include him).

      Personally, I’m running with a little more in the early game toolkit; Acornbearer and Dreamway Guardians are both must-haves in token Druid but they’re also both decent early drops to stop you falling too far behind in the early game with this deck. Neither are completely terrible late-game either because they can give you extra bodies to drop with Power of the Wild or Tending Tauren – especially since the Dryads have Lifesteal.

  2. Taznak
    August 7, 2019 at 4:07 am

    There’s a lot of minor disagreements I have with the decklist, but no Anubisath Defenders is simply a mistake, IMO.

    I’ve only been playing Quest Druid so far, and I rather like my current decklist:

    AAECAbSKAwYk2QTtBa7SAvX8AvihAwxAVl/EBosIi+4Cv/IC4fsCyKID3KID76ID2akDAA==

  3. Bulletkin
    August 6, 2019 at 11:44 am

    Get rid of the questing explorers, they are so bad with this quest.

    • Tharid - Author
      August 7, 2019 at 5:52 am

      I think you have to mulligan superhard for them, because they are so worth it to play on turn 2. This list will turn into a much less “Choose One”-focussed list, and then especially would you want to have more draw early than quest progression. Will be interesting to see!

      • Bulletkin
        August 7, 2019 at 10:06 pm

        No it’s not even worth it to play it on turn 2 because you can’t complete your quest and even if you hard mulligan you won’t get them every time. Then you are drawing river crocks instead of actual cards in half your games. Replace it with early game cards like pounce staladris or anything else. This card is river crock in over half your games. You need to play this deck like the old quest rogue where you rush the quest. Stabilize. and drop big stuff every turn. Plus you have the new Druid 1/4 that is much better in this deck because it isn’t useless late game But it still cycles on turn 3 which is what you would do with the explorer ideally.

  4. OldManSanns
    August 6, 2019 at 11:27 am

    Nice looking deck!

    Even though its not really practical, I don’t think I’ll be able to resist the urge to include Linecracker on any deck with Beeees!!!

    • Taznak
      August 7, 2019 at 4:00 am

      Tried it out. Didn’t work for me 🙁

      Turns 1-4 are so weak with this deck, you always fall behind in terms of board presence and are then struggling to stabilize for a very long time afterwards, and playing a 7 mana minion with no immediate board impact usually meant I would die on the backswing, so it was just stuck uselessly in my hand.

  5. Thanatos
    August 6, 2019 at 9:35 am

    I liked this deck a lot, gonna try it today, but Im thinking of including Keeper Stalladris and Chef Nomi. I think that with Crystal Merchant, Wrath and Nourish there will be a lot of card draw, potentially getting into fatigue around turn 16 or so. Nomi would be another win condition, especially with F. Floop.

    • Tharid - Author
      August 7, 2019 at 5:49 am

      Nomi is definitely a very interesting card for this deck, because Nourish draws 3 almost every time!

  6. Bencoleman19
    August 6, 2019 at 8:44 am

    Why no Keeper Stalladris??????

  7. Nachdreher
    August 6, 2019 at 7:46 am

    Silly question here, how does Ossirian Tear interact with Wardruid Loti? It becomes a minion with the 4 minions stats and texts?

    Now I’m asking myself why the hell i’ve disenchanted a golden Loti.

    • Stonekeep - Site Admin
      August 6, 2019 at 8:07 am

      She gets all of the effects combined! (other than stats, those are not added up completely – just the highest Attack / highest Health possible with her forms).

      Here’s what she looks like then: https://www.hearthstonetopdecks.com/cards/wardruid-loti-all-effects/

    • Gnomad Clay
      August 6, 2019 at 2:02 pm

      Loti turns into quite the beast, i get pretty lucky fishing her out with the worthy expedition cards. I have consistently beaten the shaman and priest questers without cenarius or loti. All with a very inexpensive and fun to play deck. Highly recommend ***

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