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Mana Cost

Format

Rarity

Type

Class

Set

Mechanic

Race

Name Class Rarity Type
Astromancer Solarian
Spell Damage +1 Deathrattle: Shuffle 'Solarian Prime' into your deck.
Mage Legendary Minion 2 3 2
Black Morass Imposter
Each turn this is in your hand, transform it into a random 2-Cost minion that gains Spell Damage +1.
Mage Rare Minion 2 2 2
Bloodmage Thalnos
Spell Damage +1. Deathrattle: Draw a card.
Neutral Legendary Minion 2 1 1
Bottomless Toy Chest
Discover a card from your deck. If you have Spell Damage, copy it.
Druid Common Minion 2 0 0
Celestial Emissary
Battlecry: Your next spell this turn has Spell Damage +2.
Mage Rare Minion 2 2 1
Cult Sorcerer
Spell Damage +1 After you cast a spell, give your C'Thun +1/+1 (wherever it is).
Mage Rare Minion 2 3 2
Imprisoned Phoenix
Dormant for 2 turns. Spell Damage +2
Mage, Shaman Common Minion 2 2 3
Kobold Geomancer
Spell Damage +1
Neutral Common Minion 2 2 2
Mana Reservoir
Spell Damage +1
Neutral Common Minion 2 0 6
Prestor's Pyromancer
Battlecry: Your next Fire spell has Spell Damage +2.
Mage Common Minion 2 2 3
Rainbow Glowscale
Spell Damage +1
Neutral Common Minion 2 2 3
Rustsworn Initiate
Deathrattle: Summon a 1/1 Impcaster with Spell Damage +1.
Neutral Common Minion 2 2 2
Silvermoon Farstrider
Battlecry: Give all Arcane spells in your hand Spell Damage +1.
Hunter Rare Minion 2 2 3
Spellshifter
Spell Damage +1 Each turn this is in your hand, swap its Attack and Health.
Neutral Common Minion 2 1 4
Spellzerker
Has Spell Damage +2 while damaged.
Neutral Common Minion 2 2 3
Tainted Zealot
Divine Shield Spell Damage +1
Neutral Common Minion 2 1 1
Talented Arcanist
Battlecry: Your next spell this turn has Spell Damage +2.
Neutral Common Minion 2 1 3
Tuskarr Fisherman
Battlecry: Give a friendly minion Spell Damage +1.
Neutral Common Minion 2 2 3