Stealth Card List
Can’t be attacked or targeted until it deals damage.
Name | Class | Rarity | Type | ||||
---|---|---|---|---|---|---|---|
Blood Imp Stealth. At the end of your turn, give another random friendly minion +1 Health. |
Warlock | Common | Minion | 1 | 0 | 1 | |
Jade Swarmer Stealth Deathrattle: Summon a Jade Golem. |
Rogue | Common | Minion | 1 | 1 | 1 | |
Spirit of the Dead Stealth for 1 turn. After a friendly minion dies, shuffle a 1-Cost copy of it into your deck. |
Priest | Rare | Minion | 1 | 0 | 3 | |
Spirit of the Raptor Stealth for 1 turn. After your hero attacks and kills a minion, draw a card. |
Druid | Rare | Minion | 1 | 0 | 3 | |
Spirit of the Rhino Stelath for 1 turn. Your Rush minions are Immune the turn they're summoned. |
Warrior | Rare | Minion | 1 | 0 | 3 | |
Spymistress Stealth |
Rogue | Common | Minion | 1 | 3 | 1 | |
Witchwood Imp Stealth Deathrattle: Give a random friendly minion +2 Health. |
Warlock | Common | Minion | 1 | 1 | 1 | |
Worgen Infiltrator Stealth |
Neutral | Common | Minion | 1 | 2 | 1 |