Draw Cards Card List
Name | Class | Rarity | Type | ||||
---|---|---|---|---|---|---|---|
Azure Drake Spell Damage +1. Battlecry: Draw a card. |
Neutral | Rare | Minion | 5 | 4 | 5 | |
Barak Kodobane Battlecry: Draw a 1, 2, and 3-Cost spell. |
Hunter | Legendary | Minion | 5 | 3 | 5 | |
Big Ol' Whelp Battlecry: Draw a card. |
Neutral | Common | Minion | 5 | 5 | 5 | |
Bonfire Elemental Battlecry: If you played an Elemental last turn, draw a card. |
Mage | Rare | Minion | 5 | 5 | 5 | |
Cattle Rustler Battlecry: Draw a Beast. It costs (3) less. |
Neutral | Epic | Minion | 5 | 3 | 4 | |
Death Blossom Whomper Battlecry: Draw a Deathrattle minion and gain its Deathrattle. |
Druid | Common | Minion | 5 | 6 | 5 | |
Famished Fool Battlecry: Draw a card. Infuse (4): Draw 3 instead. |
Neutral | Rare | Minion | 5 | 3 | 5 | |
Game Master Nemsy Battlecry: Draw a Demon. Deathrattle: Swap places with it. |
Warlock | Legendary | Minion | 5 | 3 | 6 | |
Gorloc Ravager Battlecry: Draw 3 Murlocs. |
Neutral | Common | Minion | 5 | 4 | 3 | |
Guitar Soloist Battlecry: If you control no other minions, draw a spell, a minion, and a weapon. |
Demon Hunter | Common | Minion | 5 | 4 | 3 | |
Harrison Jones Battlecry: Destroy your opponent's weapon and draw cards equal to its Durability. |
Neutral | Legendary | Minion | 5 | 5 | 4 | |
Magatha, Bane of Music Battlecry: Draw 5 cards. Give any spells drawn to your opponent. |
Neutral | Legendary | Minion | 5 | 5 | 5 | |
Mes'Adune the Fractured Battlecry: Draw an Elemental. Split it into two halves. |
Mage | Legendary | Minion | 5 | 6 | 5 | |
Nexus-Champion Saraad Inspire: Add a random spell to your hand. |
Neutral | Legendary | Minion | 5 | 4 | 5 | |
Rin, Orchestrator of Doom Taunt, Deathrattle: Both players draw 2 cards, discard 2 cards, and destroy the top 2 cards of their deck. |
Warlock | Legendary | Minion | 5 | 3 | 6 | |
Ringmaster Whatley Battlecry: Draw a Mech, Dragon, and Pirate. |
Warrior | Legendary | Minion | 5 | 3 | 5 | |
Sanctum Chandler After you cast a Fire spell, draw a spell. |
Mage | Rare | Minion | 5 | 4 | 5 | |
Shadow Sculptor Combo: Draw a card for each card you've played this turn. |
Rogue | Epic | Minion | 5 | 3 | 2 | |
Spirit Guide Taunt Deathrattle: Draw a Holy spell and a Shadow spell. |
Priest | Common | Minion | 5 | 5 | 5 | |
Spirit of the Frog Stealth for 1 turn. Whenever you cast a spell, draw a spell from your deck that costs (1) more. |
Shaman | Rare | Minion | 5 | 0 | 3 | |
Stonemaul Anchorman Rush Frenzy: Draw a card. |
Warrior | Common | Minion | 5 | 4 | 6 | |
Stowaway Battlecry: If there are cards in your deck that didn’t start there, draw 2 of them. |
Rogue | Rare | Minion | 5 | 4 | 4 | |
Summer Flowerchild Battlecry: Draw two cards that cost (6) or more. Finale: They cost (1) less. |
Druid | Rare | Minion | 5 | 4 | 5 | |
Taelan Fordring Taunt, Divine Shield Deathrattle: Draw your highest-Cost minion. |
Neutral | Legendary | Minion | 5 | 3 | 3 | |
Tentacled Menace Battlecry: Each player draws a card. Swap their Costs. |
Neutral | Epic | Minion | 5 | 6 | 5 | |
The Purator Taunt Battlecry: If your deck has no Neutral cards, draw a minion of each minion type. |
Paladin | Legendary | Minion | 5 | 4 | 6 | |
Tram Operator Battlecry: Draw a Mech. The next Mech you play costs (2) less. |
Neutral | Common | Minion | 5 | 4 | 4 | |
Twilight Runner Stealth Whenever this attacks, draw 2 cards. |
Druid | Rare | Minion | 5 | 5 | 4 | |
Workshop Janitor Battlecry: If you control a location, draw 2 cards. |
Neutral | Common | Minion | 5 | 5 | 5 |