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Mana Cost

Format

Rarity

Type

Class

Set

Mechanic

Race

Name Class Rarity Type
A Light in the Darkness
Discover a Paladin minion. Give it +2/+2.
Paladin Common Spell 2
Against All Odds
Destroy ALL odd-Attack minions.
Priest Epic Spell 5
Apotheosis
Give a minion +2/+3 and Lifesteal.
Priest Common Spell 3
Avenge
Secret: When one of your minions dies, give a friendly minion +3/+2.
Paladin Common Spell 1
Avenging Wrath
Deal 8 damage randomly split among enemy characters.
Paladin Epic Spell 6
Binding Heal
Restore 5 Health to a minion and your hero.
Priest Common Spell 1
Bless
Give a minion +2 Health then set its Attack to be equal to its Health.
Priest Rare Spell 2
Blessed Champion
Double a minion's Attack.
Paladin Rare Spell 5
Blessed Goods
Discover Secret, weapon, or Divine Shield minion.
Paladin Common Spell 1
Blessing of Authority
Give a minion +8/+8. It can't attack heroes this turn.
Paladin Rare Spell 5
Blessing of Kings
Give a minion +4/+4. (+4 Attack/+4 Health)
Paladin Common Spell 4
Blessing of Might
Give a minion +3 Attack.
Paladin Free Spell 1
Blessing of Wisdom
Choose a minion. Whenever it attacks, draw a card.
Paladin Common Spell 1
Boogie Down
Summon two 1-Cost minions from your deck. Finale: Summon another.
Paladin Common Spell 4
Boon of the Ascended
Give a minion +2 Health. Summon a Kyrian with its stats and Taunt.
Priest Epic Spell 4
Circle of Healing
Restore 4 Health to ALL minions.
Priest Common Spell 0
Clean the Scene
Destroy all minions with 3 or less Attack. Infuse (3): 6 or less.
Priest Rare Spell 5
Clear Conscience
Give a friendly minion +2/+3 and "Only you can target this with spells and Hero Powers."
Priest Common Spell 3
Condemn (Rank 1)
Deal 1 damage to all enemy minions. (Upgrades when you have 5 mana.)
Priest Epic Spell 2
Consecration
Deal 2 damage to all enemies.
Paladin Common Spell 3
Conviction (Rank 1)
Give a random friendly minion +3 Attack. (Upgrades when you have 5 Mana.)
Paladin Epic Spell 1
Crafter's Aura
At the end of your turn, summon a random 6-Cost minion. Lasts 3 turns.
Paladin Rare Spell 7
Creation Protocol
Discover a copy of a minion in your deck. Forge: Get another copy.
Priest Rare Spell 2
Crusader Aura
Whenever a friendly minion attacks, give it +2/+1. Lasts 3 turns.
Paladin Epic Spell 4
Deliverance
Deal 3 damage to a minion. Honorable Kill: Summon a new 3/3 copy of it.
Priest Common Spell 3
Deputization Aura
Your left-most minion has +3 Attack and Lifesteal. Lasts 3 turns.
Paladin Rare Spell 3
Desperate Prayer
Restore 5 Health to each hero.
Priest Common Spell 0
Desperate Stand
Give a minion "Deathrattle: Return this to life with 1 Health."
Paladin Rare Spell 2
Divine Hymn
Restore 6 Health to all friendly characters.
Priest Common Spell 2
Divine Strength
Give a minion +1/+2.
Paladin Common Spell 1
Equality
Change the Health of ALL minions to 1.
Paladin Rare Spell 2
Eye for an Eye
Secret: When your hero takes damage, deal that much damage to the enemy hero.
Paladin Common Spell 1
Flash Heal
Restore 5 Health.
Priest Common Spell 1
Flash of Light
Restore 4 Health. Draw a card.
Paladin Common Spell 2
For Quel'Thalas!
Give a friendly minion +3 Attack. Give your hero +2 Attack this turn.
Paladin Rare Spell 2
Forbidden Healing
Spend all your Mana. Restore twice that much Health.
Paladin Epic Spell 0
Gift of Luminance
Give a minion Divine Shield, then summon a 1/1 copy of it.
Paladin, Priest Rare Spell 3
Gift of the Naaru
Restore 3 Health to all characters. If any are still damaged, draw a card.
Priest Epic Minion 1 0 0
Grace of the Highfather
Restore 8 Health. Discover a card that costs the amount Overhealed.
Priest Common Spell 3
Greater Healing Potion
Restore 12 Health to a friendly character.
Priest Rare Spell 4
Hammer of Wrath
Deal 3 damage. Draw a card.
Paladin Common Spell 3
Hand of A'dal
Give a minion +2/+1. Draw a card.
Paladin Common Spell 2
Hand of Protection
Give a minion Divine Shield.
Paladin Free Spell 1
Harmonic Disco
Discover a 5-Cost minion. Summon it with +1/+1. (Swaps each turn.)
Paladin Rare Spell 5
Harmonic Pop
Deal 3 damage to all minions. Summon a 6/6 Popstar. (Swaps each turn.)
Priest Rare Spell 6
Hold the Bridge
Give a minion +2/+1 and Divine Shield. It gains Lifesteal until end of turn.
Paladin Common Spell 3
Holy Light
Restore 8 Health to your hero.
Paladin Rare Spell 2
Holy Maki Roll
Restore 2 Health. Repeatable this turn.
Paladin Rare Spell 1