Search

Mana Cost

Format

Rarity

Type

Class

Set

Mechanic

Race

Name Class Rarity Type
Seal of Champions
Give a minion +3 Attack and Divine Shield.
Paladin Common Spell 3
Seal of Light
Restore 4 Health to your hero and gain+2 Attack this turn.
Paladin Common Spell 2
Serenity
Give all enemy minions -2 Attack. Destroy any with 0 Attack.
Priest Common Spell 4
Shard of the Naaru
Tradeable Silence all enemy minions.
Priest Common Spell 1
Shield of Honor
Give a damaged minion +3 Attack and Divine Shield.
Paladin, Warrior Common Spell 1
Silvermoon Portal
Give a minion +2/+2. Summon a random 2-Cost minion.
Paladin Common Spell 3
Spotlight
Tradeable Convert a friendly Divine Shield into a 5/5 Elemental.
Paladin Epic Spell 2
Starlight Groove
Give your hero Divine Shield. For the rest of the game, playing a Holy spell refreshes it.
Paladin Legendary Spell 3
The Garden's Grace
Give a minion +4/+4 and Divine Shield. Costs (1) less for each Mana you've spent on Holy spells this game.
Paladin Epic Spell 10
The Light! It Burns!
Deal damage to a minion equal to its Attack.
Priest Common Spell 1
The Sunwell
Fill your hand with random spells. Costs (1) less for each other card in your hand.
Neutral Legendary Spell 9
Timeless Blessing
Give four random minions in your hand +4/+4, +3/+3, +2/+2, and +1/+1.
Paladin Rare Spell 4
Tyr's Tears
Resurrect 3 different minions from your class. Set their stats to 2/2. Forge: Resurrect another.
Paladin Rare Spell 5
Unidentified Elixir
Give a minion +2/+2. Gains a bonus effect in your hand.
Priest Common Spell 3
Velen's Chosen
Give a minion +2/+4 and Spell Damage +1.
Priest Common Spell 3
Vitality Surge
Draw a minion. Restore Health to your hero equal to its Cost.
Paladin Common Spell 2