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Mana Cost

Format

Rarity

Type

Class

Set

Mechanic

Race

Name Class Rarity Type
Stockades Prisoner
Starts Dormant. After you play 3 cards, this awakens.
Neutral Epic Minion 2 5 4
Stolen Goods
Draw a Taunt minion. Give it +2/+2.
Warrior Rare Spell 2
Stolen Steel
Discover a weapon (from another class).
Rogue Common Spell 2
Stone Drake
Divine Shield Taunt, Lifesteal Can't be targeted by spells or Hero Powers.
Neutral Common Minion 6 2 8
Stone Sentinel
Battlecry: If you played an Elemental last turn, summon two 2/3 Elementals with Taunt.
Shaman Epic Minion 5 4 4
Stoneborn Accuser
Infuse (5): Gain "Battlecry: Deal 5 damage."
Neutral Common Minion 5 5 5
Stoneborn General
Rush Deathrattle: Summon an 8/8 Gravewing with Rush.
Neutral Common Minion 10 8 8
Stonebound Gargon
Rush Infuse (3): Also damages the minions next to whomever this attacks.
Hunter Common Minion 4 3 5
Stonecarver
At the end of your turn, give a random friendly damaged minion +2/+2.
Warrior Epic Minion 2 1 4
Stoneheart King
Deathrattle: Summon a 2/2 Earthen that gains +2/+2 for each other Earthen you've summoned this game.
Paladin Rare Minion 4 3 2
Stonehearth Vindicator
Battlecry: Draw a spell that costs (3) or less. It costs (0) this turn.
Paladin Epic Minion 3 3 1
Stonehill Defender
Taunt Battlecry: Discover a Taunt minion.
Neutral Rare Minion 3 1 5
Stonemaul Anchorman
Rush Frenzy: Draw a card.
Warrior Common Minion 5 4 6
Stoneskin Armorer
Battlecry: If your Armor changed this turn, draw 2 cards.
Warrior Rare Minion 2 2 2
Stoneskin Basilisk
Divine Shield Poisonous
Neutral Common Minion 3 1 1
Stoneskin Gargoyle
At the start of your turn, restore this minion to full Health.
Neutral Common Minion 3 1 4
Stonetusk Boar
Charge
Neutral Free Minion 1 1 1
Storage Scuffle
Deal 3 damage to a minion. Costs (0) if you've Discovered this turn.
Mage Rare Spell 3
Storm Chaser
Battlecry: Draw a spell from your deck that costs (5) or more.
Shaman Rare Minion 4 3 4
Storm Giant
Taunt Forge: Costs (2) less. Can be Forged endlessly.
Neutral Epic Minion 8 8 8
Storm the Gates
Sidequest: Play 3 Beasts or Undead. Reward: Craft a custom Zombeast. It costs (3) less.
Neutral Epic Spell 1
Stormbrewer
Whenever this attacks, deal 3 damage to the target first. Kindred: Gain Rush.
Neutral Epic Minion 5 3 6
Stormcoil Mothership
Rush Deathrattle: Summon two random Mechs that cost (3) or less.
Neutral Rare Minion 6 5 4
Stormcrack
Deal 4 damage to a minion. Overload: (1)
Shaman Common Spell 2
Stormforged Axe
Overload: (1)
Shaman Common Weapon 2 2 3
Stormpike Aid Station
At the end of your turn, give your minions +2 Health. Lasts 3 turns.
Priest Rare Spell 3
Stormpike Battle Ram
Rush Deathrattle: Your next Beasts costs (2) less.
Hunter Rare Minion 4 4 3
Stormpike Commando
Battlecry: Deal 2 damage.
Neutral Free Minion 5 4 2
Stormpike Marshal
Taunt If you took 5 or more damage on your opponent's turn, this costs (1).
Neutral Rare Minion 4 2 6
Stormpike Quartermaster
After you cast a spell, give a random minion in your hand +1/+1.
Neutral Common Minion 2 2 2
Stormrook
Whenever you would damage this with a Nature spell, summon a random 5-Cost minion instead.
Shaman Epic Minion 5 5 5
Storm's Wrath
Give your minions +1/+1. Overload: (1)
Shaman Rare Spell 1
Stormstrike
Deal 3 damage to a minion. Give your hero +3 Attack this turn.
Shaman Common Spell 3
Stormwatcher
Windfury
Neutral Common Minion 7 4 8
Stormwind Avenger
After you cast a spell on this minion, it gains +2 Attack.
Paladin Common Minion 3 1 5
Stormwind Freebooter
Battlecry: Give your hero +2 Attack this turn.
Warrior Common Minion 3 3 4
Stormwind Guard
Taunt Battlecry: Give adjacent minions +1/+1.
Neutral Common Minion 5 4 5
Stormwind Knight
Charge
Neutral Free Minion 4 2 5
Stormwind Piper
After this minion attacks, give your Beasts +1/+1.
Hunter Common Minion 3 1 6
Story of Amara
Set your hero's Health to 40.
Priest Common Spell 10
Story of Barnabus
Draw a minion. If it has 5 or more Attack, give it +5 Health and gain 5 Armor.
Druid Common Spell 2
Story of Carnassa
Shuffle ten 1-Cost 3/2 Raptors into your deck with "Battlecry: Draw a card."
Hunter Rare Spell 2
Story of Galvadon
Give a minion three random Bonus Effects.
Paladin Rare Spell 2
Story of Lakkari
At the end of your turn, discard a card and fill your board with 3/2 Imps. Lasts 3 turns.
Warlock Rare Spell 7
Story of the Waygate
Reduce the Cost of cards in your hand that didn't start in your deck by (1).
Mage Rare Spell 2
Story of Umbra
Discover Deathrattle minion that costs (5) or more. Summon it and trigger its Deathrattle.
Death Knight Rare Spell 7
Stowaway
Battlecry: If there are cards in your deck that didn’t start there, draw 2 of them.
Rogue Rare Minion 5 4 4
Stranded Spaceman
Battlecry: The next Draenei you play gains +2 Health and Rush.
Neutral Common Minion 2 2 3