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Mana Cost

Format

Rarity

Type

Class

Set

Mechanic

Race

Name Class Rarity Type
Felfire in the Hole!
Draw a spell and deal 2 damage to all enemies. If it's a Fel spell, deal 1 more.
Warlock Epic Spell 5
Ferocious Howl
Draw a card. Gain 1 Armor for each card in your hand.
Druid Common Spell 3
Fetch!
Draw a minion. If it's a Beast, draw a spell.
Hunter Common Spell 2
Flare
All minions lose Stealth. Destroy all enemy Secrets. Draw a card.
Hunter Rare Spell 1
Flash of Light
Restore 4 Health. Draw a card.
Paladin Common Spell 2
Flash of Lightning
Draw a card. Next turn, your Nature spells cost (1) less.
Shaman Epic Spell 3
Forge of Souls
Draw 2 weapons from your deck.
Warrior Common Spell 2
Forged in Flame
Destroy your weapon, then draw cards equal to its attack.
Warrior Common Spell 2
Fracking
Look at the bottom 3 cards of your deck. Draw one and destroy the others.
Warlock Rare Spell 1
Free Admission
Draw 2 minions. If they're both Demons, reduce their Costs by (2).
Warlock Rare Spell 3
Frost Lotus Seedling
Draw 1 card. Gain 5 Armor. (Blossoms in 3 turns.)
Druid Rare Spell 3
Frozen Over
Both players draw 2 cards. Your opponent can not play them next turn.
Death Knight Rare Spell 2
Fungal Fortunes
Draw 3 cards. Discard any minions drawn.
Druid Rare Spell 3
Furious Howl
Draw a card. Repeat until you have at least 3 cards.
Hunter Common Spell 2
Furnace Fuel
When this is played, discarded, or destroyed, draw 2 cards.
Warlock Common Spell 3
Gear Shift
Shuffle two left-most cards in your hand into your deck. Draw 2 cards.
Rogue Rare Spell 1
Ghostly Strike
Deal 1 damage. Combo: Draw a card.
Rogue Common Spell 1
Gifts of Azshara
Draw a card. If you played a Naga while holding this, do it again.
Mage Rare Spell 2
Glide
Shuffle your hand into your deck. Draw 4 cards. Outcast: Your opponent does the same.
Demon Hunter Rare Spell 4
Gone Fishin'
Dredge. Combo: Draw a card.
Rogue Rare Spell 1
Guess the Weight
Draw a card. Guess if your next card costs more or less to draw it.
Druid Epic Spell 2
Hammer of Wrath
Deal 3 damage. Draw a card.
Paladin Common Spell 3
Hand of A'dal
Give a minion +2/+1. Draw a card.
Paladin Common Spell 2
Hand of Gul'dan
When you play or discard this, draw 3 cards.
Warlock Common Spell 6
Hidden Wisdom
Secret: After your opponent plays three cards in a turn, draw 2 cards.
Paladin Epic Spell 1
Holy Wrath
Draw a card and deal damage equal to its cost.
Paladin Rare Spell 5
Horn of Wrathion
Draw a minion. If it's a Dragon, summon two 2/1 Whelps with Rush.
Priest Common Spell 3
Ice Fishing
Draw 2 Murlocs from your deck.
Shaman Common Spell 2
Impending Catastrophe
Draw a card.  Repeat for each Imp you control.
Warlock Epic Spell 2
Insight
Draw a minion. Corrupt: Reduce its Cost by (2).
Priest Common Spell 2
Investment Opportunity
Draw an Overload card.
Shaman Common Spell 1
Invigorate
Choose One - Gain an empty Mana Crystal; or Draw a card.
Druid Rare Spell 2
Juicy Psychmelon
Draw a 7, 8, 9, and 10-Cost minion from your deck.
Druid Epic Spell 4
Last Stand
Draw a Taunt minion. Manathirst (7): Double its stats.
Warrior Rare Spell 1
Lay on Hands
Restore 8 Health. Draw 3 cards.
Paladin Epic Spell 6
Lesser Opal Spellstone
Draw 1 card. (Attack with your hero 2 times to upgrade.)
Demon Hunter Rare Spell 2
Life From Death
Draw 3 cards. Infuse (6): This costs (1).
Druid Rare Spell 6
Light of the Phoenix
Draw 2 cards. Costs (1) less for each damaged friendly character.
Warrior Common Spell 4
Living Seed (Rank 1)
Draw a Beast. Reduce its Cost by (1). (Upgrades when you have 5 Mana.)
Druid Rare Spell 2
Lunar Visions
Draw 2 cards. Minions drawn cost (2) less.
Druid Epic Spell 5
Manufacturing Error
Draw 3 cards. If your deck has no minions, they cost (3) less.
Mage Rare Spell 5
Mark of Scorn
Draw a card. If it's not a minion, deal 4 damage to the lowest Health enemy.
Demon Hunter Common Spell 2
Mark of Y'Shaarj
Give a minion +2/+2. If it's a Beast, draw a card.
Druid Common Spell 2
Mass Dispel
Silence all enemy minions. Draw a card.
Priest Rare Spell 4
Mass Production
Draw 2 cards. Deal 3 damage to your hero. Shuffle 2 copies of this into your deck.
Warlock Common Spell 1
Mic Drop
Draw 2 cards. Finale: Give your weapon +2 Attack.
Rogue Common Spell 3
Mimic Pod
Draw a card, then add a copy of it to your hand.
Rogue Rare Spell 2
Miracle Growth
Draw 3 cards. Summon a Plant with Taunt and stats equal to your hand size.
Druid Common Spell 7