Can’t be attacked or targeted until it deals damage.

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Mana Cost

Format

Rarity

Type

Class

Set

Mechanic

Race

Name Class Rarity Type
Blood Imp
Stealth. At the end of your turn, give another random friendly minion +1 Health.
Warlock Common Minion 1 0 1
Jade Swarmer
Stealth Deathrattle: Summon a Jade Golem.
Rogue Common Minion 1 1 1
Spirit of the Dead
Stealth for 1 turn. After a friendly minion dies, shuffle a 1-Cost copy of it into your deck.
Priest Rare Minion 1 0 3
Spirit of the Raptor
Stealth for 1 turn. After your hero attacks and kills a minion, draw a card.
Druid Rare Minion 1 0 3
Spirit of the Rhino
Stelath for 1 turn. Your Rush minions are Immune the turn they're summoned.
Warrior Rare Minion 1 0 3
Spymistress
Stealth
Rogue Common Minion 1 3 1
Witchwood Imp
Stealth Deathrattle: Give a random friendly minion +2 Health.
Warlock Common Minion 1 1 1
Worgen Infiltrator
Stealth
Neutral Common Minion 1 2 1