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Mana Cost

Format

Rarity

Type

Class

Set

Mechanic

Race

Name Class Rarity Type
Argunite Golem
Has +1 Attack for each card you've drawn this turn.
Demon Hunter Common Minion 3 1 5
Argus, the Emerald Star
Titan Minions to the left of this have Rush, and ones to the right have Lifesteal.
Demon Hunter Legendary Minion 7 5 9
Arid Stormer
Battlecry: If you played an Elemental last turn, gain Rush and Windfury.
Shaman Common Minion 3 2 5
Arkonite Defense Crystal
Deathrattle: Gain 4 Armor. Starship Piece
Neutral Rare Minion 5 4 5
Arkonite Revelation
Draw a card. If it's a spell, it costs (1) less.
Druid Common Spell 1
Arkwing Pilot
At the end of your turn, deal 3 damage to a random enemy. Spellburst: Summon an Arkwing Pilot.
Mage Rare Minion 7 4 3
Armagedillo
Taunt At the end of your turn, give all Taunt minions in your hand +2/+2.
Warrior Legendary Minion 6 4 8
Armor Vendor
Battlecry: Give 4 Armor to each hero.
Neutral Rare Minion 1 1 3
Armored Goon
Whenever your hero attacks, gain 5 Armor.
Warrior Common Minion 6 6 7
Armored Warhorse
Battlecry: Reveal a minion in each deck. If yours costs more, gain Charge.
Neutral Rare Minion 4 5 3
Armorsmith
Whenever a friendly minion takes damage, gain 1 Armor.
Warrior Rare Minion 2 1 4
Arms Dealer
After you summon an Undead, give it +1 Attack.
Neutral Common Minion 1 1 2
Army of the Dead
Raise up to 5 Corpses as 2/2 Risen Ghouls with Rush.
Death Knight Common Spell 5
Arrogant Crusader
Deathrattle: If it's your opponent's turn, summon a 2/2 Ghoul.
Paladin Rare Minion 4 5 2
Arrow Retriever
Battlecry: Draw until you have 3 cards.
Hunter Common Minion 2 3 1
Arrow Smith
After you cast a spell, deal 1 damage to the lowest Health enemy.
Hunter Common Minion 2 2 3
Arson Accusation
Choose a minion. Destroy it after your hero takes damage.
Warlock Common Spell 2
Artanis
Battlecry: Summon two 3/4 Zealots with Charge. Your Protoss minions cost (2) less this game.
Druid, Mage, Priest, Rogue Legendary Hero 8
Arthas's Gift
Discover a temporary Dark Transformation, Howling Blast, or Death Strike.
Death Knight Rare Spell 1
Artificer Xy'mox
Battlecry: Discover and cast a Relic. Infuse (5): Cast all three instead.
Demon Hunter Legendary Minion 8 8 8
Ashamane
Battlecry: Fill your hand with copies of cards from your opponent's deck. They cost (3) less.
Rogue Legendary Minion 9 7 7
Ashen Elemental
Battlecry: Whenever your opponent draws a card next turn, they take 2 damage.
Neutral Epic Minion 3 2 4
Ashleaf Pixie
Battlecry: If you're holding a spell that costs (5) or more, gain Divine Shield and Lifesteal.
Paladin Rare Minion 2 3 2
Ashtongue Battlelord
Taunt Lifesteal
Demon Hunter Common Minion 4 3 5
Ashtongue Slayer
Battlecry: Give a Stealthed minion +3 Attack and Immune this turn.
Rogue Rare Minion 2 3 2
Askara
Battlecry: The next Draenei you play summons a copy of itself.
Priest Legendary Minion 4 4 4
Aspect's Embrace
Restore 4 Health. Imbue your Hero Power. Draw a card.
Shaman Common Spell 2
Asphyxiate
Destroy the highest Attack enemy minion.
Death Knight Common Spell 3
Asphyxiodon
Taunt. At the end of your turn, deal 5 damage to a random enemy minion.
Warlock Rare Minion 8 6 12
Assassinate
Destroy an enemy minion.
Rogue Common Spell 4
Assassin's Blade
Rogue Rare Weapon 4 2 5
Assembly Line
Discover a Mech from another class.
Rogue Rare Spell 1
Assimilating Blight
Discover a 3-Cost Deathrattle minion. Summon it with Reborn.
Death Knight Common Spell 3
Astalor Bloodsworn
Battlecry: Add Astalor, the Protector to your hand. Manathirst (5): Deal 2 damage.
Neutral Legendary Minion 2 2 2
Astral Automaton
Has +1/+1 for each other Astral Automaton you've summoned this game.
Priest Rare Minion 1 1 2
Astral Communion
Gain 10 Mana Crystals. Discard your hand.
Druid Epic Spell 4
Astral Phaser
Choose One - Deal 2 damage to two random enemy minions; or Make one Dormant for 2 turns.
Druid Rare Spell 2
Astral Rift
Add 2 random minions to your hand.
Mage Rare Spell 2
Astral Serpent
At the end of your turn, if this didn't Attack, draw 2 cards.
Paladin Common Minion 4 3 3
Astral Tiger
Deathrattle: Shuffle a copy of this minion into your deck.
Druid Epic Minion 4 3 5
Astral Vigilant
Battlecry: Get a copy of the last Draenei you played.
Neutral Common Minion 1 1 2
Astrobiologist
Battlecry: At the start of your next turn, Discover a spell.
Neutral Common Minion 2 2 2
Astromancer
Battlecry: Summon a random minion with a Cost equal to the number of cards in your hand.
Mage Epic Minion 7 5 5
Astromancer Solarian
Spell Damage +1 Deathrattle: Shuffle 'Solarian Prime' into your deck.
Mage Legendary Minion 2 3 2
Asvedon, the Grandshield
Taunt Battlecry: Cast a copy of the last spell your opponent played.
Warrior Legendary Minion 3 3 4
Athletic Studies
DiscoverRush minion. Your next one costs (1) less.
Warrior Common Spell 1
Atlasaurus
Taunt. Deathrattle: Summon a random Taunt minion that costs (5) or more.
Priest Common Minion 8 5 10
Attorney-at-Maw
Choose One Silence a minion; or Give a minion Immune this turn.
Druid Common Minion 2 1 3