Buff Minion Card List
| Name | Class | Rarity | Type | ||||
|---|---|---|---|---|---|---|---|
|
Monstrous Form Give a friendly minion +3/+3 until your next turn. |
Warlock | Common | Spell | 1 | |||
|
Monstrous Mosquito At the end of your turn, give your other minions +1 Attack. |
Death Knight | Common | Minion | 1 | 1 | 2 | |
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Mossbinding Summon two 1/2 Golems. Spend all your Mana to give them +1/+1 for each Mana spent. |
Druid | Rare | Spell | 2 | |||
|
Mukla's Champion Inspire: Give your other minions +1/+1. |
Neutral | Common | Minion | 5 | 5 | 3 | |
|
Mutanus the Devourer Battlecry: Eat a minion in your opponent's hand. Gain its stats. |
Neutral | Legendary | Minion | 7 | 4 | 4 | |
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Mutating Lifeform After this survives damage, gain a random bonus effect. |
Neutral | Epic | Minion | 5 | 3 | 8 | |
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Naga's Pride Summon two 2/2 Lionfish. If you played a Naga while holding this, give them +1/+1. |
Hunter | Rare | Spell | 3 | |||
|
Never Surrender! Secret: When your opponent casts a spell, give your minions +2 Health. |
Paladin | Common | Spell | 1 | |||
|
Niri of the Crater Whenever you play a 1-Cost minion, double its stats. Whenever you cast a 1-Cost spell, cast it twice. |
Hunter | Legendary | Minion | 3 | 2 | 5 | |
|
Nitroboost Poison Give a minion +2 Attack. Corrupt: And your weapon. |
Rogue, Warrior | Common | Spell | 2 | |||
|
Noble Mount Give a minion +1/+1 and Divine Shield. When it dies, summon a Warhorse. |
Paladin | Rare | Spell | 2 | |||
|
Nofin Can Stop Us Give your minions +1/+1. Give your Murlcos an extra +1/+1. |
Shaman | Rare | Spell | 3 | |||
|
Nofin's Imp-ossible Give all friendly Demons and Murlocs "Deahtrattle: Summon a 2/2 Imploc." |
Warlock | Rare | Spell | 2 | |||
|
Nostalgic Initiate Miniaturize The first time you cast a spell, gain +2/+2. |
Neutral | Common | Minion | 3 | 2 | 3 | |
|
Nozdormu, Bronze Aspect At the end of your turn, give your minions Divine Shield. Any that already had one gain +3/+3 instead. |
Paladin | Legendary | Minion | 5 | 4 | 4 | |
|
Number Cruncher Rush, Taunt Choose Thrice - Gain +2 Attack; or +2 Health. |
Druid, Warrior | Rare | Minion | 4 | 2 | 1 | |
|
Oasis Surger Rush Choose One - Gain +2/+2; or Summon a copy of this minion. |
Druid | Common | Minion | 5 | 3 | 3 | |
|
Observer of Myths After you summon a minion with more Attack than this, give all friendly minions +1 Attack. |
Hunter | Rare | Minion | 2 | 1 | 4 | |
|
Obsidiansmith Battlecry: Dredge. If it's a minion or a weapon, give it +1/+1. |
Warrior | Rare | Minion | 2 | 3 | 2 | |
|
Ominous Nightmares Choose One - Deal 1 damage to all minions; or Give a damaged minion +2/+2. |
Warrior | Common | Spell | 1 | |||
|
Orbital Halo Give a minion +1/+1 and Divine Shield. It costs (0) if you played an adjacent card this turn. |
Priest | Rare | Spell | 2 | |||
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Orbital Moon Give a minion Taunt and Lifesteal. If you played an adjacent card this turn, also give it Reborn. |
Death Knight | Common | Spell | 1 | |||
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Orion, Mansion Manager After a friendly Secret is revealed, cast a different Mage Secret and gain +2/+2. |
Mage | Legendary | Minion | 4 | 3 | 5 | |
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Outfit Tailor Battlecry: Give a friendly minion Attack and Health equal to this minion's. |
Neutral | Common | Minion | 3 | 2 | 2 | |
|
Overheat Give your minions +1/+1. Discard a random Nature spell to give them +1/+1. |
Druid | Rare | Spell | 3 | |||
|
Painted Canvasaur Battlecry: Give each other friendly Beast a random bonus effect. |
Hunter | Rare | Minion | 2 | 3 | 2 | |
|
Parade Leader After you summon a Rush minion, give it +2 Attack. |
Neutral | Common | Minion | 2 | 2 | 3 | |
|
Party Animal Battlecry: Give +1/+1 to a minion of each type in your hand. |
Neutral | Common | Minion | 2 | 2 | 3 | |
|
Past Gnomeregan Give a minion +2/+1. Advance to the present! |
Paladin | Epic | Location | 2 | |||
|
Pelagos After you cast a spell on a friendly minion, set its Attack and Health to the higher of the two. |
Priest | Legendary | Minion | 3 | 1 | 6 | |
|
Petal Peddler At the end of your turn, give another random friendly Dragon +1/+1. |
Neutral | Common | Minion | 2 | 1 | 4 | |
|
Petrified Ogre Starts Dormant. While Dormant, gain +2/+@ at the start of your turn. (50% chance to awaken instead.) |
Neutral | Common | Minion | 3 | 5 | 5 | |
|
Pharaoh's Blessing Give a minion +4/+4, Divine Shield and Taunt. |
Paladin | Rare | Spell | 6 | |||
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Piranha Swarmer Rush After you summon a Piranha Swarmer, gain +1 Attack. |
Neutral | Common | Minion | 1 | 1 | 1 | |
|
Power Chord: Synchronize Choose a minion. Add a copy of it to your hand. Finale: Give both +1/+2. |
Priest | Common | Spell | 2 | |||
|
Power Infusion Give a minion +2/+6. |
Priest | Common | Spell | 4 | |||
|
Power of the Wild Choose One - Give your minions +1/+1; or Summon a 3/2 Panther. |
Druid | Common | Spell | 2 | |||
|
Power Overwhelming Give a friendly minion +4/+4 until end of turn. Then, it dies. Horribly. |
Warlock | Common | Spell | 1 | |||
|
Power Slider Rush Battlecry: Gain +1/+1 for each minion type you've played this game. |
Warrior | Rare | Minion | 3 | 2 | 3 | |
|
Power Spike Deal 4 damage. Give a random friendly minion +4/+4. |
Mage, Paladin | Common | Spell | 6 | |||
|
Power Word: Feast Give a minion +2/+2. Restore it to full Health at the end of this turn. |
Priest | Rare | Spell | 2 | |||
|
Power Word: Fortitude Give a minion +3/+5. Costs (1) less for each spell in your hand. |
Priest | Common | Spell | 8 | |||
|
Power Word: Shield Give a minion +2 Health. Draw a card. |
Priest | Free | Spell | 1 | |||
|
Power Word: Tentacles Give a minion +2/+6. |
Priest | Common | Spell | 5 | |||
|
Praise Galakrond! Give a minion +1 Attack. Invoke Galakrond. |
Rogue | Common | Spell | 1 | |||
|
Pride's Fury Give your minions +1/+3. |
Druid | Common | Spell | 4 | |||
|
Primal Fusion Give a minion +1/+1 for each of your Totems. |
Shaman | Common | Spell | 1 | |||
|
Primordial Overseer Battlecry: If you've cast a Nature spell while holding this, gain +1/+1 and draw a card. |
Shaman | Common | Minion | 2 | 2 | 3 |