Common Card List
| Name | Class | Rarity | Type | ||||
|---|---|---|---|---|---|---|---|
|
Infected Peasant Deathrattle: Summon a 2/2 Undead Peasant. |
Neutral | Common | Minion | 2 | 2 | 1 | |
|
Infernal Stapler After your hero attacks, deal 3 damage to your hero. |
Demon Hunter, Shaman | Common | Weapon | 3 | 3 | 3 | |
|
Inferno Herald After you cast a Fire spell, get a random Elemental and reduce its Cost by (3). |
Mage | Common | Minion | 4 | 3 | 6 | |
|
Infested Breath Deal 2 damage. Summon a 0/2 Leech. |
Death Knight | Common | Spell | 2 | |||
|
Infested Tauren Taunt Deathrattle: Summon a 2/2 Slime. |
Neutral | Common | Minion | 4 | 2 | 3 | |
|
Infested Watcher Taunt Deathrattle: Get two 1/1 Chaotic Tendrils. |
Shaman | Common | Minion | 4 | 4 | 4 | |
|
Infiltrate Choose a minion. Deal 3 damage to all other minions. |
Demon Hunter | Common | Spell | 3 | |||
|
Injured Hauler Battlecry: Deal 4 damage to this minion. Overheal: Deal 2 damage to all enemy minions. |
Priest | Common | Minion | 3 | 3 | 7 | |
|
Injured Marauder Taunt Battlecry: Deal 6 damage to this minion. |
Neutral | Common | Minion | 4 | 5 | 10 | |
|
Injured Tol'vir Taunt Battlecry: Deal 3 damage to this minion. |
Neutral | Common | Minion | 2 | 2 | 6 | |
|
Inner Fire Change a minion's Attack to be equal to its Health. |
Priest | Common | Spell | 1 | |||
|
Inner Rage Deal 1 damage to a minion and give it +2 Attack. |
Warrior | Common | Spell | 0 | |||
|
Insatiable Felhound Taunt Corrupt: Gain +1/+1 and Lifesteal. |
Demon Hunter | Common | Minion | 3 | 2 | 5 | |
|
Insight Draw a minion. Corrupt: Reduce its Cost by (2). |
Priest | Common | Spell | 2 | |||
|
Inspiring Maul Deathrattle: Trigger a random friendly minion's end of turn effect. |
Paladin | Common | Weapon | 2 | 2 | 2 | |
|
Instrument Tech Battlecry: Draw a weapon. |
Neutral | Common | Minion | 2 | 1 | 2 | |
|
Interrogation Shuffle three 3/3 Ninjas with Stealth into your deck that are Summoned When Drawn. |
Rogue | Common | Spell | 2 | |||
|
Interstellar Researcher Battlecry and Spellburst: Draw a Libram. |
Paladin | Common | Minion | 2 | 2 | 2 | |
|
Interstellar Wayfarer Divine Shield Battlecry and Deathrattle: Reduce the Cost of your Librams by (1) this game. |
Paladin | Common | Minion | 4 | 4 | 2 | |
|
Intrepid Initiate Spellburst: Gain +2 Attack. |
Neutral | Common | Minion | 1 | 1 | 2 | |
|
Invent-o-matic Whenever you Magnetize a minion, give it +1/+1. |
Neutral | Common | Minion | 2 | 2 | 3 | |
|
Inventor's Aura Your Mechs cost (1) less. Lasts 2 turns. |
Paladin | Common | Spell | 2 | |||
|
Investment Opportunity Draw an Overload card. |
Shaman | Common | Spell | 1 | |||
|
Invigorating Sermon Give +1/+1 to all minions in your hand, deck, and battlefield. |
Paladin | Common | Spell | 4 | |||
|
Invocation of Frost Freeze an enemy. Invoke Galakrond. |
Shaman | Common | Spell | 1 | |||
|
Irebound Brute Taunt Costs (1) less for each card drawn this turn. |
Demon Hunter | Common | Minion | 7 | 6 | 7 | |
|
Iridescent Flitterwing Elusive At the end of your turn, give your other minions +1/+1. |
Druid | Common | Minion | 5 | 4 | 5 | |
|
Iron Hide Gain 5 Armor. |
Warrior | Common | Spell | 1 | |||
|
Ironbeak Owl Battlecry: Silence a minion. |
Neutral | Common | Minion | 3 | 2 | 1 | |
|
Ironclad Battlecry: If your hero has Armor, gain +2/+2. |
Warrior | Common | Minion | 3 | 2 | 4 | |
|
Ironforge Portal Gain 4 Armor. Summon a random 4-Cost minion. |
Warrior | Common | Spell | 4 | |||
|
Ironhide Direhorn Overkill: Summon a 5/5 Ironhide Runt. |
Druid | Common | Minion | 7 | 7 | 7 | |
|
Ironwood Golem Taunt Can only attack if you have 3 or more Armor. |
Druid | Common | Minion | 4 | 3 | 6 | |
|
Jackpot! Add two random spells from other classes that cost (5) or more to your hand. |
Rogue | Common | Spell | 2 | |||
|
Jade Behemoth Taunt Battlecry: Summon a Jade Golem. |
Druid | Common | Minion | 5 | 3 | 6 | |
|
Jade Blossom Summon a Jade Golem. Gain an empty Mana Crystal. |
Druid | Common | Spell | 3 | |||
|
Jade Chieftain Battlecry: Summon a Jade Golem. Give it Taunt. |
Shaman | Common | Minion | 6 | 5 | 5 | |
|
Jade Lightning Deal 3 damage. Summon a Jade Golem. |
Shaman | Common | Spell | 3 | |||
|
Jade Shuriken Deal 3 damage. Combo: Summon a Jade Golem. |
Rogue | Common | Spell | 2 | |||
|
Jade Spirit Battlecry: Summon a Jade Golem. |
Druid, Rogue, Shaman | Common | Minion | 4 | 3 | 3 | |
|
Jade Swarmer Stealth Deathrattle: Summon a Jade Golem. |
Rogue | Common | Minion | 1 | 1 | 1 | |
|
Jagged Edge of Time Battlecry: Imbue your Hero Power. |
Death Knight, Rogue | Common | Weapon | 3 | 3 | 2 | |
|
Jam Session Give a friendly minion +3/+3. Deal 1 damage to all other minions. Overload: (1) |
Shaman, Warrior | Common | Spell | 2 | |||
|
Jar Dealer Deathrattle: Add a random 1-Cost minion to your hand. |
Neutral | Common | Minion | 1 | 1 | 1 | |
|
Jeweled Macaw Battlecry: Add a random Beast to your hand. |
Hunter | Common | Minion | 1 | 1 | 2 | |
|
Jeweled Scarab Battlecry: Discover a (3)-Cost card. |
Neutral | Common | Minion | 2 | 1 | 1 | |
|
Job Shadower Battlecry: If your hero took damage this turn, summon a copy of this. |
Demon Hunter, Priest | Common | Minion | 3 | 4 | 3 | |
|
Jolly Roger After your hero attacks, summon a 1/1 Undead Pirate. |
Rogue | Common | Minion | 1 | 1 | 3 |